diff options
-rw-r--r-- | src/control/Cranes.cpp | 1 | ||||
-rw-r--r-- | src/control/Cranes.h | 1 | ||||
-rw-r--r-- | src/control/Garages.cpp | 1 | ||||
-rw-r--r-- | src/control/Garages.h | 1 | ||||
-rw-r--r-- | src/control/PathFind.cpp | 4 | ||||
-rw-r--r-- | src/control/PathFind.h | 2 | ||||
-rw-r--r-- | src/control/Population.cpp | 1 | ||||
-rw-r--r-- | src/control/Population.h | 2 | ||||
-rw-r--r-- | src/control/Record.cpp | 2 | ||||
-rw-r--r-- | src/control/Record.h | 4 | ||||
-rw-r--r-- | src/control/Script.cpp | 1003 | ||||
-rw-r--r-- | src/control/Script.h | 2 | ||||
-rw-r--r-- | src/control/ScriptCommands.h | 6 | ||||
-rw-r--r-- | src/core/Camera.cpp | 8 | ||||
-rw-r--r-- | src/core/Camera.h | 2 | ||||
-rw-r--r-- | src/core/CutsceneMgr.h | 1 | ||||
-rw-r--r-- | src/core/Stats.cpp | 93 | ||||
-rw-r--r-- | src/core/Stats.h | 32 | ||||
-rw-r--r-- | src/core/World.cpp | 1 | ||||
-rw-r--r-- | src/core/World.h | 1 | ||||
-rw-r--r-- | src/core/config.h | 2 | ||||
-rw-r--r-- | src/peds/PedType.h | 3 | ||||
-rw-r--r-- | src/render/SpecialFX.cpp | 74 | ||||
-rw-r--r-- | src/render/SpecialFX.h | 13 |
24 files changed, 1225 insertions, 35 deletions
diff --git a/src/control/Cranes.cpp b/src/control/Cranes.cpp index 0bd4f171..c8d64077 100644 --- a/src/control/Cranes.cpp +++ b/src/control/Cranes.cpp @@ -5,6 +5,7 @@ WRAPPER bool CCranes::IsThisCarBeingTargettedByAnyCrane(CVehicle*) { EAXJMP(0x5451E0); } WRAPPER bool CCranes::IsThisCarBeingCarriedByAnyCrane(CVehicle*) { EAXJMP(0x545190); } WRAPPER bool CCranes::IsThisCarPickedUp(float, float, CVehicle*) { EAXJMP(0x543940); } +WRAPPER bool CCranes::HaveAllCarsBeenCollectedByMilitaryCrane() { EAXJMP(0x544BE0); } WRAPPER void CCranes::ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float) { EAXJMP(0x543650); } WRAPPER void CCranes::DeActivateCrane(float, float) { EAXJMP(0x543890); } WRAPPER void CCranes::InitCranes(void) { EAXJMP(0x543360); } diff --git a/src/control/Cranes.h b/src/control/Cranes.h index 7e5fd7ce..4625463e 100644 --- a/src/control/Cranes.h +++ b/src/control/Cranes.h @@ -9,6 +9,7 @@ public: static bool IsThisCarBeingTargettedByAnyCrane(CVehicle*); static bool IsThisCarBeingCarriedByAnyCrane(CVehicle*); static bool IsThisCarPickedUp(float, float, CVehicle*); + static bool HaveAllCarsBeenCollectedByMilitaryCrane(); static void ActivateCrane(float, float, float, float, float, float, float, float, bool, bool, float, float); static void DeActivateCrane(float, float); static void InitCranes(void); diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 10ebd6cb..8270780d 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -99,6 +99,7 @@ void CGarages::GivePlayerDetonator() WRAPPER bool CGarages::HasThisCarBeenCollected(int16 garage, uint8 id) { EAXJMP(0x426D50); } WRAPPER void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 mi) { EAXJMP(0x4222A0); } WRAPPER bool CGarages::HasResprayHappened(int16 garage) { EAXJMP(0x4274F0); } +WRAPPER bool CGarages::IsThisCarWithinGarageArea(int16 garage, CEntity* pCar) { EAXJMP(0x427570); } void CGarage::OpenThisGarage() { diff --git a/src/control/Garages.h b/src/control/Garages.h index 8945e311..fe0d1a20 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -162,6 +162,7 @@ public: static void SetGarageDoorToRotate(int16); static bool HasImportExportGarageCollectedThisCar(int16, int8); static void SetLeaveCameraForThisGarage(int16); + static bool IsThisCarWithinGarageArea(int16, CEntity*); static int GetCarsCollectedIndexForGarageType(eGarageType type) { return type - GARAGE_COLLECTCARS_1; } }; diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp index dad879b1..3a959049 100644 --- a/src/control/PathFind.cpp +++ b/src/control/PathFind.cpp @@ -893,7 +893,7 @@ CPathFind::MarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, } void -CPathFind::MarkPedRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2) +CPathFind::PedMarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2) { int i; @@ -1476,7 +1476,7 @@ STARTPATCHES InjectHook(0x42DB50, &CPathFind::SwitchRoadsInAngledArea, PATCH_JUMP); InjectHook(0x42E140, &CPathFind::MarkRoadsBetweenLevelsNodeAndNeighbours, PATCH_JUMP); InjectHook(0x42DF50, &CPathFind::MarkRoadsBetweenLevelsInArea, PATCH_JUMP); - InjectHook(0x42E040, &CPathFind::MarkPedRoadsBetweenLevelsInArea, PATCH_JUMP); + InjectHook(0x42E040, &CPathFind::PedMarkRoadsBetweenLevelsInArea, PATCH_JUMP); InjectHook(0x42CC30, &CPathFind::FindNodeClosestToCoors, PATCH_JUMP); InjectHook(0x42CDC0, &CPathFind::FindNodeClosestToCoorsFavourDirection, PATCH_JUMP); InjectHook(0x42CFC0, &CPathFind::FindNodeOrientationForCarPlacement, PATCH_JUMP); diff --git a/src/control/PathFind.h b/src/control/PathFind.h index 70b431f6..d42b8bb3 100644 --- a/src/control/PathFind.h +++ b/src/control/PathFind.h @@ -186,7 +186,7 @@ public: void SwitchRoadsInAngledArea(float x1, float y1, float z1, float x2, float y2, float z2, float length, uint8 type, uint8 enable); void MarkRoadsBetweenLevelsNodeAndNeighbours(int32 nodeId); void MarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2); - void MarkPedRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2); + void PedMarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2); int32 FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bool ignoreDisabled = false, bool ignoreBetweenLevels = false); int32 FindNodeClosestToCoorsFavourDirection(CVector coors, uint8 type, float dirX, float dirY); float FindNodeOrientationForCarPlacement(int32 nodeId); diff --git a/src/control/Population.cpp b/src/control/Population.cpp index d7e32dbf..46831d7e 100644 --- a/src/control/Population.cpp +++ b/src/control/Population.cpp @@ -38,6 +38,7 @@ WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); } WRAPPER void CPopulation::DealWithZoneChange(eLevelName oldLevel, eLevelName newLevel, bool) { EAXJMP(0x4F6200); } WRAPPER CPed *CPopulation::AddPedInCar(CVehicle *vehicle) { EAXJMP(0x4F5800); } WRAPPER bool CPopulation::IsPointInSafeZone(CVector *coors) { EAXJMP(0x4F60C0); } +WRAPPER void CPopulation::ConvertToRealObject(CDummyObject* obj) { EAXJMP(0x4F45A0); } void CPopulation::Initialise() diff --git a/src/control/Population.h b/src/control/Population.h index 572d6f58..d3bc3e39 100644 --- a/src/control/Population.h +++ b/src/control/Population.h @@ -4,6 +4,7 @@ class CPed; class CVehicle; +class CDummyObject; struct PedGroup { @@ -48,4 +49,5 @@ public: static bool IsPointInSafeZone(CVector *coors); static void RemovePed(CEntity* ent); static int32 ChooseCivilianOccupation(int32); + static void ConvertToRealObject(CDummyObject*); }; diff --git a/src/control/Record.cpp b/src/control/Record.cpp index 9db9dea1..ab0b478c 100644 --- a/src/control/Record.cpp +++ b/src/control/Record.cpp @@ -13,3 +13,5 @@ WRAPPER void CRecordDataForChase::ProcessControlCars(void) { EAXJMP(0x435540); } WRAPPER void CRecordDataForChase::SaveOrRetrieveCarPositions(void) { EAXJMP(0x434B20); } WRAPPER void CRecordDataForChase::StartChaseScene(float) { EAXJMP(0x435690); } WRAPPER void CRecordDataForChase::CleanUpChaseScene() { EAXJMP(0x4357C0); } +WRAPPER void CRecordDataForChase::RemoveCarFromChase(int32) { EAXJMP(0x435BC0); } +WRAPPER CVehicle* CRecordDataForChase::TurnChaseCarIntoScriptCar(int32) { EAXJMP(0x435C00); } diff --git a/src/control/Record.h b/src/control/Record.h index f36c2fd2..f36c2718 100644 --- a/src/control/Record.h +++ b/src/control/Record.h @@ -1,5 +1,7 @@ #pragma once +class CVehicle; + enum { RECORDSTATE_0, RECORDSTATE_1, @@ -16,6 +18,8 @@ public: static void SaveOrRetrieveCarPositions(void); static void StartChaseScene(float); static void CleanUpChaseScene(); + static void RemoveCarFromChase(int32); + static CVehicle* TurnChaseCarIntoScriptCar(int32); }; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 148b35dc..a43a86a6 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -15,6 +15,7 @@ #include "CopPed.h" #include "Coronas.h" #include "Cranes.h" +#include "Credits.h" #include "CutsceneMgr.h" #include "Darkel.h" #include "DMAudio.h" @@ -28,9 +29,11 @@ #include "HandlingMgr.h" #include "Heli.h" #include "Hud.h" +#include "main.h" #include "Messages.h" #include "ModelIndices.h" #include "Pad.h" +#include "Particle.h" #include "ParticleObject.h" #include "PedRoutes.h" #include "Phones.h" @@ -71,6 +74,14 @@ #define SPHERE_MARKER_PULSE_PERIOD 2048 #define SPHERE_MARKER_PULSE_FRACTION 0.1f +#ifdef USE_PRECISE_MEASUREMENT_CONVERTION +#define METERS_IN_FEET 0.3048f +#define FEET_IN_METER 3.28084f +#else +#define METERS_IN_FEET 0.3f +#define FEET_IN_METER 3.33f +#endif + uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248; CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08; int32(&CTheScripts::BaseBriefIdForContact)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x880200; @@ -732,10 +743,15 @@ int8 CRunningScript::ProcessOneCommand() return ProcessCommands800To899(command); if (command < 1000) return ProcessCommands900To999(command); +#ifdef GTA_PS2 + if (command < 1200) + return ProcessCommands1000To1099(command); +#else if (command < 1100) return ProcessCommands1000To1099(command); if (command < 1200) return ProcessCommands1100To1199(command); +#endif return -1; } @@ -8433,339 +8449,1272 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) } #endif -#if 1 -WRAPPER int8 CRunningScript::ProcessCommands1000To1099(int32 command) { EAXJMP(0x588490); } -#else int8 CRunningScript::ProcessCommands1000To1099(int32 command) { - switch (command){ - case COMMAND_FLASH_RADAR_BLIP: - return 0; +#ifdef GTA_PS2 + char tmp[48]; +#endif + switch (command) { + //case COMMAND_FLASH_RADAR_BLIP: case COMMAND_IS_CHAR_IN_CONTROL: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + UpdateCompareFlag(pPed->IsPedInControl()); return 0; + } case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA: + CollectParameters(&m_nIp, 1); + CCarCtrl::bCarsGeneratedAroundCamera = (ScriptParams[0] != 0); return 0; case COMMAND_CLEAR_SMALL_PRINTS: + CMessages::ClearSmallMessagesOnly(); return 0; case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS: + UpdateCompareFlag(CCranes::HaveAllCarsBeenCollectedByMilitaryCrane()); return 0; case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); + CAutomobile* pCar = (CAutomobile*)pVehicle; + pCar->bNotDamagedUpsideDown = (ScriptParams[1] != 0); return 0; + } case COMMAND_CAN_PLAYER_START_MISSION: + { + CollectParameters(&m_nIp, 1); + CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPlayerPed); + UpdateCompareFlag(pPlayerPed->IsPedInControl() || pPlayerPed->m_nPedState == PED_DRIVING); return 0; + } case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE: + { + CollectParameters(&m_nIp, 1); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + CPad::GetPad(ScriptParams[0])->DisablePlayerControls |= PLAYERCONTROL_DISABLED_80; + pPlayerInfo->MakePlayerSafe(true); + CCutsceneMgr::SetRunning(true); return 0; + } case COMMAND_USE_TEXT_COMMANDS: + CollectParameters(&m_nIp, 1); + CTheScripts::UseTextCommands = ScriptParams[0] != 0 ? 2 : 1; return 0; case COMMAND_SET_THREAT_FOR_PED_TYPE: + CollectParameters(&m_nIp, 2); + CPedType::AddThreat(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_CLEAR_THREAT_FOR_PED_TYPE: + CollectParameters(&m_nIp, 2); + CPedType::RemoveThreat(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_GET_CAR_COLOURS: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + ScriptParams[0] = pVehicle->m_currentColour1; + ScriptParams[1] = pVehicle->m_currentColour2; + StoreParameters(&m_nIp, 2); return 0; + } case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED: + CollectParameters(&m_nIp, 1); + CWorld::SetAllCarsCanBeDamaged(ScriptParams[0] != 0); + if (!ScriptParams[0]) + CWorld::ExtinguishAllCarFiresInArea(FindPlayerCoors(), 4000.0f); return 0; case COMMAND_SET_CAR_CAN_BE_DAMAGED: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + pVehicle->bCanBeDamaged = ScriptParams[1] != 0; + if (!ScriptParams[1]) + pVehicle->ExtinguishCarFire(); return 0; - case COMMAND_MAKE_PLAYER_UNSAFE: - return 0; + } + //case COMMAND_MAKE_PLAYER_UNSAFE: case COMMAND_LOAD_COLLISION: + { + CollectParameters(&m_nIp, 1); + CTimer::Stop(); + CGame::currLevel = (eLevelName)ScriptParams[0]; + CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); + CStreaming::RemoveIslandsNotUsed(CGame::currLevel); + CCollision::SortOutCollisionAfterLoad(); + CStreaming::RequestIslands(CGame::currLevel); + CStreaming::LoadAllRequestedModels(true); + CTimer::Update(); return 0; + } case COMMAND_GET_BODY_CAST_HEALTH: + ScriptParams[0] = CObject::nBodyCastHealth; + StoreParameters(&m_nIp, 1); return 0; case COMMAND_SET_CHARS_CHATTING: + { + CollectParameters(&m_nIp, 3); + CPed* pPed1 = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CPed* pPed2 = CPools::GetPedPool()->GetAt(ScriptParams[1]); + assert(pPed1 && pPed2); + pPed1->SetChat(pPed2, ScriptParams[2]); + pPed2->SetChat(pPed1, ScriptParams[2]); return 0; - case COMMAND_MAKE_PLAYER_SAFE: - return 0; + } + //case COMMAND_MAKE_PLAYER_SAFE: case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + if (ScriptParams[1]) + pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(pVehicle->GetPosition()); + else + pVehicle->m_nZoneLevel = LEVEL_NONE; return 0; + } case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + if (ScriptParams[1]) + pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition()); + else + pPed->m_nZoneLevel = LEVEL_NONE; return 0; + } case COMMAND_REGISTER_4X4_ONE_TIME: + CollectParameters(&m_nIp, 1); + CStats::Register4x4OneTime(ScriptParams[0]); return 0; case COMMAND_REGISTER_4X4_TWO_TIME: + CollectParameters(&m_nIp, 1); + CStats::Register4x4TwoTime(ScriptParams[0]); return 0; case COMMAND_REGISTER_4X4_THREE_TIME: + CollectParameters(&m_nIp, 1); + CStats::Register4x4ThreeTime(ScriptParams[0]); return 0; case COMMAND_REGISTER_4X4_MAYHEM_TIME: + CollectParameters(&m_nIp, 1); + CStats::Register4x4MayhemTime(ScriptParams[0]); return 0; case COMMAND_REGISTER_LIFE_SAVED: + CStats::AnotherLifeSavedWithAmbulance(); return 0; case COMMAND_REGISTER_CRIMINAL_CAUGHT: + CStats::AnotherCriminalCaught(); return 0; case COMMAND_REGISTER_AMBULANCE_LEVEL: + CollectParameters(&m_nIp, 1); + CStats::RegisterLevelAmbulanceMission(ScriptParams[0]); return 0; case COMMAND_REGISTER_FIRE_EXTINGUISHED: + CStats::AnotherFireExtinguished(); return 0; case COMMAND_TURN_PHONE_ON: + CollectParameters(&m_nIp, 1); + gPhoneInfo.m_aPhones[ScriptParams[0]].m_nState = PHONE_STATE_9; return 0; case COMMAND_REGISTER_LONGEST_DODO_FLIGHT: + CollectParameters(&m_nIp, 1); + CStats::RegisterLongestFlightInDodo(ScriptParams[0]); return 0; case COMMAND_REGISTER_DEFUSE_BOMB_TIME: + CollectParameters(&m_nIp, 1); + CStats::RegisterTimeTakenDefuseMission(ScriptParams[0]); return 0; case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES: + CollectParameters(&m_nIp, 1); + CStats::SetTotalNumberKillFrenzies(ScriptParams[0]); return 0; case COMMAND_BLOW_UP_RC_BUGGY: + CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(); return 0; case COMMAND_REMOVE_CAR_FROM_CHASE: + CollectParameters(&m_nIp, 1); + CRecordDataForChase::RemoveCarFromChase(ScriptParams[0]); return 0; case COMMAND_IS_FRENCH_GAME: + UpdateCompareFlag(CGame::frenchGame); return 0; case COMMAND_IS_GERMAN_GAME: + UpdateCompareFlag(CGame::germanGame); return 0; case COMMAND_CLEAR_MISSION_AUDIO: + DMAudio.ClearMissionAudio(); return 0; case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST: + CollectParameters(&m_nIp, 1); + CRestart::bFadeInAfterNextArrest = !!ScriptParams[0]; return 0; case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH: + CollectParameters(&m_nIp, 1); + CRestart::bFadeInAfterNextDeath = !!ScriptParams[0]; return 0; case COMMAND_SET_GANG_PED_MODEL_PREFERENCE: + CollectParameters(&m_nIp, 2); + CGangs::SetGangPedModelOverride(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_SET_CHAR_USE_PEDNODE_SEEK: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + if (ScriptParams[1]) + pPed->m_pNextPathNode = nil; + pPed->bUsePedNodeSeek = !!ScriptParams[1]; return 0; + } case COMMAND_SWITCH_VEHICLE_WEAPONS: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->bGunSwitchedOff = !ScriptParams[1]; return 0; + } case COMMAND_SET_GET_OUT_OF_JAIL_FREE: + CollectParameters(&m_nIp, 2); + CWorld::Players[ScriptParams[0]].m_bGetOutOfJailFree = !!ScriptParams[1]; return 0; case COMMAND_SET_FREE_HEALTH_CARE: + CollectParameters(&m_nIp, 2); + CWorld::Players[ScriptParams[0]].m_bGetOutOfHospitalFree = !!ScriptParams[1]; return 0; case COMMAND_IS_CAR_DOOR_CLOSED: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + UpdateCompareFlag(!pVehicle->IsDoorMissing((eDoors)ScriptParams[1]) && pVehicle->IsDoorClosed((eDoors)ScriptParams[1])); return 0; + } case COMMAND_LOAD_AND_LAUNCH_MISSION: return 0; case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL: + { + CollectParameters(&m_nIp, 1); + CTimer::Suspend(); + int offset = CTheScripts::MultiScriptArray[ScriptParams[0]]; + CFileMgr::ChangeDir("\\"); + int handle = CFileMgr::OpenFile("data\\main.scm", "rb"); + CFileMgr::Seek(handle, offset, 0); + CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT); + CFileMgr::CloseFile(handle); + CRunningScript* pMissionScript = CTheScripts::StartNewScript(SIZE_MAIN_SCRIPT); + CTimer::Resume(); + pMissionScript->m_bIsMissionScript = true; + pMissionScript->m_bMissionFlag = true; return 0; + } case COMMAND_SET_OBJECT_DRAW_LAST: + { + CollectParameters(&m_nIp, 2); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + pObject->bDrawLast = !!ScriptParams[1]; return 0; + } case COMMAND_GET_AMMO_IN_PLAYER_WEAPON: + { + CollectParameters(&m_nIp, 2); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + CWeapon* pWeaponSlot = &pPed->m_weapons[ScriptParams[1]]; + if (pWeaponSlot->m_eWeaponType == (eWeaponType)ScriptParams[1]) + ScriptParams[0] = pWeaponSlot->m_nAmmoTotal; + else + ScriptParams[0] = 0; + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_GET_AMMO_IN_CHAR_WEAPON: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CWeapon* pWeaponSlot = &pPed->m_weapons[ScriptParams[1]]; + if (pWeaponSlot->m_eWeaponType == (eWeaponType)ScriptParams[1]) + ScriptParams[0] = pWeaponSlot->m_nAmmoTotal; + else + ScriptParams[0] = 0; + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_REGISTER_KILL_FRENZY_PASSED: + CStats::AnotherKillFrenzyPassed(); return 0; case