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author | aap <aap@papnet.eu> | 2020-08-10 17:12:32 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-08-10 17:12:32 +0200 |
commit | c2c65207a30eb17fa9acbe56c5ca7a8a25400bd3 (patch) | |
tree | 42869c3dbea87fd406ae7f44dbae714e11b9490f /src/core | |
parent | update librw (shadows are working now) (diff) | |
parent | CWindModifiers (diff) | |
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Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Game.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 6825c247..7b113d89 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -89,6 +89,7 @@ #include "Occlusion.h" #include "debugmenu.h" #include "Ropes.h" +#include "WindModifiers.h" eLevelName CGame::currLevel; int32 CGame::currArea; @@ -695,6 +696,7 @@ void CGame::Process(void) if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused()) FrontEndMenuManager.Process(); CStreaming::Update(); + CWindModifiers::Number = 0; if (!CTimer::GetIsPaused()) { CTheZones::Update(); |