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authorwithmorten <morten.with@gmail.com>2021-01-21 03:20:31 +0100
committerwithmorten <morten.with@gmail.com>2021-01-21 03:20:31 +0100
commitf2596b3759e11098e27f440b129293adab1f4c07 (patch)
tree9157c19ae9a5c7c7fbfd3ec43ce6663297d050a1 /src/render/Sprite2d.cpp
parentmake building with Codewarrior 7 possible (diff)
parentfixed saving (diff)
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Diffstat (limited to 'src/render/Sprite2d.cpp')
-rw-r--r--src/render/Sprite2d.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/render/Sprite2d.cpp b/src/render/Sprite2d.cpp
index 98bb6eb2..59622516 100644
--- a/src/render/Sprite2d.cpp
+++ b/src/render/Sprite2d.cpp
@@ -358,7 +358,11 @@ CSprite2d::SetMaskVertices(int n, float *positions)
RwIm2DVertexSetScreenZ(&maVertices[i], screenz);
RwIm2DVertexSetCameraZ(&maVertices[i], z);
RwIm2DVertexSetRecipCameraZ(&maVertices[i], recipz);
- RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255); // 0, 0, 0, 0 on PC
+#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
+ RwIm2DVertexSetIntRGBA(&maVertices[i], 0, 0, 0, 0);
+#else
+ RwIm2DVertexSetIntRGBA(&maVertices[i], 255, 255, 255, 255);
+#endif
}
}