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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2019-06-17 12:37:59 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-17 12:37:59 +0200 |
commit | 0bb8bf9d1505792a0fd4f9872fd57fca8f197d13 (patch) | |
tree | cc2c85e0ccf486546de22074639d0e8fbe032f65 /src/render/Particle.h | |
parent | Merge pull request #7 from GTAmodding/master (diff) | |
parent | Merge pull request #20 from gennariarmando/master (diff) | |
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Diffstat (limited to 'src/render/Particle.h')
-rw-r--r-- | src/render/Particle.h | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/render/Particle.h b/src/render/Particle.h index 68e01879..5db91727 100644 --- a/src/render/Particle.h +++ b/src/render/Particle.h @@ -16,25 +16,25 @@ public: CVector m_vecPosition; CVector m_vecVelocity; CVector m_vecScreenPosition; - UInt32 m_nTimeWhenWillBeDestroyed; - UInt32 m_nTimeWhenColorWillBeChanged; - Float m_fZGround; + uint32 m_nTimeWhenWillBeDestroyed; + uint32 m_nTimeWhenColorWillBeChanged; + float m_fZGround; CVector m_vecParticleMovementOffset; - Int16 m_nCurrentZRotation; - UInt16 m_nZRotationTimer; - Float m_fCurrentZRadius; - UInt16 m_nZRadiusTimer; + int16 m_nCurrentZRotation; + uint16 m_nZRotationTimer; + float m_fCurrentZRadius; + uint16 m_nZRadiusTimer; char _pad0[2]; - Float m_fSize; - Float m_fExpansionRate; - UInt16 m_nFadeToBlackTimer; - UInt16 m_nFadeAlphaTimer; - UInt8 m_nColorIntensity; - UInt8 m_nAlpha; - UInt16 m_nCurrentFrame; - Int16 m_nAnimationSpeedTimer; - Int16 m_nRotationStep; - Int16 m_nRotation; + float m_fSize; + float m_fExpansionRate; + uint16 m_nFadeToBlackTimer; + uint16 m_nFadeAlphaTimer; + uint8 m_nColorIntensity; + uint8 m_nAlpha; + uint16 m_nCurrentFrame; + int16 m_nAnimationSpeedTimer; + int16 m_nRotationStep; + int16 m_nRotation; RwRGBA m_Color; char _pad1[2]; CParticle *m_pNext; @@ -49,24 +49,24 @@ public: ; } - //static Float ms_afRandTable[RAND_TABLE_SIZE]; - static Float (&ms_afRandTable)[RAND_TABLE_SIZE]; + //static float ms_afRandTable[RAND_TABLE_SIZE]; + static float (&ms_afRandTable)[RAND_TABLE_SIZE]; static CParticle *m_pUnusedListHead; /* - static Float m_SinTable[SIN_COS_TABLE_SIZE]; - static Float m_CosTable[SIN_COS_TABLE_SIZE]; + static float m_SinTable[SIN_COS_TABLE_SIZE]; + static float m_CosTable[SIN_COS_TABLE_SIZE]; */ - static Float (&m_SinTable)[SIN_COS_TABLE_SIZE]; - static Float (&m_CosTable)[SIN_COS_TABLE_SIZE]; + static float (&m_SinTable)[SIN_COS_TABLE_SIZE]; + static float (&m_CosTable)[SIN_COS_TABLE_SIZE]; static void ReloadConfig(); static void Initialise(); static void Shutdown(); - static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = NULL, Float fSize = 0.0f, Int32 nRotationSpeed = 0, Int32 nRotation = 0, Int32 nCurFrame = 0, Int32 nLifeSpan = 0); - static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, Float fSize, RwRGBA const &color, Int32 nRotationSpeed = 0, Int32 nRotation = 0, Int32 nCurFrame = 0, Int32 nLifeSpan = 0); + static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = NULL, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); + static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); static void Update(); static void Render(); @@ -74,7 +74,7 @@ public: static void RemovePSystem(tParticleType type); static void RemoveParticle(CParticle *pParticle, CParticle *pPrevParticle, tParticleSystemData *pPSystemData); - static inline void _Next(CParticle *&pParticle, CParticle *&pPrevParticle, tParticleSystemData *pPSystemData, Bool bRemoveParticle) + static inline void _Next(CParticle *&pParticle, CParticle *&pPrevParticle, tParticleSystemData *pPSystemData, bool bRemoveParticle) { if ( bRemoveParticle ) { @@ -92,7 +92,7 @@ public: } } - static void AddJetExplosion(CVector const &vecPos, Float fPower, Float fSize); + static void AddJetExplosion(CVector const &vecPos, float fPower, float fSize); static void AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatrix); }; |