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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-23 19:07:30 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-23 19:07:30 +0200 |
commit | 2966be41ba98906126b68cd780ff81bdf644c72f (patch) | |
tree | 04f057aea609a4a36f744aa77324626a592ef010 /src/vehicles/Vehicle.h | |
parent | set pieces (diff) | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
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Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r-- | src/vehicles/Vehicle.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index b036c46b..7b5a1e11 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -120,13 +120,9 @@ enum eVehicleAppearance VEHICLE_APPEARANCE_PLANE, }; -// Or Weapon.h? -void FireOneInstantHitRound(CVector *shotSource, CVector *shotTarget, int32 damage); - class CVehicle : public CPhysical { public: - // 0x128 tHandlingData *pHandling; CAutoPilot AutoPilot; uint8 m_currentColour1; |