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authorSergeanur <s.anureev@yandex.ua>2021-05-27 15:50:15 +0200
committerSergeanur <s.anureev@yandex.ua>2021-06-24 20:32:43 +0200
commit2ad3a75be5ba34d1376ad7c3fa7fc94adeaa32ac (patch)
tree15efc250158c790c0b73e44a7692dc21b0d9cc9c /src/peds/Population.cpp
parentCEntity and C(Vu)Vector fixes and cleanup (diff)
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Diffstat (limited to 'src/peds/Population.cpp')
-rw-r--r--src/peds/Population.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp
index 906ee6e9..edb5958d 100644
--- a/src/peds/Population.cpp
+++ b/src/peds/Population.cpp
@@ -706,8 +706,7 @@ CPopulation::AddToPopulation(float minDist, float maxDist, float minDistOffScree
generatedCoors.z = Max(generatedCoors.z, groundZ);
}
bool farEnoughToAdd = true;
- CMatrix mat(TheCamera.GetCameraMatrix());
- if (TheCamera.IsSphereVisible(generatedCoors, 2.0f, &mat)) {
+ if (TheCamera.IsSphereVisible(generatedCoors, 2.0f)) {
if (PedCreationDistMultiplier() * MIN_CREATION_DIST > (generatedCoors - playerCentreOfWorld).Magnitude2D())
farEnoughToAdd = false;
}