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author | aap <aap@papnet.eu> | 2019-06-16 19:06:01 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2019-06-16 19:06:01 +0200 |
commit | 2a207af49a922fe65bb3e69489aa3e075b72c3e3 (patch) | |
tree | 84a2905bb318205f01481a2512178c36133a63ea /src | |
parent | Merge pull request #17 from gennariarmando/master (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/Radar.cpp | 4 | ||||
-rw-r--r-- | src/common.h | 6 | ||||
-rw-r--r-- | src/main.cpp | 12 | ||||
-rw-r--r-- | src/render/Draw.cpp | 17 | ||||
-rw-r--r-- | src/render/Hud.cpp | 295 |
5 files changed, 167 insertions, 167 deletions
diff --git a/src/Radar.cpp b/src/Radar.cpp index 3b2d6b26..63a84680 100644 --- a/src/Radar.cpp +++ b/src/Radar.cpp @@ -38,8 +38,8 @@ void CRadar::DrawMap() { } void CRadar::TransformRadarPointToScreenSpace(CVector2D *out, CVector2D *in) { - out->x = in->x * SCREEN_STRETCH_X(47.0f) + SCREEN_STRETCH_X(47.0f + 20.0f); - out->y = (SCREEN_STRETCH_Y(76.0f)) * 0.5f + RsGlobal.height - (SCREEN_STRETCH_Y(123.0f)) - in->y * (SCREEN_STRETCH_Y(76.0f)) * 0.5f; + out->x = in->x * HUD_STRETCH_X(47.0f) + HUD_STRETCH_X(47.0f + 20.0f); + out->y = (HUD_STRETCH_Y(76.0f)) * 0.5f + SCREEN_HEIGHT - (HUD_STRETCH_Y(123.0f)) - in->y * (HUD_STRETCH_Y(76.0f)) * 0.5f; } STARTPATCHES diff --git a/src/common.h b/src/common.h index d31ad18c..9635f01e 100644 --- a/src/common.h +++ b/src/common.h @@ -70,11 +70,15 @@ extern void **rwengine; #define DEFAULT_SCREEN_HEIGHT (448) #define SCREEN_WIDTH Float(RsGlobal.width) #define SCREEN_HEIGHT Float(RsGlobal.height) -#define SCREEN_STRETCH_X(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH))) * Float((1.3333334f) / (SCREEN_ASPECT_RATIO)) +#define SCREEN_STRETCH_X(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH))) +#define SCREEN_STRETCH_X_AR(a) Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH)) * (4.0/3.0f)/SCREEN_ASPECT_RATIO) #define SCREEN_STRETCH_Y(a) Float((a) * (SCREEN_HEIGHT / Float(DEFAULT_SCREEN_HEIGHT))) #define SCREEN_FROM_RIGHT(a) Float(SCREEN_WIDTH - SCREEN_STRETCH_X(a)) #define SCREEN_FROM_BOTTOM(a) Float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a)) +#define HUD_STRETCH_X SCREEN_STRETCH_X_AR +#define HUD_STRETCH_Y SCREEN_STRETCH_Y + struct GlobalScene { RpWorld *world; diff --git a/src/main.cpp b/src/main.cpp index 38666979..976de407 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -86,7 +86,6 @@ RwRGBA gColourTop; void Idle(void *arg) { - CDraw::CalculateAspectRatio(); CTimer::Update(); CSprite2d::InitPerFrame(); CFont::InitPerFrame(); @@ -141,7 +140,7 @@ Idle(void *arg) Render2dStuff(); }else{ float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f)); - // ASPECT + CDraw::CalculateAspectRatio(); CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO); CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); @@ -162,7 +161,6 @@ Idle(void *arg) void FrontendIdle(void) { - CDraw::CalculateAspectRatio(); CTimer::Update(); CSprite2d::SetRecipNearClip(); CSprite2d::InitPerFrame(); @@ -174,7 +172,7 @@ FrontendIdle(void) return; float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f)); - // ASPECT + CDraw::CalculateAspectRatio(); CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO); CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); @@ -192,12 +190,11 @@ FrontendIdle(void) bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha) { - CDraw::CalculateAspectRatio(); CRGBA TopColor(TopRed, TopGreen, TopBlue, Alpha); CRGBA BottomColor(BottomRed, BottomGreen, BottomBlue, Alpha); float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f)); - // ASPECT + CDraw::CalculateAspectRatio(); CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO); CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); @@ -216,9 +213,8 @@ DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomR bool DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha) { - CDraw::CalculateAspectRatio(); float viewWindow = tan(DEGTORAD(CDraw::GetFOV() * 0.5f)); - // ASPECT + CDraw::CalculateAspectRatio(); CameraSize(Scene.camera, nil, viewWindow, SCREEN_ASPECT_RATIO); CVisibilityPlugins::SetRenderWareCamera(Scene.camera); RwCameraClear(Scene.camera, &gColourTop, rwCAMERACLEARZ); diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp index e1f79697..b411176f 100644 --- a/src/render/Draw.cpp +++ b/src/render/Draw.cpp @@ -15,16 +15,15 @@ uint8 &CDraw::FadeRed = *(uint8*)0x95CD90; uint8 &CDraw::FadeGreen = *(uint8*)0x95CD71; uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53; -void CDraw::CalculateAspectRatio() { - if (FrontEndMenuManager.m_PrefsUseWideScreen) { - ms_fAspectRatio = 1.7777778f; - } - else if (TheCamera.m_WideScreenOn) { +void +CDraw::CalculateAspectRatio() +{ + if(FrontEndMenuManager.m_PrefsUseWideScreen) + ms_fAspectRatio = 16.0f/9.0f; + else if(TheCamera.m_WideScreenOn) ms_fAspectRatio = 1.25f; - } - else { - ms_fAspectRatio = 1.3333334f; - } + else + ms_fAspectRatio = 4.0f/3.0f; } static float hFov2vFov(float hfov) diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp index d7529025..cb3a20bb 100644 --- a/src/render/Hud.cpp +++ b/src/render/Hud.cpp @@ -76,53 +76,54 @@ int16 &CHud::PagerTimer = *(int16*)0x95CC3A; int16 &CHud::PagerOn = *(int16*)0x95CCA0; CSprite2d *CHud::Sprites = (CSprite2d*)0x95CB9C; -char *WeaponFilenames[] = { "fist", - "fistm", - "bat", - "batm", - "pistol", - "pistolm", - "uzi", - "uzim", - "shotgun", - "shotgunm", - "ak47", - "ak47m", - "m16", - "m16m", - "sniper", - "sniperm", - "rocket", - "rocketm", - "flame", - "flamem", - "molotov", - "molotovm", - "grenade", - "grenadem", - "detonator", - "detonator_mask", - "", - "", - "", - "", - "radardisc", - "radardiscm", - "pager", - "pagerm", - "", - "", - "", - "", - "bleeder", - "", - "sitesniper", - "sitesniperm", - "siteM16", - "siteM16m", - "siterocket", - "siterocketm" - }; +char *WeaponFilenames[] = { + "fist", + "fistm", + "bat", + "batm", + "pistol", + "pistolm", + "uzi", + "uzim", + "shotgun", + "shotgunm", + "ak47", + "ak47m", + "m16", + "m16m", + "sniper", + "sniperm", + "rocket", + "rocketm", + "flame", + "flamem", + "molotov", + "molotovm", + "grenade", + "grenadem", + "detonator", + "detonator_mask", + "", + "", + "", + "", + "radardisc", + "radardiscm", + "pager", + "pagerm", + "", + "", + "", + "", + "bleeder", + "", + "sitesniper", + "sitesniperm", + "siteM16", + "siteM16m", + "siterocket", + "siterocketm" +}; RwTexture* gpSniperSightTex = (RwTexture*)0x8F5834; RwTexture* gpRocketSightTex = (RwTexture*)0x8E2C20; @@ -224,26 +225,26 @@ void CHud::Draw() { if (CMenuManager::m_PrefsUseWideScreen) { fWidescreenOffset[0] = 0.0f; - fWidescreenOffset[1] = SCREEN_STRETCH_Y(18.0f); + fWidescreenOffset[1] = HUD_STRETCH_Y(18.0f); } if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) { - Float f3rdX = RsGlobal.maximumWidth * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0]; - Float f3rdY = RsGlobal.maximumHeight * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1]; + Float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0]; + Float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1]; if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) { - rect.left = f3rdX - SCREEN_STRETCH_X(32.0f * 0.6f); - rect.top = f3rdY - SCREEN_STRETCH_Y(32.0f * 0.6f); - rect.right = f3rdX + SCREEN_STRETCH_X(32.0f * 0.6f); - rect.bottom = f3rdY + SCREEN_STRETCH_Y(32.0f * 0.6f); + rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.6f); + rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.6f); + rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.6f); + rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.6f); CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } else { - rect.left = f3rdX - SCREEN_STRETCH_X(32.0f * 0.4f); - rect.top = f3rdY - SCREEN_STRETCH_Y(32.0f * 0.4f); - rect.right = f3rdX + SCREEN_STRETCH_X(32.0f * 0.4f); - rect.bottom = f3rdY + SCREEN_STRETCH_Y(32.0f * 0.4f); + rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.4f); + rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.4f); + rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.4f); + rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.4f); CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } @@ -251,36 +252,36 @@ void CHud::Draw() { else { if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) { if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) { - rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(32.0f * 0.7f); - rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(32.0f * 0.7f); - rect.right = (SCREEN_WIDTH / 2) + SCREEN_STRETCH_X(32.0f * 0.7f); - rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_STRETCH_Y(32.0f * 0.7f); + rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f * 0.7f); + rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f * 0.7f); + rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f * 0.7f); + rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f * 0.7f); CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) { - rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(210.0f); - rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(210.0f); + rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f); + rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f); rect.right = SCREEN_WIDTH / 2; rect.bottom = SCREEN_HEIGHT / 2; CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); rect.right = (SCREEN_WIDTH / 2); - rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(210.0f); - rect.left = SCREEN_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2); + rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f); + rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2); rect.bottom = SCREEN_HEIGHT / 2; CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); - rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(210.0f); + rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f); rect.bottom = (SCREEN_HEIGHT / 2); rect.right = (SCREEN_WIDTH / 2); - rect.top = SCREEN_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2); + rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2); CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); rect.right = (SCREEN_WIDTH / 2); rect.bottom = (SCREEN_HEIGHT / 2); - rect.left = SCREEN_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2); - rect.top = SCREEN_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2); + rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2); + rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2); CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } else { @@ -291,14 +292,14 @@ void CHud::Draw() { RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster); - CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_STRETCH_X(40.0f), SCREEN_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); + CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, HUD_STRETCH_X(40.0f), HUD_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255); } } else { - rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(32.0f); - rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(32.0f); - rect.right = (SCREEN_WIDTH / 2) + SCREEN_STRETCH_X(32.0f); - rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_STRETCH_Y(32.0f); + rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f); + rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f); + rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f); + rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f); CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255)); } } @@ -322,7 +323,7 @@ void CHud::Draw() { CFont::SetPropOff(); CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f)); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); CFont::SetCentreOff(); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); @@ -331,10 +332,10 @@ void CHud::Draw() { CFont::SetPropOff(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), SCREEN_STRETCH_Y(43.0f + 2.0f), sPrint); + CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(43.0f + 2.0f), sPrint); CFont::SetColor(CRGBA(89, 115, 150, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), SCREEN_STRETCH_Y(43.0f), sPrint); + CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), HUD_STRETCH_Y(43.0f), sPrint); /* DrawClock @@ -344,10 +345,10 @@ void CHud::Draw() { CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(111.0f - 2.0f), SCREEN_STRETCH_Y(22.0f + 2.0f), sPrint); + CFont::PrintString(SCREEN_FROM_RIGHT(111.0f - 2.0f), HUD_STRETCH_Y(22.0f + 2.0f), sPrint); CFont::SetColor(CRGBA(194, 165, 120, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(111.0f), SCREEN_STRETCH_Y(22.0f), sPrint); + CFont::PrintString(SCREEN_FROM_RIGHT(111.0f), HUD_STRETCH_Y(22.0f), sPrint); /* DrawAmmo @@ -376,10 +377,10 @@ void CHud::Draw() { AsciiToUnicode(sTemp, sPrint); CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_STRETCH_X(0.4f), SCREEN_STRETCH_Y(0.6f)); + CFont::SetScale(HUD_STRETCH_X(0.4f), HUD_STRETCH_Y(0.6f)); CFont::SetJustifyOff(); CFont::SetCentreOn(); - CFont::SetCentreSize(SCREEN_STRETCH_X(640.0f)); + CFont::SetCentreSize(HUD_STRETCH_X(640.0f)); CFont::SetPropOn(); CFont::SetFontStyle(FONT_BANK); @@ -387,7 +388,7 @@ void CHud::Draw() { if (WeaponType) { if (WeaponType != 1) { CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(66.0f), SCREEN_STRETCH_Y(73.0f), sPrint); + CFont::PrintString(SCREEN_FROM_RIGHT(66.0f), HUD_STRETCH_Y(73.0f), sPrint); } } } @@ -396,7 +397,7 @@ void CHud::Draw() { DrawWeaponIcon */ CHud::Sprites[WeaponType].Draw( - CRect(SCREEN_FROM_RIGHT(99.0f), SCREEN_STRETCH_Y(27.0f), SCREEN_FROM_RIGHT(35.0f), SCREEN_STRETCH_Y(91.0f)), + CRect(SCREEN_FROM_RIGHT(99.0f), HUD_STRETCH_Y(27.0f), SCREEN_FROM_RIGHT(35.0f), HUD_STRETCH_Y(91.0f)), CRGBA(255, 255, 255, 255), 0.015f, 0.015f, @@ -411,7 +412,7 @@ void CHud::Draw() { DrawHealth */ CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f)); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); CFont::SetJustifyOff(); CFont::SetCentreOff(); CFont::SetRightJustifyWrap(0.0f); @@ -431,17 +432,17 @@ void CHud::Draw() { AsciiToUnicode(sTemp, sPrint); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrint); + CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint); if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(SCREEN_FROM_RIGHT(164.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrintIcon); + CFont::PrintString(SCREEN_FROM_RIGHT(164.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon); } CFont::SetColor(CRGBA(186, 101, 50, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), SCREEN_STRETCH_Y(65.0f), sPrint); + CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), HUD_STRETCH_Y(65.0f), sPrint); if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(SCREEN_FROM_RIGHT(164.0f), SCREEN_STRETCH_Y(65.0f), sPrintIcon); + CFont::PrintString(SCREEN_FROM_RIGHT(164.0f), HUD_STRETCH_Y(65.0f), sPrintIcon); } } } @@ -450,25 +451,25 @@ void CHud::Draw() { DrawArmour */ if (CHud::m_ItemToFlash == 3 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 3) { - CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f)); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) { AsciiToUnicode("[", sPrintIcon); sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour); AsciiToUnicode(sTemp, sPrint); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(182.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrint); + CFont::PrintString(SCREEN_FROM_RIGHT(182.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint); if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) { - CFont::PrintString(SCREEN_FROM_RIGHT(234.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrintIcon); + CFont::PrintString(SCREEN_FROM_RIGHT(234.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon); } CFont::SetColor(CRGBA(124, 140, 95, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(182.0f), SCREEN_STRETCH_Y(65.0f), sPrint); + CFont::PrintString(SCREEN_FROM_RIGHT(182.0f), HUD_STRETCH_Y(65.0f), sPrint); if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) { - CFont::PrintString(SCREEN_FROM_RIGHT(234.0f), SCREEN_STRETCH_Y(65.0f), sPrintIcon); + CFont::PrintString(SCREEN_FROM_RIGHT(234.0f), HUD_STRETCH_Y(65.0f), sPrintIcon); } } } @@ -477,7 +478,7 @@ void CHud::Draw() { DrawWantedLevel */ CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f)); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); CFont::SetJustifyOff(); CFont::SetCentreOff(); CFont::SetRightJustifyOff(); @@ -488,13 +489,13 @@ void CHud::Draw() { for (int i = 0; i < 6; i++) { CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(2.0f + SCREEN_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), SCREEN_STRETCH_Y(87.0f + 2.0f), sPrintIcon); + CFont::PrintString(2.0f + SCREEN_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), HUD_STRETCH_Y(87.0f + 2.0f), sPrintIcon); if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i && (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange + 2000 || CTimer::GetFrameCounter() & 4)) { CFont::SetColor(CRGBA(193, 164, 120, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(60.0f + 23.0f * i), SCREEN_STRETCH_Y(87.0f), sPrintIcon); + CFont::PrintString(SCREEN_FROM_RIGHT(60.0f + 23.0f * i), HUD_STRETCH_Y(87.0f), sPrintIcon); } } @@ -571,9 +572,9 @@ void CHud::Draw() { CFont::SetBackgroundOff(); if (CMenuManager::m_PrefsLanguage == 4) - CFont::SetScale(SCREEN_STRETCH_X(1.2f * 0.8f), SCREEN_STRETCH_Y(1.2f)); + CFont::SetScale(HUD_STRETCH_X(1.2f * 