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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-14 00:18:53 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-04-14 00:18:53 +0200
commitf54c83c0b527e3034538e4c8791f10fc4e313576 (patch)
treed10bf31e0badad1e55f035c585c47af557e961e9 /src/core/config.h
parentscene edit (diff)
parentupdate readme (diff)
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Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 8dea3216..f7fde579 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -87,6 +87,7 @@ enum Config {
NUMSCRIPTEDPICKUPS = 16,
NUMPICKUPS = NUMGENERALPICKUPS + NUMSCRIPTEDPICKUPS,
NUMCOLLECTEDPICKUPS = 20,
+ NUMPACMANPICKUPS = 256,
NUMEVENTS = 64,
NUM_CARGENS = 160,
@@ -192,7 +193,7 @@ enum Config {
// Pad
#define XINPUT
#define KANGAROO_CHEAT
-#define REGISTER_START_BUTTON // currently only in menu sadly. resumes the game
+#define REGISTER_START_BUTTON
// Hud, frontend and radar
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
@@ -200,6 +201,9 @@ enum Config {
#define PS2_SAVE_DIALOG // PS2 style save dialog with transparent black box
// #define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
#define MENU_MAP // VC-like menu map. Make sure you have new menu.txd
+#define SCROLLABLE_STATS_PAGE // only draggable by mouse atm
+#define TRIANGLE_BACK_BUTTON
+// #define CIRCLE_BACK_BUTTON
// Script
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default