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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-06 00:11:18 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-06 00:11:18 +0200 |
commit | e5da4c2b4de20397d52837ddaf6e482d88819757 (patch) | |
tree | d76515de66ca5d119dc8c7dce7fc99746c734831 /src/control/PathFind.cpp | |
parent | script colstore stuff (diff) | |
parent | getting the vice city map to work (diff) | |
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Diffstat (limited to 'src/control/PathFind.cpp')
-rw-r--r-- | src/control/PathFind.cpp | 97 |
1 files changed, 86 insertions, 11 deletions
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp index 3337b3c9..a5493a8f 100644 --- a/src/control/PathFind.cpp +++ b/src/control/PathFind.cpp @@ -302,9 +302,9 @@ CPathFind::RegisterMapObject(CTreadable *mapObject) m_mapObjects[m_numMapObjects++] = mapObject; } -//--MIAMI: TODO: implement all the arguments once we can load the VC map +//--MIAMI: done void -CPathFind::StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, bool crossing) +CPathFind::StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, float width, bool crossing, uint8 spawnRate) { int i; @@ -314,22 +314,26 @@ CPathFind::StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, InfoForTilePeds[i].x = x/16.0f; InfoForTilePeds[i].y = y/16.0f; InfoForTilePeds[i].z = z/16.0f; + InfoForTilePeds[i].width = 8.0f*Min(width, 15.0f); InfoForTilePeds[i].numLeftLanes = 0; InfoForTilePeds[i].numRightLanes = 0; InfoForTilePeds[i].crossing = crossing; - InfoForTilePeds[i].flag02 = false; + InfoForTilePeds[i].speedLimit = 0; InfoForTilePeds[i].roadBlock = false; InfoForTilePeds[i].disabled = false; InfoForTilePeds[i].waterPath = false; + InfoForTilePeds[i].flag02 = false; InfoForTilePeds[i].betweenLevels = false; + InfoForTilePeds[i].spawnRate = Min(spawnRate, 15); if(node == 11) InfoForTilePeds[id*12].SwapConnectionsToBeRightWayRound(); } -//--MIAMI: TODO: implement all the arguments once we can load the VC map +//--MIAMI: done void -CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, int8 numLeft, int8 numRight) +CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, float width, int8 numLeft, int8 numRight, + bool disabled, bool betweenLevels, uint8 speedLimit, bool roadBlock, bool waterPath, uint8 spawnRate) { int i; @@ -339,14 +343,17 @@ CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, InfoForTileCars[i].x = x/16.0f; InfoForTileCars[i].y = y/16.0f; InfoForTileCars[i].z = z/16.0f; + InfoForTilePeds[i].width = 8.0f*Min(width, 15.0f); InfoForTileCars[i].numLeftLanes = numLeft; InfoForTileCars[i].numRightLanes = numRight; - InfoForTileCars[i].crossing = false; - InfoForTileCars[i].flag02 = false; - InfoForTileCars[i].roadBlock = false; - InfoForTileCars[i].disabled = false; - InfoForTileCars[i].waterPath = false; - InfoForTileCars[i].betweenLevels = false; + InfoForTilePeds[i].crossing = false; + InfoForTilePeds[i].speedLimit = 0; + InfoForTilePeds[i].roadBlock = false; + InfoForTilePeds[i].disabled = false; + InfoForTilePeds[i].waterPath = false; + InfoForTilePeds[i].flag02 = false; + InfoForTilePeds[i].betweenLevels = false; + InfoForTilePeds[i].spawnRate = Min(spawnRate, 15); if(node == 11) InfoForTileCars[id*12].SwapConnectionsToBeRightWayRound(); @@ -354,6 +361,74 @@ CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, //--MIAMI: done void +CPathFind::StoreDetachedNodeInfoPed(int32 node, int8 type, int32 next, float x, float y, float z, float width, bool crossing, + bool disabled, bool betweenLevels, uint8 spawnRate) +{ + int i; + + if(NumDetachedPedNodeGroups >= NUMDETACHED_PEDS) + return; + + i = NumDetachedPedNodeGroups*12 + node; + DetachedInfoForTilePeds[i].type = type; + DetachedInfoForTilePeds[i].next = next; + DetachedInfoForTilePeds[i].x = x/16.0f; + DetachedInfoForTilePeds[i].y = y/16.0f; + DetachedInfoForTilePeds[i].z = z/16.0f; + DetachedInfoForTilePeds[i].width = 8.0f*Min(width, 31.0f); + DetachedInfoForTilePeds[i].numLeftLanes = 0; + DetachedInfoForTilePeds[i].numRightLanes = 0; + DetachedInfoForTilePeds[i].crossing = crossing; + DetachedInfoForTilePeds[i].speedLimit = 0; + DetachedInfoForTilePeds[i].roadBlock = false; + DetachedInfoForTilePeds[i].disabled = disabled; + DetachedInfoForTilePeds[i].waterPath = false; + DetachedInfoForTilePeds[i].flag02 = false; + DetachedInfoForTilePeds[i].betweenLevels = betweenLevels; + DetachedInfoForTilePeds[i].spawnRate = Min(spawnRate, 15); + + if(node == 11){ + DetachedInfoForTilePeds[NumDetachedPedNodeGroups*12].SwapConnectionsToBeRightWayRound(); + NumDetachedPedNodeGroups++; + } +} + +//--MIAMI: done +void +CPathFind::StoreDetachedNodeInfoCar(int32 node, int8 type, int32 next, float x, float y, float z, float width, int8 numLeft, int8 numRight, + bool disabled, bool betweenLevels, uint8 speedLimit, bool roadBlock, bool waterPath, uint8 spawnRate, bool unk) +{ + int i; + + if(NumDetachedCarNodeGroups >= NUMDETACHED_CARS) + return; + + i = NumDetachedCarNodeGroups*12 + node; + DetachedInfoForTileCars[i].type = type; + DetachedInfoForTileCars[i].next = next; + DetachedInfoForTileCars[i].x = x/16.0f; + DetachedInfoForTileCars[i].y = y/16.0f; + DetachedInfoForTileCars[i].z = z/16.0f; + DetachedInfoForTileCars[i].width = 8.0f*Min(width, 15.0f); + DetachedInfoForTileCars[i].numLeftLanes = numLeft; + DetachedInfoForTileCars[i].numRightLanes = numRight; + DetachedInfoForTileCars[i].crossing = false; + DetachedInfoForTileCars[i].speedLimit = speedLimit; + DetachedInfoForTileCars[i].roadBlock = roadBlock; + DetachedInfoForTileCars[i].disabled = disabled; + DetachedInfoForTileCars[i].waterPath = waterPath; + DetachedInfoForTileCars[i].flag02 = unk; + DetachedInfoForTileCars[i].betweenLevels = betweenLevels; + DetachedInfoForTileCars[i].spawnRate = Min(spawnRate, 15); + + if(node == 11){ + DetachedInfoForTileCars[NumDetachedCarNodeGroups*12].SwapConnectionsToBeRightWayRound(); + NumDetachedCarNodeGroups++; + } +} + +//--MIAMI: done +void CPathFind::CalcNodeCoors(float x, float y, float z, int id, CVector *out) { CVector pos; |