0.8f), HUD_STRETCH_Y(1.2f)); else - CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f)); + CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f)); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); @@ -667,9 +668,9 @@ void CHud::Draw() { CFont::SetBackgroundOff(); if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4) - CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f)); + CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f)); else - CFont::SetScale(SCREEN_STRETCH_X(1.2f * 0.85f), SCREEN_STRETCH_Y(1.2f)); + CFont::SetScale(HUD_STRETCH_X(1.2f * 0.85f), HUD_STRETCH_Y(1.2f)); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); @@ -715,27 +716,27 @@ void CHud::Draw() { AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer); CFont::SetPropOn(); CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f)); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetFontStyle(FONT_HEADING); CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), SCREEN_STRETCH_Y(110.0f + 2.0f), sTimer); + CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(110.0f + 2.0f), sTimer); - CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f)); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); CFont::SetColor(CRGBA(186, 101, 50, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), SCREEN_STRETCH_Y(110.0f), sTimer); + CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), HUD_STRETCH_Y(110.0f), sTimer); if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) { CFont::SetPropOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f)); - CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 78.0f), SCREEN_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); + CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 78.0f), HUD_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); CFont::SetColor(CRGBA(186, 101, 50, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 80.0f), SCREEN_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); + CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 80.0f), HUD_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText)); } } } @@ -752,39 +753,39 @@ void CHud::Draw() { if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) { if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) { - CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f - 4.0f), SCREEN_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(23.0f), SCREEN_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80)); - CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f + 4.0f), SCREEN_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), SCREEN_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255)); + CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f - 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(23.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80)); + CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f + 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255)); } else { AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer); CFont::SetPropOn(); CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f)); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); CFont::SetCentreOff(); CFont::SetRightJustifyOn(); CFont::SetRightJustifyWrap(0.0f); CFont::SetFontStyle(FONT_HEADING); CFont::SetColor(CRGBA(244, 20, 20, 255)); - CFont::SetWrapx(SCREEN_STRETCH_X(640.0f)); + CFont::SetWrapx(HUD_STRETCH_X(640.0f)); CFont::SetPropOff(); CFont::SetBackGroundOnlyTextOn(); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), SCREEN_STRETCH_Y(132.0f + 2.0f), sTimer); + CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(132.0f + 2.0f), sTimer); CFont::SetColor(CRGBA(0, 106, 164, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), SCREEN_STRETCH_Y(132.0f), sTimer); + CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), HUD_STRETCH_Y(132.0f), sTimer); } if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) { CFont::SetPropOn(); - CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f)); + CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 59.0f), SCREEN_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); + CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 59.0f), HUD_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); CFont::SetColor(CRGBA(0, 106, 164, 255)); - CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 