COMMAND_SET_CHAR_SAY: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + switch (ScriptParams[1]) { + case SCRIPT_SOUND_CHUNKY_RUN_SHOUT: + pPed->Say(SOUND_PED_FLEE_RUN); + break; + case SCRIPT_SOUND_SECURITY_GUARD_AWAY_SHOUT: + pPed->Say(SOUND_PED_FLEE_RUN); + break; + case SCRIPT_SOUND_SWAT_PED_SHOUT: + pPed->Say(SOUND_PED_PURSUIT_SWAT); + break; + case SCRIPT_SOUND_AMMUNATION_CHAT_1: + pPed->Say(SOUND_AMMUNATION_WELCOME_1); + break; + case SCRIPT_SOUND_AMMUNATION_CHAT_2: + pPed->Say(SOUND_AMMUNATION_WELCOME_2); + break; + case SCRIPT_SOUND_AMMUNATION_CHAT_3: + pPed->Say(SOUND_AMMUNATION_WELCOME_3); + break; + default: + break; + } return 0; + } case COMMAND_SET_NEAR_CLIP: + CollectParameters(&m_nIp, 1); + TheCamera.SetNearClipScript(*(float*)&ScriptParams[0]); return 0; case COMMAND_SET_RADIO_CHANNEL: + CollectParameters(&m_nIp, 2); + DMAudio.SetRadioChannel(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_OVERRIDE_HOSPITAL_LEVEL: + CollectParameters(&m_nIp, 1); + CRestart::OverrideHospitalLevel = ScriptParams[0]; return 0; case COMMAND_OVERRIDE_POLICE_STATION_LEVEL: + CollectParameters(&m_nIp, 1); + CRestart::OverridePoliceStationLevel = ScriptParams[0]; return 0; case COMMAND_FORCE_RAIN: + CollectParameters(&m_nIp, 1); + CWeather::bScriptsForceRain = !!ScriptParams[0]; return 0; case COMMAND_DOES_GARAGE_CONTAIN_CAR: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pVehicle); + UpdateCompareFlag(CGarages::IsThisCarWithinGarageArea(ScriptParams[0], pVehicle)); return 0; + } case COMMAND_SET_CAR_TRACTION: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + float fTraction = *(float*)&ScriptParams[1]; + assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR || pVehicle->m_vehType == VEHICLE_TYPE_BIKE); + if (pVehicle->m_vehType == VEHICLE_TYPE_CAR) + ((CAutomobile*)pVehicle)->m_fTraction = fTraction; + else + // this is certainly not a boat, trane, heli or plane field + //((CBike*)pVehicle)->m_fTraction = fTraction; + *(float*)(((char*)pVehicle) + 1088) = fTraction; return 0; + } case COMMAND_ARE_MEASUREMENTS_IN_METRES: +#ifdef USE_MEASUREMENTS_IN_METERS + UpdateCompareFlag(true); +#else + UpdateCompareFlag(false) +#endif return 0; case COMMAND_CONVERT_METRES_TO_FEET: + { + CollectParameters(&m_nIp, 1); + float fMeterValue = *(float*)&ScriptParams[0]; + float fFeetValue = fMeterValue / METERS_IN_FEET; + *(float*)&ScriptParams[0] = fFeetValue; + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_MARK_ROADS_BETWEEN_LEVELS: + { + CollectParameters(&m_nIp, 6); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float infZ = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + float supZ = *(float*)&ScriptParams[5]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[0]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[1]; + } + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[2]; + } + ThePaths.MarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ); return 0; + } case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS: + { + CollectParameters(&m_nIp, 6); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float infZ = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + float supZ = *(float*)&ScriptParams[5]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[0]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[1]; + } + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[2]; + } + ThePaths.PedMarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ); return 0; + } case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->AutoPilot.m_bStayInCurrentLevel = !!ScriptParams[1]; return 0; + } case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + assert(pPed); + // not implemented return 0; + } case COMMAND_IS_THREAT_FOR_PED_TYPE: + CollectParameters(&m_nIp, 2); + UpdateCompareFlag(CPedType::IsThreat(ScriptParams[0], ScriptParams[1])); return 0; case COMMAND_CLEAR_AREA_OF_CHARS: + { + CollectParameters(&m_nIp, 6); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float infZ = *(float*)&ScriptParams[2]; + float supX = *(float*)&ScriptParams[3]; + float supY = *(float*)&ScriptParams[4]; + float supZ = *(float*)&ScriptParams[5]; + if (infX > supX) { + infX = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[0]; + } + if (infY > supY) { + infY = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[1]; + } + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[2]; + } + CWorld::ClearPedsFromArea(infX, infY, infZ, supX, supY, supZ); return 0; + } case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS: + CollectParameters(&m_nIp, 1); + CStats::SetTotalNumberMissions(ScriptParams[0]); return 0; case COMMAND_CONVERT_METRES_TO_FEET_INT: + CollectParameters(&m_nIp, 1); + ScriptParams[0] *= FEET_IN_METER; + StoreParameters(&m_nIp, 1); return 0; case COMMAND_REGISTER_FASTEST_TIME: + CollectParameters(&m_nIp, 2); + CStats::RegisterFastestTime(ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_REGISTER_HIGHEST_SCORE: + CollectParameters(&m_nIp, 2); + CStats::RegisterHighestScore(ScriptParams[0], ScriptParams[1]); return 0; - case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER: - return 0; - case COMMAND_IS_CAR_PASSENGER_SEAT_FREE: - return 0; + //case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER: + //case COMMAND_IS_CAR_PASSENGER_SEAT_FREE: case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + assert(ScriptParams[1] >= 0 && ScriptParams[1] < 8); + CPed* pPassenger = pVehicle->pPassengers[ScriptParams[1]]; + ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPassenger); + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bChrisCriminal = !!ScriptParams[1]; return 0; + } case COMMAND_START_CREDITS: + CCredits::Start(); return 0; case COMMAND_STOP_CREDITS: + CCredits::Stop(); return 0; case COMMAND_ARE_CREDITS_FINISHED: + UpdateCompareFlag(CCredits::AreCreditsDone()); return 0; case COMMAND_CREATE_SINGLE_PARTICLE: + CParticle::AddParticle((tParticleType)ScriptParams[0], *(CVector*)&ScriptParams[1], + *(CVector*)&ScriptParams[4], nil, *(float*)&ScriptParams[7], 0, 0, 0, 0); return 0; case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + if (ScriptParams[1]) + pPed->m_nZoneLevel = -1; + else + pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(pPed->GetPosition()); return 0; + } case COMMAND_GET_CHASE_CAR: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CRecordDataForChase::TurnChaseCarIntoScriptCar(ScriptParams[0]); + ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle); + StoreParameters(&m_nIp, 1); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CAR); return 0; + } case COMMAND_START_BOAT_FOAM_ANIMATION: + CSpecialParticleStuff::StartBoatFoamAnimation(); return 0; case COMMAND_UPDATE_BOAT_FOAM_ANIMATION: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT); + CSpecialParticleStuff::UpdateBoatFoamAnimation(&pVehicle->GetMatrix()); return 0; + } case COMMAND_SET_MUSIC_DOES_FADE: + CollectParameters(&m_nIp, 1); + TheCamera.m_bMusicFading = (ScriptParams[0] == 0); return 0; case COMMAND_SET_INTRO_IS_PLAYING: + CollectParameters(&m_nIp, 1); + if (ScriptParams[0]) { + CGame::playingIntro = true; + CStreaming::RemoveCurrentZonesModels(); + } else { + CGame::playingIntro = false; + DMAudio.ChangeMusicMode(MUSICMODE_GAME); + int mi; + CModelInfo::GetModelInfo("bridgefukb", &mi); + CStreaming::RequestModel(mi, STREAMFLAGS_DEPENDENCY); + CStreaming::LoadAllRequestedModels(false); + } return 0; case COMMAND_SET_PLAYER_HOOKER: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + if (ScriptParams[1] < 0) { + pPlayerInfo->m_pHooker = nil; + pPlayerInfo->m_nNextSexFrequencyUpdateTime = 0; + pPlayerInfo->m_nNextSexMoneyUpdateTime = 0; + } else { + CPed* pHooker = CPools::GetPedPool()->GetAt(ScriptParams[1]); + assert(pHooker); + pPlayerInfo->m_pHooker = (CCivilianPed*)pHooker; + pPlayerInfo->m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 1000; + pPlayerInfo->m_nNextSexMoneyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000; + } return 0; + } case COMMAND_PLAY_END_OF_GAME_TUNE: + DMAudio.PlayPreloadedCutSceneMusic(); return 0; case COMMAND_STOP_END_OF_GAME_TUNE: + DMAudio.StopCutSceneMusic(); + DMAudio.ChangeMusicMode(MUSICMODE_GAME); return 0; case COMMAND_GET_CAR_MODEL: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + ScriptParams[0] = pVehicle->GetModelIndex(); + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_IS_PLAYER_SITTING_IN_CAR: + { + CollectParameters(&m_nIp, 2); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pVehicle); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_pMyVehicle == pVehicle); return 0; + } case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR: + { + CollectParameters(&m_nIp, 1); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING); return 0; + } case COMMAND_SET_SCRIPT_FIRE_AUDIO: + CollectParameters(&m_nIp, 2); + gFireManager.SetScriptFireAudio(ScriptParams[0], !!ScriptParams[1]); return 0; case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED: + UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3); return 0; case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bNoCriticalHits = (ScriptParams[0] == 0); return 0; + } case COMMAND_IS_PLAYER_LIFTING_A_PHONE: + { + CollectParameters(&m_nIp, 1); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->GetPedState() == PED_MAKE_CALL); return 0; + } case COMMAND_IS_CHAR_SITTING_IN_CAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pVehicle); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_pMyVehicle == pVehicle); return 0; + } case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING); return 0; + } case COMMAND_IS_PLAYER_ON_FOOT: + { + CollectParameters(&m_nIp, 1); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && + pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER); return 0; + } case COMMAND_IS_CHAR_ON_FOOT: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(!pPed->bInVehicle && pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && + pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER); return 0; + } +#ifndef GTA_PS2 default: assert(0); } return -1; } -#endif -#if 1 -WRAPPER int8 CRunningScript::ProcessCommands1100To1199(int32 command) { EAXJMP(0x589D00); } -#else int8 CRunningScript::ProcessCommands1100To1199(int32 command) { + char tmp[48]; switch (command) { +#endif case COMMAND_LOAD_COLLISION_WITH_SCREEN: + CollectParameters(&m_nIp, 1); + CTimer::Stop(); + CGame::currLevel = (eLevelName)ScriptParams[0]; + if (CGame::currLevel != CCollision::ms_collisionInMemory) { + DMAudio.SetEffectsFadeVol(0); + CPad::StopPadsShaking(); + CCollision::LoadCollisionScreen(CGame::currLevel); + DMAudio.Service(); + CPopulation::DealWithZoneChange(CCollision::ms_collisionInMemory, CGame::currLevel, false); + CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); + CStreaming::RemoveIslandsNotUsed(CGame::currLevel); + CCollision::SortOutCollisionAfterLoad(); + CStreaming::RequestIslands(CGame::currLevel); + CStreaming::RequestBigBuildings(CGame::currLevel); + CStreaming::LoadAllRequestedModels(true); + DMAudio.SetEffectsFadeVol(127); + } + CTimer::Update(); return 0; case COMMAND_LOAD_SPLASH_SCREEN: + CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp); + for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) + tmp[i] = tolower(tmp[i]); + m_nIp += 8; + LoadSplash(tmp); return 0; case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + if (ScriptParams[1]) + pVehicle->m_nZoneLevel = -1; + else + pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(pVehicle->GetPosition()); return 0; + } case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); + CAutomobile* pCar = (CAutomobile*)pVehicle; + pCar->bTakeLessDamage = ScriptParams[1]; return 0; + } case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, FindPlayerCoors(), false); return 0; + } case COMMAND_LOAD_END_OF_GAME_TUNE: + printf("Start preload end of game audio\n"); + DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED); + printf("End preload end of game audio\n"); return 0; case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA: + CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1; return 0; +#ifndef GTA_PS2 + // To be precise, on PS2 previous handlers were in 1000-1099 function + // These are "beta" VC commands (with bugs) case COMMAND_SET_OBJECT_ROTATION: + { + CollectParameters(&m_nIp, 4); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + CWorld::Remove(pObject); + pObject->SetOrientation( + DEGTORAD(*(float*)&ScriptParams[1]), + DEGTORAD(*(float*)&ScriptParams[2]), + DEGTORAD(*(float*)&ScriptParams[3])); + pObject->GetMatrix().UpdateRW(); + pObject->UpdateRwFrame(); + CWorld::Add(pObject); return 0; + } case COMMAND_GET_DEBUG_CAMERA_COORDINATES: + *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source; + StoreParameters(&m_nIp, 3); return 0; case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR: + *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front; + StoreParameters(&m_nIp, 3); return 0; case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR: + { + CollectParameters(&m_nIp, 1); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + CEntity* pTarget = pPed->m_pPointGunAt; + UpdateCompareFlag(pTarget && pTarget->IsPed()); return 0; + } case COMMAND_IS_PLAYER_TARGETTING_CHAR: + { + CollectParameters(&m_nIp, 2); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + assert(pTestedPed); + CEntity* pTarget = pPed->m_pPointGunAt; + UpdateCompareFlag(pTarget && pTarget->IsPed() && pTarget == pTestedPed); return 0; + } case COMMAND_IS_PLAYER_TARGETTING_OBJECT: + { + CollectParameters(&m_nIp, 2); + CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + CObject* pTestedObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]); + assert(pTestedObject); + CEntity* pTarget = pPed->m_pPointGunAt; + UpdateCompareFlag(pTarget && pTarget->IsObject() && pTarget == pTestedObject); return 0; + } case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME: + { + CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp); + for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) + tmp[i] = tolower(tmp[i]); + m_nIp += 8; + CRunningScript* pScript = CTheScripts::pActiveScripts; + while (pScript) { + CRunningScript* pNext = pScript->next; + if (strcmp(pScript->m_abScriptName, tmp) == 0) { + pScript->RemoveScriptFromList(&CTheScripts::pActiveScripts); + pScript->AddScriptToList(&CTheScripts::pIdleScripts); + } + pScript = pNext; + } return 0; + } case COMMAND_DISPLAY_TEXT_WITH_NUMBER: + { + CollectParameters(&m_nIp, 2); + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0]; + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1]; + CollectParameters(&m_nIp, 1); + CMessages::InsertNumberInString(text, ScriptParams[0], -1, -1, -1, -1, -1, + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text); return 0; + } case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS: + { + CollectParameters(&m_nIp, 2); + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0]; + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1]; + CollectParameters(&m_nIp, 2); + CMessages::InsertNumberInString(text, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1, + CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame++].m_Text); return 0; + } case COMMAND_FAIL_CURRENT_MISSION: + CTheScripts::FailCurrentMission = 2; return 0; case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE: + { + CollectParameters(&m_nIp, 5); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float range = *(float*)&ScriptParams[3]; + int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4]; + int16 total; + CEntity* apEntities[16]; + CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true); + CEntity* pClosestEntity = nil; + float min_dist = 2.0f * range; + for (int i = 0; i < total; i++) { + float dist = (apEntities[i]->GetPosition() - pos).Magnitude(); + if (dist < min_dist) { + min_dist = dist; + pClosestEntity = apEntities[i]; + } + } + if (pClosestEntity && pClosestEntity->IsDummy()) { + CPopulation::ConvertToRealObject((CDummyObject*)pClosestEntity); + CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, false, false, false, true, true); + pClosestEntity = nil; + float min_dist = 2.0f * range; + for (int i = 0; i < total; i++) { + float dist = (apEntities[i]->GetPosition() - pos).Magnitude(); + if (dist < min_dist) { + min_dist = dist; + pClosestEntity = apEntities[i]; + } + } + if (pClosestEntity->IsDummy()) + pClosestEntity = nil; + } + if (pClosestEntity) { + assert(pClosestEntity->IsObject()); + CObject* pObject = (CObject*)pClosestEntity; + pObject->ObjectCreatedBy = MISSION_OBJECT; + ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObject); + } else { + ScriptParams[0] = -1; + } + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT: + { + CollectParameters(&m_nIp, 5); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + CObject* pTarget = CPools::GetObjectPool()->GetAt(ScriptParams[1]); + assert(pTarget); + CVector offset = *(CVector*)&ScriptParams[2]; + CPhysical::PlacePhysicalRelativeToOtherPhysical(pTarget, pObject, offset); return 0; + } case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + if (pVehicle->pDriver) { + pVehicle->pDriver->bScriptObjectiveCompleted = false; + pVehicle->pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle); + } + for (int i = 0; i < 8; i++) + { + if (pVehicle->pPassengers[i]) { + pVehicle->pPassengers[i]->bScriptObjectiveCompleted = false; + pVehicle->pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle); + } + } return 0; + } case COMMAND_SET_INTERPOLATION_PARAMETERS: + CollectParameters(&m_nIp, 2); + TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 50.0f - *(float*)&ScriptParams[0], ScriptParams[1]); return 0; case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT: + { + CollectParameters(&m_nIp, 5); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float destX = *(float*)&ScriptParams[3]; + float destY = *(float*)&ScriptParams[4]; + int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true); + CPathNode* pNode = &ThePaths.m_pathNodes[nid]; + *(CVector*)&ScriptParams[0] = pNode->pos; + *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, true); + StoreParameters(&m_nIp, 4); return 0; + } case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT: + { + CollectParameters(&m_nIp, 5); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= -100.0f) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float