diff options
author | eray orçunus <erayorcunus@gmail.com> | 2020-06-07 11:46:15 +0200 |
---|---|---|
committer | eray orçunus <erayorcunus@gmail.com> | 2020-06-07 11:46:15 +0200 |
commit | de4323f949accd42264b49e5352ee3522fd575c7 (patch) | |
tree | a6fe982655205cb2f7c585a85ba8c6015beb78d5 /src/render | |
parent | New ped objectives (diff) | |
parent | making it close to original (diff) | |
download | re3-de4323f949accd42264b49e5352ee3522fd575c7.tar re3-de4323f949accd42264b49e5352ee3522fd575c7.tar.gz re3-de4323f949accd42264b49e5352ee3522fd575c7.tar.bz2 re3-de4323f949accd42264b49e5352ee3522fd575c7.tar.lz re3-de4323f949accd42264b49e5352ee3522fd575c7.tar.xz re3-de4323f949accd42264b49e5352ee3522fd575c7.tar.zst re3-de4323f949accd42264b49e5352ee3522fd575c7.zip |
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/Console.cpp | 2 | ||||
-rw-r--r-- | src/render/Font.cpp | 12 | ||||
-rw-r--r-- | src/render/Font.h | 2 | ||||
-rw-r--r-- | src/render/Hud.cpp | 16 | ||||
-rw-r--r-- | src/render/SpecialFX.cpp | 2 |
5 files changed, 17 insertions, 17 deletions
diff --git a/src/render/Console.cpp b/src/render/Console.cpp index 8ea5b7a3..244bfb17 100644 --- a/src/render/Console.cpp +++ b/src/render/Console.cpp @@ -63,7 +63,7 @@ CConsole::Display() CFont::SetJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetBackGroundOnlyTextOff(); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_STANDARD); #ifndef FIX_BUGS CFont::SetPropOff(); // not sure why this is here anyway #endif diff --git a/src/render/Font.cpp b/src/render/Font.cpp index 42637390..0b410497 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -250,7 +250,7 @@ CFont::Initialise(void) SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80)); SetBackGroundOnlyTextOff(); SetPropOn(); - SetFontStyle(FONT_BANK); + SetFontStyle(FONT_STANDARD); SetRightJustifyWrap(0.0f); SetAlphaFade(255.0f); SetDropShadowPosition(0); @@ -348,7 +348,7 @@ CFont::PrintChar(float x, float y, wchar c) } #endif - if(Details.style == FONT_BANK || Details.style == FONT_HEADING){ + if(Details.style == FONT_STANDARD || Details.style == FONT_HEADING){ if(Details.dropShadowPosition != 0){ CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition), @@ -828,7 +828,7 @@ CFont::GetCharacterWidth(wchar c) if (IsJapanese()) { if (!Details.proportional) return Size[0][Details.style][192]; - if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) { + if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_STANDARD) { switch (Details.style) { case FONT_JAPANESE: @@ -844,7 +844,7 @@ CFont::GetCharacterWidth(wchar c) { case FONT_JAPANESE: return 29.4f; - case FONT_BANK: + case FONT_STANDARD: return 10.0f; case FONT_PAGER: return 31.5f; @@ -874,7 +874,7 @@ CFont::GetCharacterSize(wchar c) { if (!Details.proportional) return Size[0][Details.style][192] * Details.scaleX; - if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) { + if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_STANDARD) { switch (Details.style) { case FONT_JAPANESE: @@ -890,7 +890,7 @@ CFont::GetCharacterSize(wchar c) { case FONT_JAPANESE: return 29.4f * Details.scaleX; - case FONT_BANK: + case FONT_STANDARD: return 10.0f * Details.scaleX; case FONT_PAGER: return 31.5f * Details.scaleX; diff --git a/src/render/Font.h b/src/render/Font.h index 48f5703d..ef04ef28 100644 --- a/src/render/Font.h +++ b/src/render/Font.h @@ -28,7 +28,7 @@ struct CFontDetails class CSprite2d; enum { - FONT_BANK, + FONT_STANDARD, FONT_PAGER, FONT_HEADING, #ifdef MORE_LANGUAGES diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index f500b57a..dc425a15 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -392,7 +392,7 @@ void CHud::Draw() CFont::SetCentreSize(SCREEN_SCALE_X(640.0f)); CFont::SetPropOn(); CFont::SetDropShadowPosition(0); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_STANDARD); if (Min(9999, TotalAmmo - AmmoInClip) != 9999 && !CDarkel::FrenzyOnGoing() && weaponInfo->m_nWeaponSlot > 1 && weapon->m_eWeaponType != WEAPONTYPE_DETONATOR) { CFont::SetDropShadowPosition(2); @@ -609,7 +609,7 @@ void CHud::Draw() CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetBackGroundOnlyTextOff(); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_STANDARD); CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha)); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint); @@ -708,7 +708,7 @@ void CHud::Draw() CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetBackGroundOnlyTextOff(); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_STANDARD); CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha)); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(105.f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint); @@ -1020,7 +1020,7 @@ void CHud::Draw() CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f); float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX; @@ -1223,7 +1223,7 @@ void CHud::DrawAfterFade() else #endif CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f)); - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); CFont::SetBackgroundOn(); CFont::SetBackGroundOnlyTextOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f)); @@ -1301,7 +1301,7 @@ void CHud::DrawAfterFade() CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_X(600.0f)); - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]); @@ -1318,7 +1318,7 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_X(620.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]); @@ -1375,7 +1375,7 @@ void CHud::DrawAfterFade() CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); + CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); #ifdef BETA_SLIDING_TEXT CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]); diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp index 79ae21a5..4133e2fb 100644 --- a/src/render/SpecialFX.cpp +++ b/src/render/SpecialFX.cpp @@ -1050,7 +1050,7 @@ CMoneyMessage::Render() CFont::SetJustifyOff(); CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity)); CFont::SetBackGroundOnlyTextOff(); - CFont::SetFontStyle(FONT_BANK); + CFont::SetFontStyle(FONT_STANDARD); CFont::PrintString(vecOut.x, vecOut.y, m_aText); } } |