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authoreray orçunus <erayorcunus@gmail.com>2020-05-16 14:07:09 +0200
committereray orçunus <erayorcunus@gmail.com>2020-05-16 14:07:09 +0200
commit40ee29fb99cc82c720ece4eab0e06855a161d12a (patch)
tree4a345e53af2bd41fa11b869d3cb40fa220166652 /src/peds/PedIK.cpp
parentbla (diff)
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Diffstat (limited to 'src/peds/PedIK.cpp')
-rw-r--r--src/peds/PedIK.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/peds/PedIK.cpp b/src/peds/PedIK.cpp
index 8b3835b3..6543e9a3 100644
--- a/src/peds/PedIK.cpp
+++ b/src/peds/PedIK.cpp
@@ -293,9 +293,12 @@ bool
CPedIK::PointGunAtPosition(CVector const& position)
{
// TODO(MIAMI): special cases for some weapons
+
+ RwV3d armPos;
+ GetComponentPosition(&armPos, PED_UPPERARMR);
return PointGunInDirection(
CGeneral::GetRadianAngleBetweenPoints(position.x, position.y, m_ped->GetPosition().x, m_ped->GetPosition().y),
- CGeneral::GetRadianAngleBetweenPoints(position.z, Distance2D(m_ped->GetPosition(), position.x, position.y), m_ped->GetPosition().z, 0.0f));
+ CGeneral::GetRadianAngleBetweenPoints(position.z, Distance2D(m_ped->GetPosition(), position.x, position.y), armPos.z, 0.0f));
}
bool