destX = *(float*)&ScriptParams[3]; + float destY = *(float*)&ScriptParams[4]; + int32 nid = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true); + CPathNode* pNode = &ThePaths.m_pathNodes[nid]; + *(CVector*)&ScriptParams[0] = pNode->pos; + *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacementFacingDestination(nid, destX, destY, false); + StoreParameters(&m_nIp, 4); return 0; + } case COMMAND_GET_DEBUG_CAMERA_POINT_AT: + *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source + TheCamera.Cams[2].Front; + StoreParameters(&m_nIp, 3); return 0; case COMMAND_ATTACH_CHAR_TO_CAR: + // empty implementation return 0; case COMMAND_DETACH_CHAR_FROM_CAR: + // empty implementation return 0; - case COMMAND_SET_CAR_STAY_IN_FAST_LANE: + case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->AutoPilot.m_bStayInFastLane = !ScriptParams[1]; return 0; + } case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->m_lastWepDam = -1; return 0; + } case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + pVehicle->m_nLastWeaponDamage = -1; return 0; + } case COMMAND_GET_RANDOM_COP_IN_AREA: + { + CollectParameters(&m_nIp, 4); + int ped_handle = -1; + CVector pos = FindPlayerCoors(); + float x1 = *(float*)&ScriptParams[0]; + float y1 = *(float*)&ScriptParams[1]; + float x2 = *(float*)&ScriptParams[2]; + float y2 = *(float*)&ScriptParams[3]; + int i = CPools::GetPedPool()->GetSize(); + while (--i && ped_handle == -1) { + CPed* pPed = CPools::GetPedPool()->GetSlot(i); + if (!pPed) + continue; + if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed)) + continue; + if (pPed->m_nPedType != PEDTYPE_COP) + continue; + if (pPed->CharCreatedBy != RANDOM_CHAR) + continue; + if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING) + continue; + if (pPed->bRemoveFromWorld) + continue; + if (pPed->bFadeOut) + continue; + if (pPed->bIsLeader || pPed->m_leader) + continue; + if (!pPed->IsWithinArea(x1, y1, x2, y2)) + continue; + if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z) + continue; + if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z) + continue; + ped_handle = CPools::GetPedPool()->GetIndex(pPed); + CTheScripts::LastRandomPedId = ped_handle; + pPed->CharCreatedBy = MISSION_CHAR; + pPed->bRespondsToThreats = false; + ++CPopulation::ms_nTotalMissionPeds; + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR); + } + ScriptParams[0] = ped_handle; + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_GET_RANDOM_COP_IN_ZONE: + { + char zone[KEY_LENGTH_IN_SCRIPT]; + strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); + int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone); + if (nZone != -1) + m_nIp += KEY_LENGTH_IN_SCRIPT; + CZone* pZone = CTheZones::GetZone(nZone); + int ped_handle = -1; + CVector pos = FindPlayerCoors(); + int i = CPools::GetPedPool()->GetSize(); + while (--i && ped_handle == -1) { + CPed* pPed = CPools::GetPedPool()->GetSlot(i); + if (!pPed) + continue; + if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed)) + continue; + if (pPed->m_nPedType != PEDTYPE_COP) + continue; + if (pPed->CharCreatedBy != RANDOM_CHAR) + continue; + if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING) + continue; + if (pPed->bRemoveFromWorld) + continue; + if (pPed->bFadeOut) + continue; + if (pPed->bIsLeader || pPed->m_leader) + continue; + if (!CTheZones::PointLiesWithinZone(pPed->GetPosition(), pZone)) + continue; + if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z) + continue; + if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z) + continue; + ped_handle = CPools::GetPedPool()->GetIndex(pPed); + CTheScripts::LastRandomPedId = ped_handle; + pPed->CharCreatedBy = MISSION_CHAR; + pPed->bRespondsToThreats = false; + ++CPopulation::ms_nTotalMissionPeds; + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR); + } + ScriptParams[0] = ped_handle; + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_SET_CHAR_OBJ_FLEE_CAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pVehicle); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_FLEE_CAR, pVehicle); return 0; + } case COMMAND_GET_DRIVER_OF_CAR: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CPed* pDriver = pVehicle->pDriver; + if (pDriver) + ScriptParams[0] = CPools::GetPedPool()->GetIndex(pDriver); + else + ScriptParams[0] = -1; + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_GET_NUMBER_OF_FOLLOWERS: + { + CollectParameters(&m_nIp, 1); + CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pLeader); + int total = 0; + int i = CPools::GetPedPool()->GetSize(); + while (--i) { + CPed* pPed = CPools::GetPedPool()->GetSlot(i); + if (!pPed) + continue; + if (pPed->m_leader == pLeader) + total++; + } + ScriptParams[0] = total; + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER: + { + CollectParameters(&m_nIp, 6); + CVector pos = *(CVector*)&ScriptParams[1]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CRemote::GivePlayerRemoteControlledCar(pos.x, pos.y, pos.z, DEGTORAD(*(float*)&ScriptParams[4]), ScriptParams[5]); return 0; + } case COMMAND_GET_CURRENT_PLAYER_WEAPON: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType; + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_GET_CURRENT_CHAR_WEAPON: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType; + StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D: - return 0; case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D: - return 0; case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D: - return 0; case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D: - return 0; case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D: - return 0; case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D: + LocateCharObjectCommand(command, &m_nIp); return 0; - case COMMAND_SET_CAR_TEMP_ACTION: + case COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT: // this will be changed in final VC version to a more general SET_TEMP_ACTION + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNLEFT; + pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1]; return 