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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-20 22:54:22 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-20 22:54:22 +0200 |
commit | 510261cb058d00bc0388ad58a33b173e5b1536ac (patch) | |
tree | 2aa795fe25f5d3bc4fa22d93f7a966838e50b3b5 /src/peds/Ped.h | |
parent | script revision (diff) | |
parent | Pickup and audio fix (diff) | |
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Diffstat (limited to 'src/peds/Ped.h')
-rw-r--r-- | src/peds/Ped.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h index f5e6d95a..07c44fd5 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -444,8 +444,8 @@ public: //uint32 b155_40 //uint32 b155_80 - //uint32 b156_1 - //uint32 b156_2 + uint32 bIsDrowning : 1; + uint32 bCanDrownInWater : 1; // Originally bDrownsInWater //uint32 b156_4 //uint32 b156_8 uint32 bIsPlayerFriend : 1; @@ -578,6 +578,7 @@ public: uint8 m_fightButtonPressure; FightState m_fightState; bool m_takeAStepAfterAttack; + uint8 m_bleedCounter; CFire *m_pFire; CEntity *m_pLookTarget; float m_fLookDirection; |