61.0f), SCREEN_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); + CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 61.0f), HUD_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText)); } } } @@ -827,10 +828,10 @@ void CHud::Draw() { } } - CHud::Sprites[HUD_PAGER].Draw(CRect(SCREEN_STRETCH_X(26.0f - PagerXOffset), SCREEN_STRETCH_Y(27.0f), SCREEN_STRETCH_X(160.0 + 26.0f - PagerXOffset), SCREEN_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255)); + CHud::Sprites[HUD_PAGER].Draw(CRect(HUD_STRETCH_X(26.0f - PagerXOffset), HUD_STRETCH_Y(27.0f), HUD_STRETCH_X(160.0 + 26.0f - PagerXOffset), HUD_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255)); CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_STRETCH_X(0.84f), SCREEN_STRETCH_Y(1.0f)); + CFont::SetScale(HUD_STRETCH_X(0.84f), HUD_STRETCH_Y(1.0f)); CFont::SetColor(CRGBA(32, 162, 66, 205)); CFont::SetRightJustifyOff(); CFont::SetBackgroundOff(); @@ -838,7 +839,7 @@ void CHud::Draw() { CFont::SetJustifyOff(); CFont::SetPropOff(); CFont::SetFontStyle(FONT_PAGER); - CFont::PrintString(SCREEN_STRETCH_X(52.0f - PagerXOffset), SCREEN_STRETCH_Y(54.0f), CHud::m_PagerMessage); + CFont::PrintString(HUD_STRETCH_X(52.0f - PagerXOffset), HUD_STRETCH_Y(54.0f), CHud::m_PagerMessage); } /* @@ -846,7 +847,7 @@ void CHud::Draw() { */ if (CHud::m_ItemToFlash == 8 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 8) { CRadar::DrawMap(); - CHud::Sprites[HUD_RADARDISC].Draw(CRect(SCREEN_STRETCH_X(16.0f), SCREEN_FROM_BOTTOM(123.0f + 4.0f), SCREEN_STRETCH_X(94.0f + 20.0f + 5.0f), SCREEN_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255)); + CHud::Sprites[HUD_RADARDISC].Draw(CRect(HUD_STRETCH_X(16.0f), SCREEN_FROM_BOTTOM(123.0f + 4.0f), HUD_STRETCH_X(94.0f + 20.0f + 5.0f), SCREEN_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255)); CRadar::DrawBlips(); } } @@ -868,7 +869,7 @@ void CHud::Draw() { do { if (CTheScripts::IntroTextLines[CounterB].m_awText[0] && CTheScripts::IntroTextLines[CounterB].field_29) { - CFont::SetScale(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fScaleX), SCREEN_STRETCH_Y(CTheScripts::IntroTextLines[CounterB].m_fScaleY * 0.5f)); + CFont::SetScale(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fScaleX), HUD_STRETCH_Y(CTheScripts::IntroTextLines[CounterB].m_fScaleY * 0.5f)); CFont::SetColor(CTheScripts::IntroTextLines[CounterB].m_sColor); if (CTheScripts::IntroTextLines[CounterB].m_bJustify) @@ -886,8 +887,8 @@ void CHud::Draw() { else CFont::SetCentreOff(); - CFont::SetWrapx(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fWrapX)); - CFont::SetCentreSize(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fCenterSize)); + CFont::SetWrapx(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fWrapX)); + CFont::SetCentreSize(HUD_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fCenterSize)); if (CTheScripts::IntroTextLines[CounterB].m_bBackground) CFont::SetBackgroundOn(); @@ -907,7 +908,7 @@ void CHud::Draw() { CFont::SetPropOff(); CFont::SetFontStyle(CTheScripts::IntroTextLines[CounterB].m_nFont); - CFont::PrintString(SCREEN_STRETCH_X(640.0f - CTheScripts::IntroTextLines[CounterB].field_36), SCREEN_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[CounterB].field_40), IntroText->m_awText); + CFont::PrintString(HUD_STRETCH_X(640.0f - CTheScripts::IntroTextLines[CounterB].field_36), HUD_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[CounterB].field_40), IntroText->m_awText); } ++CounterA; ++CounterB; @@ -951,7 +952,7 @@ void CHud::Draw() { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128)); - CFont::SetScale(SCREEN_STRETCH_X(0.48f), SCREEN_STRETCH_Y(1.120f)); + CFont::SetScale(HUD_STRETCH_X(0.48f), HUD_STRETCH_Y(1.120f)); CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetFontStyle(FONT_BANK); @@ -976,13 +977,13 @@ void CHud::Draw() { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); CFont::SetBackGroundOnlyTextOff(); - CFont::SetScale(SCREEN_STRETCH_X(1.8f), SCREEN_STRETCH_Y(1.8f)); + CFont::SetScale(HUD_STRETCH_X(1.8f), HUD_STRETCH_Y(1.8f)); CFont::SetPropOn(); CFont::SetCentreOn(); - CFont::SetCentreSize(SCREEN_STRETCH_X(615.0f)); + CFont::SetCentreSize(HUD_STRETCH_X(615.0f)); CFont::SetColor(CRGBA(255, 255, 0, 255)); CFont::SetFontStyle(FONT_HEADING); - if ((RsGlobal.maximumWidth - 20) <= BigMessageX[0]) { + if ((SCREENW - 