diff options
author | aap <aap@papnet.eu> | 2020-03-29 17:43:43 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-03-29 17:43:43 +0200 |
commit | 0cbdca632fae35923d585cd791d8d8b84c93103e (patch) | |
tree | de9f8dbd0e3c06ffbb95b13c0637dfc3db3873c1 /src/weapons | |
parent | Merge pull request #367 from Sergeanur/wrappers_cleanup (diff) | |
parent | Merge branch 'master' into master (diff) | |
download | re3-0cbdca632fae35923d585cd791d8d8b84c93103e.tar re3-0cbdca632fae35923d585cd791d8d8b84c93103e.tar.gz re3-0cbdca632fae35923d585cd791d8d8b84c93103e.tar.bz2 re3-0cbdca632fae35923d585cd791d8d8b84c93103e.tar.lz re3-0cbdca632fae35923d585cd791d8d8b84c93103e.tar.xz re3-0cbdca632fae35923d585cd791d8d8b84c93103e.tar.zst re3-0cbdca632fae35923d585cd791d8d8b84c93103e.zip |
Diffstat (limited to 'src/weapons')
-rw-r--r-- | src/weapons/Weapon.cpp | 1 | ||||
-rw-r--r-- | src/weapons/Weapon.h | 13 |
2 files changed, 9 insertions, 5 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 8019a1cf..09844c23 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -6,6 +6,7 @@ #include "Ped.h" #include "World.h" +WRAPPER void CWeapon::ShutdownWeapons(void) { EAXJMP(0x55C2F0); } WRAPPER void CWeapon::UpdateWeapons(void) { EAXJMP(0x55C310); } WRAPPER bool CWeapon::Fire(CEntity*, CVector*) { EAXJMP(0x55C380); } WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940); } diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h index 1db66720..74145564 100644 --- a/src/weapons/Weapon.h +++ b/src/weapons/Weapon.h @@ -15,17 +15,19 @@ enum eWeaponType WEAPONTYPE_MOLOTOV, WEAPONTYPE_GRENADE, WEAPONTYPE_DETONATOR, - WEAPONTYPE_TOTAL_INVENTORY_WEAPONS = 13, - WEAPONTYPE_HELICANNON = 13, - WEAPONTYPE_TOTALWEAPONS, + WEAPONTYPE_HELICANNON, + WEAPONTYPE_LAST_WEAPONTYPE, WEAPONTYPE_ARMOUR, WEAPONTYPE_RAMMEDBYCAR, WEAPONTYPE_RUNOVERBYCAR, WEAPONTYPE_EXPLOSION, WEAPONTYPE_UZI_DRIVEBY, - WEAPONTYPE_WATER, - WEAPONTYPE_FALL_DAMAGE, + WEAPONTYPE_DROWNING, + WEAPONTYPE_FALL, WEAPONTYPE_UNIDENTIFIED, + + WEAPONTYPE_TOTALWEAPONS = WEAPONTYPE_LAST_WEAPONTYPE, + WEAPONTYPE_TOTAL_INVENTORY_WEAPONS = 13, }; enum eWeaponFire { @@ -63,6 +65,7 @@ public: m_bAddRotOffset = false; } + static void ShutdownWeapons(void); void Initialise(eWeaponType type, int ammo); void Update(int32 audioEntity); void Reload(void); |