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authoraap <aap@papnet.eu>2020-08-07 10:18:35 +0200
committerGitHub <noreply@github.com>2020-08-07 10:18:35 +0200
commit40185161b83091e79455acf6fe82f070e26c6662 (patch)
tree87ae90e9dc46c746d0a4819286ce1b965c3f91fa /src/entities
parentMerge pull request #668 from majesticCoding/miami (diff)
parentUpdate CutsceneShadow.h (diff)
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Diffstat (limited to 'src/entities')
-rw-r--r--src/entities/Entity.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp
index e9332e8a..b27284bc 100644
--- a/src/entities/Entity.cpp
+++ b/src/entities/Entity.cpp
@@ -445,7 +445,7 @@ CEntity::PreRender(void)
gpShadowExplosionTex, &pos,
8.0f, 0.0f, 0.0f, -8.0f,
255, 200.0f*flicker, 160.0f*flicker, 120.0f*flicker,
- 20.0f, false, 1.0f);
+ 20.0f, false, 1.0f, nil, false);
CPointLights::AddLight(CPointLights::LIGHT_POINT,
pos, CVector(0.0f, 0.0f, 0.0f),
8.0f,
@@ -483,7 +483,7 @@ CEntity::PreRender(void)
CTimeCycle::GetShadowStrength(),
CTimeCycle::GetShadowStrength(),
CTimeCycle::GetShadowStrength(),
- 20.0f, false, 1.0f);
+ 20.0f, false, 1.0f, nil, false);
}
// fall through
case ENTITY_TYPE_DUMMY: