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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2019-10-27 04:36:58 +0100 |
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committer | GitHub <noreply@github.com> | 2019-10-27 04:36:58 +0100 |
commit | 6a46cc6c3b2aa7ee0a05260b671b29adb01167c7 (patch) | |
tree | d7a4b2ec22bcb6a9f6d8ef2602c7fdbac417d18b /src/render/Shadows.cpp | |
parent | SfxEnum (diff) | |
parent | ControllerConfig done (diff) | |
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Diffstat (limited to 'src/render/Shadows.cpp')
-rw-r--r-- | src/render/Shadows.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index 4d2e4605..5b6bb976 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -532,8 +532,8 @@ CShadows::StoreCarLightShadow(CAutomobile *pCar, int32 nID, RwTexture *pTexture, float fDistToCamSqr = (*pPosn - TheCamera.GetPosition()).MagnitudeSqr2D(); - bool bSpecialCam = TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1 - || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWNPED + bool bSpecialCam = TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN + || TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED || CCutsceneMgr::IsRunning(); float fDrawDistance = 27.0f; |