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authoraap <aap@papnet.eu>2020-05-05 13:02:42 +0200
committeraap <aap@papnet.eu>2020-05-05 13:02:42 +0200
commitb44df26d3ea5fcdaf6d954016303f358d2c64b79 (patch)
tree2921c2c0e2883117f4ce9cec73865c1701f32cec /src/peds/CopPed.cpp
parentSetPosition, final part (diff)
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Diffstat (limited to 'src/peds/CopPed.cpp')
-rw-r--r--src/peds/CopPed.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp
index 8bfd807f..7140af76 100644
--- a/src/peds/CopPed.cpp
+++ b/src/peds/CopPed.cpp
@@ -565,8 +565,10 @@ CCopPed::CopAI(void)
void
CCopPed::ProcessControl(void)
{
+#ifndef MIAMI
if (m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory)
return;
+#endif
CPed::ProcessControl();
if (bWasPostponed)
@@ -715,7 +717,7 @@ CCopPed::ProcessControl(void)
return;
bool dontShoot = false;
- if (GetIsOnScreen() && CRenderer::IsEntityCullZoneVisible(this)) {
+ if (GetIsOnScreenAndNotCulled()) {
if (((CTimer::GetFrameCounter() + m_randomSeed) & 0x1F) == 17) {
CEntity *foundBuilding = nil;
CColPoint foundCol;