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author | aap <aap@papnet.eu> | 2020-04-24 13:27:02 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2020-04-24 14:08:06 +0200 |
commit | 5bb4e9992679c9e8767d4eb6de54da1892ec13c6 (patch) | |
tree | bed321a714eed597caa620a77bdd00f9e2b6a153 /src/core/re3.cpp | |
parent | implemented skinned peds, no cutscene hands yet (diff) | |
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Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 40 |
1 files changed, 4 insertions, 36 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 4cec5773..d4d2c208 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -17,7 +17,6 @@ #include "Heli.h" #include "Automobile.h" #include "Ped.h" -#include "debugmenu_public.h" #include "Particle.h" #include "Console.h" #include "Debug.h" @@ -26,6 +25,7 @@ #include "Pad.h" #include "PlayerPed.h" #include "Radar.h" +#include "debugmenu.h" #include <list> @@ -33,8 +33,6 @@ extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList); #endif -DebugMenuAPI gDebugMenuAPI; - #ifdef USE_PS2_RAND unsigned __int64 myrand_seed = 1; @@ -62,24 +60,6 @@ mysrand(unsigned int seed) myrand_seed = seed; } -void (*DebugMenuProcess)(void); -void (*DebugMenuRender)(void); -static void stub(void) { } - -void -DebugMenuInit(void) -{ - if(DebugMenuLoad()){ - DebugMenuProcess = (void(*)(void))GetProcAddress(gDebugMenuAPI.module, "DebugMenuProcess"); - DebugMenuRender = (void(*)(void))GetProcAddress(gDebugMenuAPI.module, "DebugMenuRender"); - } - if(DebugMenuProcess == nil || DebugMenuRender == nil){ - DebugMenuProcess = stub; - DebugMenuRender = stub; - } - -} - void WeaponCheat(); void HealthCheat(); void TankCheat(); @@ -269,7 +249,7 @@ TWEAKSWITCH(CWeather::NewWeatherType, 0, 3, wt, NULL); void DebugMenuPopulate(void) { - if(DebugMenuLoad()){ + if(1){ static const char *weathers[] = { "Sunny", "Cloudy", "Rainy", "Foggy" }; @@ -284,7 +264,7 @@ DebugMenuPopulate(void) e = DebugMenuAddVar("Time & Weather", "New Weather", (int16*)&CWeather::NewWeatherType, nil, 1, 0, 3, weathers); DebugMenuEntrySetWrap(e, true); DebugMenuAddVar("Time & Weather", "Wind", (float*)&CWeather::Wind, nil, 0.1f, 0.0f, 1.0f); - DebugMenuAddVar("Time & Weather", "Time scale", (float*)0x8F2C20, nil, 0.1f, 0.0f, 10.0f); + DebugMenuAddVar("Time & Weather", "Time scale", (float*)&CTimer::GetTimeScale(), nil, 0.1f, 0.0f, 10.0f); DebugMenuAddCmd("Cheats", "Weapons", WeaponCheat); DebugMenuAddCmd("Cheats", "Money", MoneyCheat); @@ -357,7 +337,7 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Catalina Fly By", CHeli::StartCatalinaFlyBy); DebugMenuAddCmd("Debug", "Catalina Take Off", CHeli::CatalinaTakeOff); DebugMenuAddCmd("Debug", "Catalina Fly Away", CHeli::MakeCatalinaHeliFlyAway); - DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)0x95CD43, nil); + DebugMenuAddVarBool8("Debug", "Script Heli On", (int8*)&CHeli::ScriptHeliOn, nil); DebugMenuAddVarBool8("Debug", "Show Ped Paths", (int8*)&gbShowPedPaths, nil); DebugMenuAddVarBool8("Debug", "Show Car Paths", (int8*)&gbShowCarPaths, nil); @@ -397,18 +377,6 @@ DebugMenuPopulate(void) } } -/* -int (*RsEventHandler_orig)(int a, int b); -int -delayedPatches10(int a, int b) -{ - DebugMenuInit(); - DebugMenuPopulate(); - - return RsEventHandler_orig(a, b); -} -*/ - const int re3_buffsize = 1024; static char re3_buff[re3_buffsize]; |