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author | erorcun <erayorcunus@gmail.com> | 2020-10-02 16:39:15 +0200 |
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committer | GitHub <noreply@github.com> | 2020-10-02 16:39:15 +0200 |
commit | 72f342245dcb876b974bf41cabeec4ccc6656159 (patch) | |
tree | 5ed235c96acbbbaa6bb01251be2553a6ca91246b /src/save/PCSave.cpp | |
parent | Mark audio code which is the same in re3 as done (diff) | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/save/PCSave.cpp')
-rw-r--r-- | src/save/PCSave.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp index 8514a2b6..6449d586 100644 --- a/src/save/PCSave.cpp +++ b/src/save/PCSave.cpp @@ -11,6 +11,8 @@ #include "PCSave.h" #include "Text.h" +// --MIAMI: file done + const char* _psGetUserFilesFolder(); C_PcSave PcSaveHelper; @@ -18,7 +20,7 @@ C_PcSave PcSaveHelper; void C_PcSave::SetSaveDirectory(const char *path) { - sprintf(DefaultPCSaveFileName, "%s\\%s", path, "GTA3sf"); + sprintf(DefaultPCSaveFileName, "%s\\%s", path, "GTAVCsf"); } bool |