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author | aap <aap@papnet.eu> | 2020-04-24 13:49:30 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-24 13:49:30 +0200 |
commit | 17dda21cca625d9c985dded2c3b80746eb937c01 (patch) | |
tree | c4be4fa57b16c61d45e8156a51dd07b11e049bba /src/entities/Entity.h | |
parent | removed fix that made no sense (diff) | |
parent | implemented skinned peds, no cutscene hands yet (diff) | |
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Diffstat (limited to 'src/entities/Entity.h')
-rw-r--r-- | src/entities/Entity.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/entities/Entity.h b/src/entities/Entity.h index 8c2634f3..ee9e6490 100644 --- a/src/entities/Entity.h +++ b/src/entities/Entity.h @@ -148,6 +148,10 @@ public: void ResolveReferences(void); void PruneReferences(void); +#ifdef PED_SKIN + void UpdateRpHAnim(void); +#endif + void PreRenderForGlassWindow(void); void AddSteamsFromGround(CVector *unused); void ModifyMatrixForTreeInWind(void); |