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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2019-07-24 20:00:08 +0200 |
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committer | GitHub <noreply@github.com> | 2019-07-24 20:00:08 +0200 |
commit | 81ee1c509a8d05189901dd59c268bf47a6188eb8 (patch) | |
tree | d836f70678f2ce7b5d86a6745f34b45232ff71d0 /src/core/Pad.h | |
parent | update (diff) | |
parent | Merge branch 'master' into master (diff) | |
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Diffstat (limited to 'src/core/Pad.h')
-rw-r--r-- | src/core/Pad.h | 31 |
1 files changed, 27 insertions, 4 deletions
diff --git a/src/core/Pad.h b/src/core/Pad.h index 62585377..4f129e85 100644 --- a/src/core/Pad.h +++ b/src/core/Pad.h @@ -51,6 +51,17 @@ enum Key }; */ +enum { + PLAYERCONTROL_ENABLED = 0, + PLAYERCONTROL_DISABLED_1 = 1, + PLAYERCONTROL_DISABLED_2 = 2, + PLAYERCONTROL_DISABLED_4 = 4, + PLAYERCONTROL_DISABLED_8 = 8, + PLAYERCONTROL_DISABLED_10 = 16, + PLAYERCONTROL_DISABLED_20 = 32, + PLAYERCONTROL_DISABLED_40 = 64, // used on phone calls + PLAYERCONTROL_DISABLED_80 = 128, +}; class CControllerState { @@ -186,9 +197,9 @@ public: int16 Mode; int16 ShakeDur; uint8 ShakeFreq; - int8 bHornHistory[5]; + bool bHornHistory[5]; uint8 iCurrHornHistory; - bool DisablePlayerControls; + uint8 DisablePlayerControls; int8 bApplyBrakes; char _unk[12]; //int32 unk[3]; char _pad0[3]; @@ -289,6 +300,10 @@ public: // mouse bool GetLeftMouseJustDown() { return !!(NewMouseControllerState.LMB && !OldMouseControllerState.LMB); } + bool GetRightMouseJustDown() { return !!(NewMouseControllerState.RMB && !OldMouseControllerState.RMB); } + bool GetMiddleMouseJustDown() { return !!(NewMouseControllerState.MMB && !OldMouseControllerState.MMB); } + float GetMouseX() { return NewMouseControllerState.x; } + float GetMouseY() { return NewMouseControllerState.y; } // keyboard @@ -354,6 +369,13 @@ public: bool GetRightShoulder1JustDown() { return !!(NewState.RightShoulder1 && !OldState.RightShoulder1); } bool GetRightShoulder2JustDown() { return !!(NewState.RightShoulder2 && !OldState.RightShoulder2); } +/* + int32 GetLeftShoulder1(void) { return NewState.LeftShoulder1; } + int32 GetLeftShoulder2(void) { return NewState.LeftShoulder2; } + int32 GetRightShoulder1(void) { return NewState.RightShoulder1; } + int32 GetRightShoulder2(void) { return NewState.RightShoulder2; } +*/ + bool GetTriangle() { return !!NewState.Triangle; } bool GetCircle() { return !!NewState.Circle; } bool GetCross() { return !!NewState.Cross; } @@ -366,10 +388,11 @@ public: bool GetLeftShoulder2(void) { return !!NewState.LeftShoulder2; } bool GetRightShoulder1(void) { return !!NewState.RightShoulder1; } bool GetRightShoulder2(void) { return !!NewState.RightShoulder2; } + + bool ArePlayerControlsDisabled(void) { return DisablePlayerControls != PLAYERCONTROL_ENABLED; } }; VALIDATE_SIZE(CPad, 0xFC); +extern CPad *Pads; //[2] #define IsButtonJustDown(pad, btn) \ (!(pad)->OldState.btn && (pad)->NewState.btn) - -void LittleTest(void); |