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authorSergeanur <s.anureev@yandex.ua>2021-05-29 10:57:51 +0200
committerSergeanur <s.anureev@yandex.ua>2021-06-24 20:32:44 +0200
commitf741101e4458d2515c57ae11f3f6c0088206524f (patch)
tree4e7d72af74ebd8194020ac70ee8e82509e8709db /src/render
parentFix cut off sfx on high framerates (diff)
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Diffstat (limited to 'src/render')
-rw-r--r--src/render/Hud.cpp30
1 files changed, 18 insertions, 12 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 4991e024..bba8c525 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -75,6 +75,12 @@
#define SCALE_AND_CENTER_X_FIX(a) (a)
#endif
+#ifdef FIX_BUGS
+#define FRAMECOUNTER CTimer::GetLogicalFrameCounter()
+#else
+#define FRAMECOUNTER CTimer::GetFrameCounter()
+#endif
+
// Game has colors inlined in code.
// For easier modification we collect them here:
CRGBA MONEY_COLOR(89, 115, 150, 255);
@@ -577,12 +583,12 @@ void CHud::Draw()
CFont::SetPropOff();
CFont::SetFontStyle(FONT_HEADING);
- if (m_ItemToFlash == ITEM_HEALTH && CTimer::GetFrameCounter() & 8
+ if (m_ItemToFlash == ITEM_HEALTH && FRAMECOUNTER & 8
|| m_ItemToFlash != ITEM_HEALTH
|| FindPlayerPed()->m_fHealth < 10
- && CTimer::GetFrameCounter() & 8) {
+ && FRAMECOUNTER & 8) {
if (FindPlayerPed()->m_fHealth >= 10
- || FindPlayerPed()->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) {
+ || FindPlayerPed()->m_fHealth < 10 && FRAMECOUNTER & 8) {
AsciiToUnicode("{", sPrintIcon);
#ifdef FIX_BUGS
@@ -594,14 +600,14 @@ void CHud::Draw()
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint);
- if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4)
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || FRAMECOUNTER & 4)
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(56.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon);
CFont::SetColor(HEALTH_COLOR);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X), SCREEN_SCALE_Y(65.0f), sPrint);
- if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4)
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || FRAMECOUNTER & 4)
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(HEALTH_X) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(56.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
}
}
@@ -609,7 +615,7 @@ void CHud::Draw()
/*
DrawArmour
*/
- if (m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_ARMOUR) {
+ if (m_ItemToFlash == ITEM_ARMOUR && FRAMECOUNTER & 8 || m_ItemToFlash != ITEM_ARMOUR) {
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
if (FindPlayerPed()->m_fArmour > 1.0f) {
AsciiToUnicode("[", sPrintIcon);
@@ -623,14 +629,14 @@ void CHud::Draw()
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + SCREEN_SCALE_X_FIX(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrint);
- if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4)
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || FRAMECOUNTER & 4)
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) + SCREEN_SCALE_X_FIX(2.0f) - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f) + SCREEN_SCALE_Y_FIX(2.0f), sPrintIcon);
CFont::SetColor(ARMOUR_COLOR);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint);
- if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) {
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || FRAMECOUNTER & 1) {
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f) - SCREEN_SCALE_X(54.0f) + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
}
}
@@ -657,7 +663,7 @@ void CHud::Draw()
if (FindPlayerPed()->m_pWanted->GetWantedLevel() > i
&& (CTimer::GetTimeInMilliseconds() > FindPlayerPed()->m_pWanted->m_nLastWantedLevelChange
- + 2000 || CTimer::GetFrameCounter() & 4)) {
+ + 2000 || FRAMECOUNTER & 4)) {
CFont::SetColor(WANTED_COLOR);
CFont::PrintString(fStarsX, SCREEN_SCALE_Y(87.0f), sPrintIcon);
@@ -904,7 +910,7 @@ void CHud::Draw()
TimerFlashTimer = 0;
}
- if (CTimer::GetFrameCounter() & 4 || !TimerFlashTimer) {
+ if (FRAMECOUNTER & 4 || !TimerFlashTimer) {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer);
CFont::SetPropOn();
CFont::SetBackgroundOff();
@@ -941,7 +947,7 @@ void CHud::Draw()
CounterFlashTimer = 0;
}
- if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) {
+ if (FRAMECOUNTER & 4 || !CounterFlashTimer) {
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType == COUNTER_DISPLAY_NUMBER) {
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
CFont::SetPropOn();
@@ -1053,7 +1059,7 @@ void CHud::Draw()
/*
DrawRadar
*/
- if (m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || m_ItemToFlash != ITEM_RADAR) {
+ if (m_ItemToFlash == ITEM_RADAR && FRAMECOUNTER & 8 || m_ItemToFlash != ITEM_RADAR) {
CRadar::DrawMap();
CRect rect(0.0f, 0.0f, SCREEN_SCALE_X(RADAR_WIDTH), SCREEN_SCALE_Y(RADAR_HEIGHT));
rect.Translate(SCREEN_SCALE_X_FIX(RADAR_LEFT), SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT));