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author | aap <aap@papnet.eu> | 2020-11-16 09:45:47 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-11-16 09:45:47 +0100 |
commit | 8a8f2d4e5bcb765471442f165ffe1b597e903e50 (patch) | |
tree | 6cde2086c123c3690dbfc4f04cc0f606ce9905c4 /src/peds/Ped.h | |
parent | Make collision code placement more like original (+ small fixes) (diff) | |
parent | Merge branch 'miami' of github.com:GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/peds/Ped.h')
-rw-r--r-- | src/peds/Ped.h | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/peds/Ped.h b/src/peds/Ped.h index 00ce48f4..497994c2 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -451,9 +451,7 @@ public: uint32 bVehExitWillBeInstant : 1; uint32 bHasAlreadyBeenRecorded : 1; uint32 bFallenDown : 1; -#ifdef PED_SKIN - uint32 bDontAcceptIKLookAts : 1; // TODO: find uses of this -#endif + uint32 bDontAcceptIKLookAts : 1; uint32 bReachedAttractorHeadingTarget : 1; uint32 bTurnedAroundOnAttractor : 1; @@ -513,10 +511,7 @@ public: CEntity* m_pEventEntity; float m_fAngleToEvent; AnimBlendFrameData *m_pFrames[PED_NODE_MAX]; -#ifdef PED_SKIN - // stored inside the clump with non-skin ped RpAtomic *m_pWeaponModel; -#endif AssocGroupId m_animGroup; CAnimBlendAssociation *m_pVehicleAnim; CVector2D m_vecAnimMoveDelta; @@ -579,8 +574,7 @@ public: CAccident *m_lastAccident; uint32 m_nPedType; CPedStats *m_pedStats; - float m_fleeFromPosX; - float m_fleeFromPosY; + CVector2D m_fleeFromPos; CEntity *m_fleeFrom; uint32 m_fleeTimer; CEntity* m_threatEx; // TODO(Miami): What is this? |