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authorNikolay Korolev <nickvnuk@gmail.com>2019-06-29 17:05:16 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2019-06-29 17:05:16 +0200
commit1d620f4b6740ba7e44fd7885462c7ef040a89f77 (patch)
treecea8dd2512beda0e5e973df75c17c08401aeaa8d /src/control
parentmore replay stuff, bug fix (diff)
parentfix (diff)
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Diffstat (limited to 'src/control')
-rw-r--r--src/control/CarCtrl.cpp1
-rw-r--r--src/control/CarCtrl.h1
-rw-r--r--src/control/Replay.cpp10
3 files changed, 7 insertions, 5 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index fe5b6dab..145c643c 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -3,6 +3,7 @@
#include "CarCtrl.h"
int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38;
+bool &CCarCtrl::bCarsGeneratedAroundCamera = *(bool*)0x95CD8A;
WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); }
diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h
index 27ea6293..3469dcf1 100644
--- a/src/control/CarCtrl.h
+++ b/src/control/CarCtrl.h
@@ -11,4 +11,5 @@ public:
static int32 ChooseCarModel(int32 vehclass);
static int32 &NumLawEnforcerCars;
+ static bool &bCarsGeneratedAroundCamera;
};
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp
index 7eb19c79..e80d8746 100644
--- a/src/control/Replay.cpp
+++ b/src/control/Replay.cpp
@@ -212,7 +212,7 @@ void CReplay::RecordThisFrame(void)
tGeneralPacket* general = (tGeneralPacket*)&Record.m_pBase[Record.m_nOffset];
general->type = REPLAYPACKET_GENERAL;
general->camera_pos.CopyOnlyMatrix(&TheCamera.GetMatrix());
- FindPlayerCoors(general->player_pos);
+ general->player_pos = FindPlayerCoors();
general->in_rcvehicle = CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle ? true : false;
Record.m_nOffset += sizeof(*general);
tClockPacket* clock = (tClockPacket*)&Record.m_pBase[Record.m_nOffset];
@@ -727,8 +727,8 @@ void CReplay::RestoreStuffFromMem(void)
ped->m_modelIndex = -1;
ped->SetModelIndex(mi);
ped->m_pVehicleAnim = 0;
- ped->uAudioEntityId = DMAudio.CreateEntity(0, ped);
- DMAudio.SetEntityStatus(ped->uAudioEntityId, 1);
+ ped->m_audioEntityId = DMAudio.CreateEntity(0, ped);
+ DMAudio.SetEntityStatus(ped->m_audioEntityId, true);
CPopulation::UpdatePedCount(ped->m_nPedType, false);
if (ped->m_wepModelID >= 0)
ped->AddWeaponModel(ped->m_wepModelID);
@@ -765,8 +765,8 @@ void CReplay::RestoreStuffFromMem(void)
car->SetDoorDamage(16, 4, true); /* DOOR_BACK_LEFT */
car->SetDoorDamage(12, 5, true); /* DOOR_BACK_RIGHT */
}
- vehicle->uAudioEntityId = DMAudio.CreateEntity(0, vehicle);
- DMAudio.SetEntityStatus(vehicle->uAudioEntityId, 1);
+ vehicle->m_audioEntityId = DMAudio.CreateEntity(0, vehicle);
+ DMAudio.SetEntityStatus(vehicle->m_audioEntityId, true);
CCarCtrl::UpdateCarCount(vehicle, false);
if ((mi == MI_AIRTRAIN || mi == MI_DEADDODO) && vehicle->m_rwObject){
CVehicleModelInfo* info = (CVehicleModelInfo*)CModelInfo::GetModelInfo(mi);