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author | Sergeanur <s.anureev@yandex.ua> | 2019-10-26 15:02:59 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2019-10-26 15:02:59 +0200 |
commit | 428b407ad5e420dedc7211227de73490a2503d23 (patch) | |
tree | f5457eb1dfcdeafe9def4021b93f1990299279ee /src/core | |
parent | audio.h -> audio_enums.h (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Frontend.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 6ba6d5c8..5f87049a 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -1085,7 +1085,7 @@ void CMenuManager::LoadAllTextures() { if (!m_bSpritesLoaded) { CMenuManager::CentreMousePointer(); - DMAudio.ChangeMusicMode(0); + DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0); m_nCurrOption = 0; m_PrefsRadioStation = DMAudio.GetRadioInCar(); @@ -2132,7 +2132,7 @@ WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); } void CMenuManager::RequestFrontEndShutdown() { m_bShutDownFrontEndRequested = true; - DMAudio.ChangeMusicMode(1); + DMAudio.ChangeMusicMode(MUSICMODE_GAME); } #endif |