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author | aap <aap@papnet.eu> | 2020-12-13 23:09:19 +0100 |
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committer | aap <aap@papnet.eu> | 2020-12-13 23:09:19 +0100 |
commit | e8fe09cf238ab6915453c98fd0239250418b7621 (patch) | |
tree | ed8e6c07237ccc4ccc64cd6e54b3abb2cb260aff /src/core/main.cpp | |
parent | Merge branch 'miami' of github.com:GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/core/main.cpp')
-rw-r--r-- | src/core/main.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/main.cpp b/src/core/main.cpp index 0b1dc6a1..2c3c83f9 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -938,8 +938,7 @@ RenderScene_new(void) } // TODO -bool FredIsInFirstPersonCam(void) { return true; } // this seems to give the best result in all cases - +bool FredIsInFirstPersonCam(void) { return false; } void RenderEffects_new(void) { @@ -959,10 +958,11 @@ if(gbRenderWorld2) if(gbRenderVehicles) CRenderer::RenderVehicles(); }else{ -if(gbRenderVehicles) - CRenderer::RenderVehicles(); + // flipped these two, seems to give the best result if(gbRenderWorld2) CRenderer::RenderWorld(2); // transparent +if(gbRenderVehicles) + CRenderer::RenderVehicles(); } // better render these after transparent world if(gbRenderFadingInEntities) |