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author | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 17:04:43 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-05 17:04:43 +0200 |
commit | c2b9ddc5b8935dcd8de593c918f50886e0400319 (patch) | |
tree | 99f4d7dec983e7ad6f4071cc259c8c0de2eda2e2 /src/core/Streaming.cpp | |
parent | Remove Miami stuff (diff) | |
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Diffstat (limited to 'src/core/Streaming.cpp')
-rw-r--r-- | src/core/Streaming.cpp | 275 |
1 files changed, 275 insertions, 0 deletions
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp index 978e0bb8..d212dd05 100644 --- a/src/core/Streaming.cpp +++ b/src/core/Streaming.cpp @@ -32,6 +32,10 @@ #include "Replay.h" #endif #include "main.h" +#ifdef MIAMI +#include "ColStore.h" +#include "DMAudio.h" +#endif bool CStreaming::ms_disableStreaming; bool CStreaming::ms_bLoadingBigModel; @@ -53,7 +57,9 @@ int32 CStreaming::ms_vehiclesLoaded[MAXVEHICLESLOADED]; int32 CStreaming::ms_lastVehicleDeleted; CDirectory *CStreaming::ms_pExtraObjectsDir; int32 CStreaming::ms_numPriorityRequests; +#ifndef MIAMI bool CStreaming::ms_hasLoadedLODs; +#endif int32 CStreaming::ms_currentPedGrp; int32 CStreaming::ms_currentPedLoading; int32 CStreaming::ms_lastCullZone; @@ -184,7 +190,9 @@ CStreaming::Init2(void) ms_pExtraObjectsDir = new CDirectory(EXTRADIRSIZE); ms_numPriorityRequests = 0; +#ifndef MIAMI ms_hasLoadedLODs = true; +#endif ms_currentPedGrp = -1; ms_lastCullZone = -1; // unused because RemoveModelsNotVisibleFromCullzone is gone ms_loadedGangs = 0; @@ -231,6 +239,7 @@ CStreaming::Init2(void) CModelInfo::GetModelInfo("IslandLODsubIND", &islandLODsubInd); CModelInfo::GetModelInfo("IslandLODsubCOM", &islandLODsubCom); +#ifndef MIAMI for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){ CBuilding *building = CPools::GetBuildingPool()->GetSlot(i); if(building == nil) @@ -241,6 +250,7 @@ CStreaming::Init2(void) if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building; if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building; } +#endif } void @@ -292,21 +302,35 @@ CStreaming::Update(void) if(CTimer::GetIsPaused()) return; +#ifndef MIAMI train = FindPlayerTrain(); if(train && train->GetPosition().z < 0.0f){ RequestSubway(); requestedSubway = true; }else if(!ms_disableStreaming) AddModelsToRequestList(TheCamera.GetPosition()); +#else + LoadBigBuildingsWhenNeeded(); + if(!ms_disableStreaming && TheCamera.GetPosition().z < 55.0f) + AddModelsToRequestList(TheCamera.GetPosition()); +#endif DeleteFarAwayRwObjects(TheCamera.GetPosition()); if(!ms_disableStreaming && +#ifndef MIAMI !CCutsceneMgr::IsRunning() && !requestedSubway && !CGame::playingIntro && +#else + !CCutsceneMgr::IsCutsceneProcessing() && +#endif ms_numModelsRequested < 5 && !CRenderer::m_loadingPriority +#ifdef MIAMI + && CGame::currArea == 0 + // replay is also MIAMI +#endif #ifdef FIX_BUGS && !CReplay::IsPlayingBack() #endif @@ -317,6 +341,16 @@ CStreaming::Update(void) LoadRequestedModels(); +#ifdef MIAMI + if(CWorld::Players[0].m_pRemoteVehicle){ + CColStore::AddCollisionNeededAtPosn(FindPlayerCoors()); + CColStore::LoadCollision(CWorld::Players[0].m_pRemoteVehicle->GetPosition()); + CColStore::EnsureCollisionIsInMemory(CWorld::Players[0].m_pRemoteVehicle->GetPosition()); + }else{ + CColStore::LoadCollision(FindPlayerCoors()); + CColStore::EnsureCollisionIsInMemory(FindPlayerCoors()); + } +#endif for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){ prev = si->m_prev; @@ -375,6 +409,7 @@ CStreaming::LoadCdDirectory(const char *dirname, int n) imgSelector = n<<24; assert(sizeof(direntry) == 32); while(CFileMgr::Read(fd, (char*)&direntry, sizeof(direntry))){ +#ifndef MIAMI dot = strchr(direntry.name, '.'); if(dot) *dot = '\0'; if(direntry.size > (uint32)ms_streamingBufferSize) @@ -417,6 +452,64 @@ CStreaming::LoadCdDirectory(const char *dirname, int n) } }else lastID = -1; +#else + bool bAddToStreaming = false; + + if(direntry.size > (uint32)ms_streamingBufferSize) + ms_streamingBufferSize = direntry.size; + direntry.name[23] = '\0'; + dot = strchr(direntry.name, '.'); + if(dot == nil || dot-direntry.name > 20){ + debug("%s is too long\n", direntry.name); + lastID = -1; + continue; + } + + *dot = '\0'; + + if(!CGeneral::faststricmp(dot+1, "DFF")){ + if(CModelInfo::GetModelInfo(direntry.name, &modelId)){ + bAddToStreaming = true; + }else{ +#ifdef FIX_BUGS + // remember which cdimage this came from + ms_pExtraObjectsDir->AddItem(direntry, n); +#else + ms_pExtraObjectsDir->AddItem(direntry); +#endif + lastID = -1; + } + }else if(!CGeneral::faststricmp(dot+1, "TXD")){ + modelId = CTxdStore::FindTxdSlot(direntry.name); + if(modelId == -1) + modelId = CTxdStore::AddTxdSlot(direntry.name); + modelId += STREAM_OFFSET_TXD; + bAddToStreaming = true; + }else if(!CGeneral::faststricmp(dot+1, "COL")){ + modelId = CColStore::FindColSlot(direntry.name); + if(modelId == -1) + modelId = CColStore::AddColSlot(direntry.name); + modelId += STREAM_OFFSET_COL; + bAddToStreaming = true; + // TODO: IFP + }else{ + *dot = '.'; + lastID = -1; + } + + if(bAddToStreaming){ + if(ms_aInfoForModel[modelId].GetCdSize()){ + debug("%s.%s appears more than once in %s\n", direntry.name, dot+1, dirname); + lastID = -1; + }else{ + direntry.offset |= imgSelector; + ms_aInfoForModel[modelId].SetCdPosnAndSize(direntry.offset, direntry.size); + if(lastID != -1) + ms_aInfoForModel[lastID].m_nextID = modelId; + lastID = modelId; + } + } +#endif } CFileMgr::CloseFile(fd); @@ -440,6 +533,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem); if(streamId < STREAM_OFFSET_TXD){ +//--MIAMI: also check animation // Model mi = CModelInfo::GetModelInfo(streamId); @@ -481,7 +575,11 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) RwStreamClose(stream, &mem); return false; } +#ifndef MIAMI }else{ +#else + }else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){ +#endif // Txd assert(streamId < NUMSTREAMINFO); if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY) == 0 && @@ -506,10 +604,22 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) RwStreamClose(stream, &mem); return false; } +#ifdef MIAMI + }else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO){ + if(!CColStore::LoadCol(streamId-STREAM_OFFSET_COL, mem.start, mem.length)){ + debug("Failed to load %s.col\n", CColStore::GetColName(streamId - STREAM_OFFSET_COL)); + RemoveModel(streamId); + ReRequestModel(streamId); + RwStreamClose(stream, &mem); + return false; + } + // TODO: IFPs +#endif } RwStreamClose(stream, &mem); +#ifndef MIAMI // We shouldn't even end up here unless load was successful if(!success){ ReRequestModel(streamId); @@ -519,6 +629,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD)); return false; } +#endif if(streamId < STREAM_OFFSET_TXD){ // Model @@ -537,7 +648,11 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_CANT_REMOVE) == 0) ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList); } +#ifndef MIAMI }else{ +#else + }else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){ // TODO: animations +#endif // Txd if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_CANT_REMOVE) == 0) ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList); @@ -552,10 +667,23 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId) endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond(); timeDiff = endTime - startTime; if(timeDiff > 5){ +#ifndef MIAMI if(streamId < STREAM_OFFSET_TXD) debug("model %s took %d