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author | aap <aap@papnet.eu> | 2020-05-19 10:23:08 +0200 |
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committer | aap <aap@papnet.eu> | 2020-05-19 10:23:08 +0200 |
commit | 62db8cd9b0030f042403e996b20c3ceca5cd4f7a (patch) | |
tree | a528e7b7f79e13a0e9915b67ab3448915391037c /src/core/Game.cpp | |
parent | some less certainly fps fixes (diff) | |
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index b96c8988..3f4a3217 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -84,6 +84,7 @@ #include "World.h" #include "ZoneCull.h" #include "Zones.h" +#include "Occlusion.h" #include "debugmenu.h" @@ -272,6 +273,7 @@ bool CGame::Initialise(const char* datFile) ThePaths.AllocatePathFindInfoMem(4500); CWeather::Init(); CCullZones::Init(); + COcclusion::Init(); CCollision::Init(); CTheZones::Init(); CUserDisplay::Init(); |