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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-09-26 20:10:23 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-09-26 20:10:23 +0200 |
commit | f7d5021ac59026435165e97aba869a76cfef1059 (patch) | |
tree | 1a57b2e0491be1505f20f99aa38e84232619b53a /src/control/Replay.h | |
parent | Fix coronas reflections (diff) | |
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Diffstat (limited to 'src/control/Replay.h')
-rw-r--r-- | src/control/Replay.h | 127 |
1 files changed, 108 insertions, 19 deletions
diff --git a/src/control/Replay.h b/src/control/Replay.h index fd484017..42d6ad1a 100644 --- a/src/control/Replay.h +++ b/src/control/Replay.h @@ -2,6 +2,7 @@ #include "Pools.h" #include "World.h" +#include "WeaponEffects.h" #include "ParticleType.h" #ifdef FIX_BUGS @@ -25,14 +26,17 @@ struct CStoredAnimationState uint8 animId; uint8 time; uint8 speed; + uint8 groupId; uint8 secAnimId; uint8 secTime; uint8 secSpeed; + uint8 secGroupId; uint8 blendAmount; uint8 partAnimId; uint8 partAnimTime; uint8 partAnimSpeed; uint8 partBlendAmount; + uint8 partGroupId; }; enum { @@ -46,20 +50,18 @@ struct CStoredDetailedAnimationState uint8 aCurTime[NUM_MAIN_ANIMS_IN_REPLAY]; uint8 aSpeed[NUM_MAIN_ANIMS_IN_REPLAY]; uint8 aBlendAmount[NUM_MAIN_ANIMS_IN_REPLAY]; -#ifdef FIX_REPLAY_BUGS int8 aBlendDelta[NUM_MAIN_ANIMS_IN_REPLAY]; -#endif uint8 aFunctionCallbackID[NUM_MAIN_ANIMS_IN_REPLAY]; uint16 aFlags[NUM_MAIN_ANIMS_IN_REPLAY]; + uint8 aGroupId[NUM_MAIN_ANIMS_IN_REPLAY]; uint8 aAnimId2[NUM_PARTIAL_ANIMS_IN_REPLAY]; uint8 aCurTime2[NUM_PARTIAL_ANIMS_IN_REPLAY]; uint8 aSpeed2[NUM_PARTIAL_ANIMS_IN_REPLAY]; uint8 aBlendAmount2[NUM_PARTIAL_ANIMS_IN_REPLAY]; -#ifdef FIX_REPLAY_BUGS int8 aBlendDelta2[NUM_PARTIAL_ANIMS_IN_REPLAY]; -#endif uint8 aFunctionCallbackID2[NUM_PARTIAL_ANIMS_IN_REPLAY]; uint16 aFlags2[NUM_PARTIAL_ANIMS_IN_REPLAY]; + uint8 aGroupId2[NUM_PARTIAL_ANIMS_IN_REPLAY]; }; void PlayReplayFromHD(void); @@ -73,21 +75,24 @@ class CReplay enum { REPLAYCAMMODE_ASSTORED = 0, - REPLAYCAMMODE_TOPDOWN = 1, - REPLAYCAMMODE_FIXED = 2 + REPLAYCAMMODE_TOPDOWN, + REPLAYCAMMODE_FIXED }; enum { REPLAYPACKET_END = 0, - REPLAYPACKET_VEHICLE = 1, - REPLAYPACKET_PED_HEADER = 2, - REPLAYPACKET_PED_UPDATE = 3, - REPLAYPACKET_GENERAL = 4, - REPLAYPACKET_CLOCK = 5, - REPLAYPACKET_WEATHER = 6, - REPLAYPACKET_ENDOFFRAME = 7, - REPLAYPACKET_TIMER = 8, - REPLAYPACKET_BULLET_TRACES = 9 + REPLAYPACKET_VEHICLE, + REPLAYPACKET_BIKE, + REPLAYPACKET_PED_HEADER, + REPLAYPACKET_PED_UPDATE, + REPLAYPACKET_GENERAL, + REPLAYPACKET_CLOCK, + REPLAYPACKET_WEATHER, + REPLAYPACKET_ENDOFFRAME, + REPLAYPACKET_TIMER, + REPLAYPACKET_BULLET_TRACES, + REPLAYPACKET_PARTICLE, + REPLAYPACKET_MISC }; enum { @@ -176,8 +181,9 @@ class CReplay int8 vehicle_index; CStoredAnimationState anim_state; CCompressedMatrixNotAligned matrix; - int8 assoc_group_id; uint16 weapon_model; + int8 assoc_group_id; + bool is_visible; }; VALIDATE_SIZE(tPedUpdatePacket, 40); @@ -203,8 +209,64 @@ class CReplay uint8 door_status; uint8 primary_color; uint8 secondary_color; + bool render_scorched; + int8 skimmer_speed; + int8 vehicle_type; + + }; + VALIDATE_SIZE(tVehicleUpdatePacket, 52); + + struct tBikeUpdatePacket + { + uint8 type; + uint8 index; + uint8 health; + uint8 acceleration; + CCompressedMatrixNotAligned