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author | erorcun <erayorcunus@gmail.com> | 2020-07-24 19:36:26 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-24 19:36:26 +0200 |
commit | 53e7cbbd5acf94efe8d123db4b0f5d8d0aa6b2e5 (patch) | |
tree | ee2e85916ffadc40bc0564348ac5041196cbf28a /src/rw/NodeName.cpp | |
parent | update librw (diff) | |
parent | 64-bit on Windows (diff) | |
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Diffstat (limited to 'src/rw/NodeName.cpp')
-rw-r--r-- | src/rw/NodeName.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp index d62884f7..ad4acffb 100644 --- a/src/rw/NodeName.cpp +++ b/src/rw/NodeName.cpp @@ -51,7 +51,7 @@ RwInt32 NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) { // game checks for null pointer on node name extension but that really happen - return rwstrlen(NODENAMEEXT(object)); + return (RwInt32)rwstrlen(NODENAMEEXT(object)); } bool |