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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-13 20:50:56 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-13 20:50:56 +0200 |
commit | cb85091d34dd92695a075a13ff129ae568c0acda (patch) | |
tree | 7f61a913cf40a6ec25e0561c64b4b5bfd3c0280f /src/core/re3.cpp | |
parent | Merge branch 'master' into game_dev (diff) | |
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Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 00674b19..475176b6 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -22,6 +22,8 @@ #include "Console.h" #include "Debug.h" #include "Hud.h" +#include "SceneEdit.h" +#include "Pad.h" #include <list> @@ -344,6 +346,8 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); }); DebugMenuAddVarBool8("Debug", "Draw hud", (int8*)&CHud::m_Wants_To_Draw_Hud, nil); + DebugMenuAddVarBool8("Debug", "Edit on", (int8*)&CSceneEdit::m_bEditOn, nil); + DebugMenuAddVarBool8("Debug", "MapPadOneToPadTwo", (int8*)&CPad::m_bMapPadOneToPadTwo, nil); DebugMenuAddVar("Debug", "Engine Status", &engineStatus, nil, 1, 0, 226, nil); DebugMenuAddCmd("Debug", "Set Engine Status", SetEngineStatus); DebugMenuAddCmd("Debug", "Fix Car", FixCar); |