matrix; + int8 door_angles[2]; + uint16 mi; + int8 velocityX; + int8 velocityY; + int8 velocityZ; + int8 wheel_state; + uint8 wheel_susp_dist[4]; + uint8 wheel_rotation[4]; + uint8 primary_color; + uint8 secondary_color; + int8 lean_angle; + int8 wheel_angle; + + }; + VALIDATE_SIZE(tBikeUpdatePacket, 44); + + struct tParticlePacket + { + uint8 type; + uint8 particle_type; + int8 dir_x; + int8 dir_y; + int8 dir_z; + uint8 r; + uint8 g; + uint8 b; + uint8 a; + int16 pos_x; + int16 pos_y; + int16 pos_z; + float size; + }; + VALIDATE_SIZE(tParticlePacket, 20); + + struct tMiscPacket + { + uint8 type; + uint32 cam_shake_start; + float cam_shake_strength; + uint8 cur_area; + uint8 special_fx_flags; }; - VALIDATE_SIZE(tVehicleUpdatePacket, 48); + + VALIDATE_SIZE(tMiscPacket, 16); private: static uint8 Mode; @@ -269,6 +331,31 @@ private: static float fDistanceLookAroundCam; static float fAlphaAngleLookAroundCam; static float fBetaAngleLookAroundCam; + static int ms_nNumCivMale_Stored; + static int ms_nNumCivFemale_Stored; + static int ms_nNumCop_Stored; + static int ms_nNumEmergency_Stored; + static int ms_nNumGang1_Stored; + static int ms_nNumGang2_Stored; + static int ms_nNumGang3_Stored; + static int ms_nNumGang4_Stored; + static int ms_nNumGang5_Stored; + static int ms_nNumGang6_Stored; + static int ms_nNumGang7_Stored; + static int ms_nNumGang8_Stored; + static int ms_nNumGang9_Stored; + static int ms_nNumDummy_Stored; + static int ms_nTotalCarPassengerPeds_Stored; + static int ms_nTotalCivPeds_Stored; + static int ms_nTotalGangPeds_Stored; + static int ms_nTotalPeds_Stored; + static int ms_nTotalMissionPeds_Stored; + static uint8* pGarages; + static CFire* FireArray; + static uint32 NumOfFires; + static uint8* paProjectileInfo; + static uint8* paProjectiles; + static uint8 CurrArea; #ifdef FIX_BUGS static int nHandleOfPlayerPed[NUMPLAYERS]; #endif @@ -288,8 +375,7 @@ public: static bool IsPlayingBack() { return Mode == MODE_PLAYBACK; } static bool IsPlayingBackFromFile() { return bPlayingBackFromFile; } - static void RecordParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, float fSize, RwRGBA const&color) - { } //TODO + static void RecordParticle(tParticleType type, CVector const& vecPos, CVector const& vecDir, float fSize, RwRGBA const& color); private: static void RecordThisFrame(void); static void StorePedUpdate(CPed *ped, int id); @@ -302,7 +388,9 @@ private: static void TriggerPlaybackLastCoupleOfSeconds(uint32, uint8, float, float, float, uint32); static bool FastForwardToTime(uint32); static void StoreCarUpdate(CVehicle *vehicle, int id); + static void StoreBikeUpdate(CVehicle* vehicle, int id); static void ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressInReplayBuffer *buffer); + static void ProcessBikeUpdate(CVehicle* vehicle, float interpolation, CAddressInReplayBuffer* buffer); static bool PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer); static void ProcessReplayCamera(void); static void StoreStuffInMem(void); @@ -314,6 +402,7 @@ private: static void FindFirstFocusCoordinate(CVector *coord); static void ProcessLookAroundCam(void); static size_t FindSizeOfPacket(uint8); + static void GoToNextBlock(void); /* Absolute nonsense, but how could this function end up being outside of class? */ friend void PlayReplayFromHD(void); |