ms\n", CModelInfo::GetModelInfo(streamId)->GetName(), timeDiff); else debug("txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff); +#else + // TODO: is this inlined? + static char objname[32]; + if(streamId < STREAM_OFFSET_TXD) + sprintf(objname, "%s.dff", CModelInfo::GetModelInfo(streamId)->GetName()); + else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL) + sprintf(objname, "%s.txd", CTxdStore::GetTxdName(streamId-STREAM_OFFSET_TXD)); + else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO) + sprintf(objname, "%s.col", CColStore::GetColName(streamId-STREAM_OFFSET_COL)); + // TODO: IFP + debug("%s took %d ms\n", objname, timeDiff); +#endif } return true; @@ -713,7 +841,11 @@ CStreaming::RequestSubway(void) } } +#ifndef MIAMI #define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY +#else +#define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE +#endif void CStreaming::RequestBigBuildings(eLevelName level) @@ -725,12 +857,54 @@ CStreaming::RequestBigBuildings(eLevelName level) for(i = n; i >= 0; i--){ b = CPools::GetBuildingPool()->GetSlot(i); if(b && b->bIsBIGBuilding && b->m_level == level) +#ifdef MIAMI + if(!b->bStreamBIGBuilding) +#endif RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS); } RequestIslands(level); +#ifndef MIAMI ms_hasLoadedLODs = false; +#endif } +#ifdef MIAMI +void +CStreaming::RequestBigBuildings(eLevelName level, const CVector &pos) +{ + int i, n; + CBuilding *b; + + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ + b = CPools::GetBuildingPool()->GetSlot(i); + if(b && b->bIsBIGBuilding && b->m_level == level) + if(b->bStreamBIGBuilding){ + if(CRenderer::ShouldModelBeStreamed(b)) + RequestModel(b->GetModelIndex(), 0); + }else + RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS); + } + RequestIslands(level); +} + +void +CStreaming::InstanceBigBuildings(eLevelName level, const CVector &pos) +{ + int i, n; + CBuilding *b; + + n = CPools::GetBuildingPool()->GetSize()-1; + for(i = n; i >= 0; i--){ + b = CPools::GetBuildingPool()->GetSlot(i); + if(b && b->bIsBIGBuilding && b->m_level == level && + b->bStreamBIGBuilding && b->m_rwObject == nil) + if(CRenderer::ShouldModelBeStreamed(b)) + b->CreateRwObject(); + } +} +#endif + void CStreaming::RequestIslands(eLevelName level) { @@ -828,10 +1002,20 @@ CStreaming::RemoveModel(int32 id) return; if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){ +#ifndef MIAMI if(id < STREAM_OFFSET_TXD) CModelInfo::GetModelInfo(id)->DeleteRwObject(); else CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD); +#else + if(id < STREAM_OFFSET_TXD) + CModelInfo::GetModelInfo(id)->DeleteRwObject(); + else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL) + CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD); + else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO) + CColStore::RemoveCol(id - STREAM_OFFSET_COL); + // TODO: IFP +#endif ms_memoryUsed -= ms_aInfoForModel[id].GetCdSize()*CDSTREAM_SECTOR_SIZE; } @@ -850,15 +1034,26 @@ CStreaming::RemoveModel(int32 id) } if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){ +#ifndef MIAMI if(id < STREAM_OFFSET_TXD) RpClumpGtaCancelStream(); else CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD); +#else + if(id < STREAM_OFFSET_TXD) + RpClumpGtaCancelStream(); + else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL) + CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD); + else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO) + CColStore::RemoveCol(id - STREAM_OFFSET_COL); + // TODO: IFP +#endif } ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED; } +//--MIAMI: change islands void CStreaming::RemoveUnusedBuildings(eLevelName level) { @@ -870,6 +1065,7 @@ CStreaming::RemoveUnusedBuildings(eLevelName level) RemoveBuildings(LEVEL_SUBURBAN); } +//--MIAMI: done void CStreaming::RemoveBuildings(eLevelName level) { @@ -930,6 +1126,7 @@ CStreaming::RemoveBuildings(eLevelName level) } } +//--MIAMI: change islands void CStreaming::RemoveUnusedBigBuildings(eLevelName level) { @@ -958,6 +1155,21 @@ DeleteIsland(CEntity *island) void CStreaming::RemoveIslandsNotUsed(eLevelName level) { +#ifdef MIAMI + int i; + if(pIslandLODindustEntity == nil) + for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){ + CBuilding *building = CPools::GetBuildingPool()->GetSlot(i); + if(building == nil) + continue; + if(building->GetModelIndex() == islandLODindust) pIslandLODindustEntity = building; + if(building->GetModelIndex() == islandLODcomInd) pIslandLODcomIndEntity = building; + if(building->GetModelIndex() == islandLODcomSub) pIslandLODcomSubEntity = building; + if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building; + if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building; + } +#endif + switch(level){ case LEVEL_INDUSTRIAL: DeleteIsland(pIslandLODindustEntity); @@ -984,6 +1196,7 @@ CStreaming::RemoveIslandsNotUsed(eLevelName level) } } +//--MIAMI: done void CStreaming::RemoveBigBuildings(eLevelName level) { @@ -1187,6 +1400,7 @@ CStreaming::IsObjectInCdImage(int32 id) return ms_aInfoForModel[id].GetCdPosnAndSize(posn, size); } +#ifndef MIAMI void CStreaming::HaveAllBigBuildingsLoaded(eLevelName level) { @@ -1221,6 +1435,7 @@ CStreaming::HaveAllBigBuildingsLoaded(eLevelName level) RemoveUnusedBigBuildings(level); ms_hasLoadedLODs = true; } +#endif void CStreaming::SetModelIsDeletable(int32 id) @@ -1454,6 +1669,44 @@ CStreaming::RemoveCurrentZonesModels(void) ms_loadedGangCars = 0; } +#ifdef MIAMI +void +CStreaming::LoadBigBuildingsWhenNeeded(void) +{ + // Very much like CCollision::Update and CCollision::LoadCollisionWhenINeedIt + if(CCutsceneMgr::IsCutsceneProcessing()) + return; + + if(CTheZones::m_CurrLevel == LEVEL_NONE || + CTheZones::m_CurrLevel == CGame::currLevel) + return; + + CTimer::Suspend(); + CGame::currLevel = CTheZones::m_CurrLevel; + DMAudio.SetEffectsFadeVol(0); + CPad::StopPadsShaking(); + CCollision::LoadCollisionScreen(CGame::currLevel); + DMAudio.Service(); + + // CPopulation::DealWithZoneChange is unused in VC + RemoveUnusedBigBuildings(CGame::currLevel); + RemoveUnusedBuildings(CGame::currLevel); + RemoveUnusedModelsInLoadedList(); + CGame::TidyUpMemory(true, true); + + CReplay::EmptyReplayBuffer(); + if(CGame::currLevel != LEVEL_NONE) + LoadSplash(GetLevelSplashScreen(CGame::currLevel)); + + CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition()); + CStreaming::LoadAllRequestedModels(true); + + CGame::TidyUpMemory(true, true); + CTimer::Resume(); + DMAudio.SetEffectsFadeVol(127); +} +#endif + // Find starting offset of the cdimage we next want to read // Not useful at all on PC... @@ -2438,11 +2691,33 @@ CStreaming::LoadScene(const CVector &pos) CCullZones::ForceCullZoneCoors(pos); #endif DeleteAllRwObjects(); +#ifndef MIAMI AddModelsToRequestList(pos); CRadar::StreamRadarSections(pos); RemoveUnusedBigBuildings(level); RequestBigBuildings(level); LoadAllRequestedModels(false); +#else + if(level == LEVEL_NONE) + level = CGame::currLevel; + CGame::currLevel = level; + RemoveUnusedBigBuildings(level); + RequestBigBuildings(level, pos); + RequestBigBuildings(LEVEL_NONE, pos); + RemoveIslandsNotUsed(level); + LoadAllRequestedModels(false); + InstanceBigBuildings(level, pos); + InstanceBigBuildings(LEVEL_NONE, pos); + AddModelsToRequestList(pos); + CRadar::StreamRadarSections(pos); + + // TODO: stream zone vehicles + LoadAllRequestedModels(false); + // TODO: InstanceLoadedModels + + for(int i = 0; i < NUMSTREAMINFO; i++) + ms_aInfoForModel[i].m_flags &= ~STREAMFLAGS_20; +#endif debug("End load scene\n"); } |