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authorSergeanur <s.anureev@yandex.ua>2020-06-04 03:32:49 +0200
committerSergeanur <s.anureev@yandex.ua>2020-06-04 03:32:49 +0200
commit07d336ddf01bd7f95cca22c85daa8c8cf1c87a5c (patch)
treed49a72b048fb98b89ced48689d53caa0782ecebd /src/vehicles
parentfixed CPed::AddInCarAnims (diff)
parentRestore original logic of CPed::WanderRange (diff)
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Diffstat (limited to 'src/vehicles')
-rw-r--r--src/vehicles/Automobile.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 8bf2a414..a9056037 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -3426,6 +3426,8 @@ CAutomobile::HydraulicControl(void)
if(m_hydraulicState < 20 && m_fVelocityChangeForAudio > 0.2f){
if(m_hydraulicState == 0){
m_hydraulicState = 20;
+ for(i = 0; i < 4; i++)
+ m_aWheelPosition[i] -= 0.06f;
DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_HYDRAULIC_1, 0.0f);
setPrevRatio = true;
}else{