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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2020-05-26 21:16:56 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-26 21:16:56 +0200 |
commit | ae8a377f26f9b56b5156b0462c30c5c49af7dd8a (patch) | |
tree | f15b8d6bb195ad71ffd9e7051c26a5b42e2f71a7 /src/weapons/WeaponType.h | |
parent | Merge pull request #550 from erorcun/miami (diff) | |
parent | fix UB shit (diff) | |
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Diffstat (limited to 'src/weapons/WeaponType.h')
-rw-r--r-- | src/weapons/WeaponType.h | 42 |
1 files changed, 30 insertions, 12 deletions
diff --git a/src/weapons/WeaponType.h b/src/weapons/WeaponType.h index 61d03ad3..65d715ec 100644 --- a/src/weapons/WeaponType.h +++ b/src/weapons/WeaponType.h @@ -1,28 +1,46 @@ #pragma once -// --MIAMI: TODO enum eWeaponType { WEAPONTYPE_UNARMED, + WEAPONTYPE_BRASSKNUCKLE, + WEAPONTYPE_SCREWDRIVER, + WEAPONTYPE_GOLFCLUB, + WEAPONTYPE_NIGHTSTICK, + WEAPONTYPE_KNIFE, WEAPONTYPE_BASEBALLBAT, + WEAPONTYPE_HAMMER, + WEAPONTYPE_CLEAVER, + WEAPONTYPE_MACHETE, + WEAPONTYPE_KATANA, + WEAPONTYPE_CHAINSAW, + WEAPONTYPE_GRENADE, + WEAPONTYPE_DETONATOR_GRENADE, + WEAPONTYPE_TEARGAS, + WEAPONTYPE_MOLOTOV, + WEAPONTYPE_ROCKET, WEAPONTYPE_COLT45, + WEAPONTYPE_PYTHON, + WEAPONTYPE_SHOTGUN, + WEAPONTYPE_SPAS12_SHOTGUN, + WEAPONTYPE_STUBBY_SHOTGUN, WEAPONTYPE_TEC9, WEAPONTYPE_UZI, WEAPONTYPE_SILENCED_INGRAM, WEAPONTYPE_MP5, - WEAPONTYPE_SHOTGUN, - WEAPONTYPE_AK47, - WEAPONTYPE_M16, + WEAPONTYPE_M4, + WEAPONTYPE_RUGER, WEAPONTYPE_SNIPERRIFLE, + WEAPONTYPE_LASERSCOPE, WEAPONTYPE_ROCKETLAUNCHER, WEAPONTYPE_FLAMETHROWER, - WEAPONTYPE_MOLOTOV, - WEAPONTYPE_ROCKET, - WEAPONTYPE_GRENADE, - WEAPONTYPE_DETONATOR_GRENADE, + WEAPONTYPE_M60, + WEAPONTYPE_MINIGUN, WEAPONTYPE_DETONATOR, WEAPONTYPE_HELICANNON, - WEAPONTYPE_LAST_WEAPONTYPE, + WEAPONTYPE_CAMERA, + WEAPONTYPE_TOTALWEAPONS = 37, + WEAPONTYPE_HEALTH = 37, WEAPONTYPE_ARMOUR, WEAPONTYPE_RAMMEDBYCAR, WEAPONTYPE_RUNOVERBYCAR, @@ -31,8 +49,8 @@ enum eWeaponType WEAPONTYPE_DROWNING, WEAPONTYPE_FALL, WEAPONTYPE_UNIDENTIFIED, - - WEAPONTYPE_TOTALWEAPONS = WEAPONTYPE_LAST_WEAPONTYPE, + WEAPONTYPE_ANYMELEE, + WEAPONTYPE_ANYWEAPON }; enum { @@ -44,7 +62,7 @@ enum eWeaponFire { WEAPON_FIRE_INSTANT_HIT, WEAPON_FIRE_PROJECTILE, WEAPON_FIRE_AREA_EFFECT, - WEAPON_FIRE_USE + WEAPON_FIRE_CAMERA }; // Taken from MTA SA, seems it's unchanged |