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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-07-30 00:32:21 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-07-30 00:32:21 +0200 |
commit | e2ded2d6ceaf3dcf183701074ea572de0bdb672e (patch) | |
tree | b09a02f76e84d8c99e85d39137529324b1b49d37 /src/render/Shadows.h | |
parent | Update RwHelper.cpp (diff) | |
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Diffstat (limited to 'src/render/Shadows.h')
-rw-r--r-- | src/render/Shadows.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Shadows.h b/src/render/Shadows.h index adc27ed0..94b2981f 100644 --- a/src/render/Shadows.h +++ b/src/render/Shadows.h @@ -186,7 +186,7 @@ public: static void UpdateStaticShadows (void); static void UpdatePermanentShadows (void); - static void CalcPedShadowValues (CVector vecLightDir, float *pfDisplacementX, float *pfDisplacementY, float *pfFrontX, float *pfFrontY, float *pfSideX, float *pfSideY); + static void CalcPedShadowValues (CVector vecLightDir, float *pfFrontX, float *pfFrontY, float *pfSideX, float *pfSideY, float *pfDisplacementX, float *pfDisplacementY); static void RenderExtraPlayerShadows (void); static void TidyUpShadows (void); static void RenderIndicatorShadow (uint32 nID, uint8 ShadowType, RwTexture *pTexture, CVector *pPosn, float fFrontX, float fFrontY, float fSideX, float fSideY, int16 nIntensity); |