20) <= BigMessageX[0]) { BigMessageInUse[0] = BigMessageInUse[0] + CTimer::GetTimeStep(); if (BigMessageInUse[0] >= 120.0f) { BigMessageInUse[0] = 120.0; @@ -1005,10 +1006,10 @@ void CHud::Draw() { BigMessageAlpha[0] = 255.0; } CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0])); - CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]); + CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]); CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0])); - CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f), m_BigMessage[0]); + CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f), m_BigMessage[0]); } else { BigMessageAlpha[0] = 0.0; @@ -1033,9 +1034,9 @@ void CHud::Draw() { CFont::SetBackgroundOff(); if (CGame::frenchGame || CGame::germanGame) - CFont::SetScale(SCREEN_STRETCH_X(1.4f), SCREEN_STRETCH_Y(1.4f)); + CFont::SetScale(HUD_STRETCH_X(1.4f), HUD_STRETCH_Y(1.4f)); else - CFont::SetScale(SCREEN_STRETCH_X(2.0f), SCREEN_STRETCH_Y(2.0f)); + CFont::SetScale(HUD_STRETCH_X(2.0f), HUD_STRETCH_Y(2.0f)); CFont::SetPropOn(); CFont::SetRightJustifyOn(); @@ -1137,20 +1138,20 @@ void CHud::DrawAfterFade() { CFont::SetPropOn(); if (CGame::germanGame) - CFont::SetScale(SCREEN_STRETCH_X(0.52f * 0.85f), SCREEN_STRETCH_Y(1.1f * 0.85f)); + CFont::SetScale(HUD_STRETCH_X(0.52f * 0.85f), HUD_STRETCH_Y(1.1f * 0.85f)); else - CFont::SetScale(SCREEN_STRETCH_X(0.52f), SCREEN_STRETCH_Y(1.1f)); + CFont::SetScale(HUD_STRETCH_X(0.52f), HUD_STRETCH_Y(1.1f)); CFont::SetColor(CRGBA(175, 175, 175, 255)); CFont::SetJustifyOff(); - CFont::SetWrapx(SCREEN_STRETCH_X(200.0f + 26.0f - 4.0f)); + CFont::SetWrapx(HUD_STRETCH_X(200.0f + 26.0f - 4.0f)); CFont::SetFontStyle(FONT_BANK); CFont::SetBackgroundOn(); CFont::SetBackGroundOnlyTextOff(); CRGBA BackColor = { 0, 0, 0, (uint8)(0.9f * fAlpha) }; CFont::SetBackgroundColor(BackColor); CFont::SetColor(CRGBA(175, 175, 175, 255)); - CFont::PrintString(SCREEN_STRETCH_X(26.0f), SCREEN_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint); + CFont::PrintString(HUD_STRETCH_X(26.0f), HUD_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint); CFont::SetAlphaFade(255.0f); CFont::DrawFonts(); } @@ -1165,17 +1166,17 @@ void CHud::DrawAfterFade() { if (m_BigMessage[4][0]) { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.5f)); + CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.5f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetCentreSize(SCREEN_STRETCH_X(600.0f)); + CFont::SetCentreSize(HUD_STRETCH_X(600.0f)); CFont::SetFontStyle(FONT_BANK); CFont::SetColor(CRGBA(0, 0, 0, 255)); - CFont::PrintString(SCREEN_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(84.0f), m_BigMessage[4]); + CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]); CFont::SetColor(CRGBA(89, 115, 150, 255)); - CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(84.0f), m_BigMessage[4]); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]); } @@ -1226,16 +1227,16 @@ void CHud::DrawAfterFade() { CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetScale(SCREEN_STRETCH_X(1.0f), SCREEN_STRETCH_Y(1.2f)); + CFont::SetScale(HUD_STRETCH_X(1.0f), HUD_STRETCH_Y(1.2f)); CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetCentreSize(SCREEN_FROM_RIGHT(20.0f)); CFont::SetColor(CRGBA(0, 0, 0, 255)); CFont::SetFontStyle(FONT_BANK); - CFont::PrintString(SCREEN_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]); + CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]); CFont::SetColor(CRGBA(156, 91, 40, 255)); - CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]); + CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]); } /* @@ -1247,15 +1248,15 @@ void CHud::DrawAfterFade() { CFont::SetBackgroundOff(); if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4) - CFont::SetScale(SCREEN_STRETCH_X(0.884f), SCREEN_STRETCH_Y(1.36f)); + CFont::SetScale(HUD_STRETCH_X(0.884f), HUD_STRETCH_Y(1.36f)); else - CFont::SetScale(SCREEN_STRETCH_X(1.04f), SCREEN_STRETCH_Y(1.6f)); + CFont::SetScale(HUD_STRETCH_X(1.04f), HUD_STRETCH_Y(1.6f)); CFont::SetPropOn(); CFont::SetRightJustifyWrap(-500); CFont::SetRightJustifyOn(); CFont::SetFontStyle(FONT_HEADING); - if ((RsGlobal.width - 20) <= BigMessageX[1]) { + if ((SCREENW - 20) <= BigMessageX[1]) { BigMessageInUse[1] = BigMessageInUse[1] + CTimer::GetTimeStep(); if (BigMessageInUse[1] >= 120.0f) { BigMessageInUse[1] = 120.0; |