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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-17 20:43:11 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-17 20:43:11 +0200 |
commit | a5b84eb9fe32689f0aee10077854a3652c986c08 (patch) | |
tree | c8e5e5c72db293ca86bdadbc023f3997b05df947 /src/vehicles/Automobile.h | |
parent | Merge remote-tracking branch 'upstream/miami' into miami (diff) | |
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Diffstat (limited to 'src/vehicles/Automobile.h')
-rw-r--r-- | src/vehicles/Automobile.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 8c5c8f8e..e096465e 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -91,6 +91,7 @@ public: uint8 bWaterTight : 1; // no damage for non-player peds uint8 bNotDamagedUpsideDown : 1; uint8 bMoreResistantToDamage : 1; + uint8 bTankDetonateCars : 1; int16 field_4E0; uint16 m_hydraulicState; uint32 m_nBusDoorTimerEnd; @@ -178,6 +179,8 @@ public: void SetBumperDamage(int32 component, ePanels panel, bool noFlyingComponents = false); void SetDoorDamage(int32 component, eDoors door, bool noFlyingComponents = false); + void TellHeliToGoToCoors(float x, float y, float z, uint8 speed); + void Fix(void); void SetComponentVisibility(RwFrame *frame, uint32 flags); void SetupModelNodes(void); |