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authoraap <aap@papnet.eu>2020-05-19 10:23:08 +0200
committeraap <aap@papnet.eu>2020-05-19 10:23:08 +0200
commit62db8cd9b0030f042403e996b20c3ceca5cd4f7a (patch)
treea528e7b7f79e13a0e9915b67ab3448915391037c /src/core/Game.cpp
parentsome less certainly fps fixes (diff)
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index b96c8988..3f4a3217 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -84,6 +84,7 @@
#include "World.h"
#include "ZoneCull.h"
#include "Zones.h"
+#include "Occlusion.h"
#include "debugmenu.h"
@@ -272,6 +273,7 @@ bool CGame::Initialise(const char* datFile)
ThePaths.AllocatePathFindInfoMem(4500);
CWeather::Init();
CCullZones::Init();
+ COcclusion::Init();
CCollision::Init();
CTheZones::Init();
CUserDisplay::Init();