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authorSergeanur <s.anureev@yandex.ua>2020-07-29 14:34:57 +0200
committerSergeanur <s.anureev@yandex.ua>2020-07-29 14:34:57 +0200
commitacdc52116ea78b4ebf065b23b0cd48d7e41c711a (patch)
treed50d8667825d3d9e9f99d4948d349e1ffc4e3f97 /src/core/config.h
parentsome fakerw additions for shadows; update librw (diff)
parentAdd forgotten file (diff)
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Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/config.h b/src/core/config.h
index c9c65051..8d85b3a2 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -214,6 +214,7 @@ enum Config {
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
#define USE_TXD_CDIMAGE // generate and load textures from txd.img
+#define DUAL_PASS_RENDERING // dual pass rendering from SkyGfx
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
//#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
//#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
@@ -292,4 +293,7 @@ enum Config {
#define FREE_CAM // Rotating cam
// Audio
+#ifndef AUDIO_OAL // is not working yet for openal
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
+#endif
+//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS \ No newline at end of file