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author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-09-12 12:11:13 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-09-12 12:11:13 +0200 |
commit | a3aea359b252feb83684b4b19e5fe58a5dc4e2aa (patch) | |
tree | 3ebd5b2456abbd7834ed758b7b1edb0bcafac0e1 /src/vehicles/Vehicle.h | |
parent | make ATTEMPTS_TO_FIND_NEXT_NODE a define (diff) | |
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Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r-- | src/vehicles/Vehicle.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index 96f57e06..0a86d4e5 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -186,8 +186,8 @@ public: int16 field_214; int16 m_nBombTimer; // goes down with each frame CEntity *m_pBlowUpEntity; - float field_21C; // front Z? - float field_220; // rear Z? + float m_fMapObjectHeightAhead; // front Z? + float m_fMapObjectHeightBehind; // rear Z? eCarLock m_nDoorLock; int8 m_nLastWeaponDamage; // see eWeaponType, -1 if no damage int8 m_nRadioStation; |