0; + } case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNRIGHT; + pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1]; return 0; + } case COMMAND_SET_CAR_HANDBRAKE_STOP: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKESTRAIGHT; + pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1]; return 0; + } case COMMAND_IS_CHAR_ON_ANY_BIKE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE); return 0; + } case COMMAND_LOCATE_SNIPER_BULLET_2D: - return 0; case COMMAND_LOCATE_SNIPER_BULLET_3D: + LocateSniperBulletCommand(command, &m_nIp); return 0; case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL: + CollectParameters(&m_nIp, 1); + ScriptParams[0] = CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(ScriptParams[0]) + 1; + StoreParameters(&m_nIp, 1); return 0; case COMMAND_IS_PLAYER_ON_ANY_BIKE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE); return 0; + } case COMMAND_IS_CHAR_LYING_DOWN: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bFallenDown); return 0; + } case COMMAND_CAN_CHAR_SEE_DEAD_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + int pedtype = ScriptParams[1]; + bool can = false; + for (int i = 0; i < pPed->m_numNearPeds; i++) { + CPed* pTestPed = pPed->m_nearPeds[i]; + if (pTestPed->m_fHealth <= 0.0f && pTestPed->m_nPedType == pedtype && pPed->OurPedCanSeeThisOne(pTestPed)) + can = true; + } + UpdateCompareFlag(can); return 0; + } case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER: + CollectParameters(&m_nIp, 1); +#ifdef FIX_BUGS + CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0]; +#else + CPed::nEnterCarRangeMultiplier = (float)ScriptParams[0]; +#endif return 0; +#endif default: assert(0); } return -1; } -#endif int16 CRunningScript::GetPadState(uint16 pad, uint16 button) { diff --git a/src/control/Script.h b/src/control/Script.h index a1b35dcc..aa6f7e58 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -139,7 +139,9 @@ public: int8 ProcessCommands800To899(int32); int8 ProcessCommands900To999(int32); int8 ProcessCommands1000To1099(int32); +#ifndef GTA_PS2 int8 ProcessCommands1100To1199(int32); +#endif void UpdateCompareFlag(bool); int16 GetPadState(uint16, uint16); void LocatePlayerCommand(int32, uint32*); diff --git a/src/control/ScriptCommands.h b/src/control/ScriptCommands.h index 539a0bd2..dafe2418 100644 --- a/src/control/ScriptCommands.h +++ b/src/control/ScriptCommands.h @@ -1108,6 +1108,7 @@ enum { COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER, COMMAND_LOAD_END_OF_GAME_TUNE, COMMAND_ENABLE_PLAYER_CONTROL_CAMERA, +#ifndef GTA_PS2 COMMAND_SET_OBJECT_ROTATION, COMMAND_GET_DEBUG_CAMERA_COORDINATES, COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR, @@ -1127,7 +1128,7 @@ enum { COMMAND_GET_DEBUG_CAMERA_POINT_AT, COMMAND_ATTACH_CHAR_TO_CAR, COMMAND_DETACH_CHAR_FROM_CAR, - COMMAND_SET_CAR_STAY_IN_FAST_LANE, + COMMAND_SET_CAR_CHANGE_LANE, COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE, COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE, COMMAND_GET_RANDOM_COP_IN_AREA, @@ -1144,7 +1145,7 @@ enum { COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D, COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D, COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D, - COMMAND_SET_CAR_TEMP_ACTION, + COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT, COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT, COMMAND_SET_CAR_HANDBRAKE_STOP, COMMAND_IS_CHAR_ON_ANY_BIKE, @@ -1155,4 +1156,5 @@ enum { COMMAND_IS_CHAR_LYING_DOWN, COMMAND_CAN_CHAR_SEE_DEAD_CHAR, COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER, +#endif };
\ No newline at end of file diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index 64a52bdc..88c87c95 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -30,6 +30,7 @@ WRAPPER void CCamera::Process(void) { EAXJMP(0x46D3F0); } WRAPPER void CCamera::LoadPathSplines(int file) { EAXJMP(0x46D1D0); } WRAPPER void CCamera::RestoreWithJumpCut(void) { EAXJMP(0x46FAE0); }; WRAPPER void CCamera::SetPercentAlongCutScene(float) { EAXJMP(0x46FE20); }; +WRAPPER void CCamera::SetParametersForScriptInterpolation(float, float, int32) { EAXJMP(0x46FDE0); } bool CCamera::GetFading() @@ -155,6 +156,13 @@ CCamera::SetMotionBlurAlpha(int a) } void +CCamera::SetNearClipScript(float clip) +{ + m_fNearClipScript = clip; + m_bUseNearClipScript = true; +} + +void CCamera::RenderMotionBlur(void) { if(m_BlurType == 0) diff --git a/src/core/Camera.h b/src/core/Camera.h index 6b631ee2..980af5c1 100644 --- a/src/core/Camera.h +++ b/src/core/Camera.h @@ -485,6 +485,7 @@ int m_iModeObbeCamIsInForCar; void Restore(void); void SetWideScreenOn(void); void SetWideScreenOff(void); + void SetNearClipScript(float); float Find3rdPersonQuickAimPitch(void); @@ -512,6 +513,7 @@ int m_iModeObbeCamIsInForCar; void UpdateAimingCoors(CVector const &); void SetPercentAlongCutScene(float); + void SetParametersForScriptInterpolation(float, float, int32); void dtor(void) { this->CCamera::~CCamera(); } }; diff --git a/src/core/CutsceneMgr.h b/src/core/CutsceneMgr.h index e95a2a04..381c71c9 100644 --- a/src/core/CutsceneMgr.h +++ b/src/core/CutsceneMgr.h @@ -26,6 +26,7 @@ public: static CDirectory *&ms_pCutsceneDir; static uint32 &ms_cutsceneLoadStatus; + static void SetRunning(bool running) { ms_running = running; } static bool IsRunning(void) { return ms_running; } static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; } static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; } diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index cd5bee06..2c27ba70 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -33,13 +33,102 @@ int32 &CStats::MissionsPassed = *(int32*)0x940768; char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828; int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004; int32 &CStats::ElBurroTime = *(int32*)0x8E2A6C; +int32& CStats::Record4x4One = *(int32*)0x940570; +int32& CStats::Record4x4Two = *(int32*)0x94058C; +int32& CStats::Record4x4Three = *(int32*)0x880FA8; +int32& CStats::Record4x4Mayhem = *(int32*)0x885B70; +int32& CStats::LivesSavedWithAmbulance = *(int32*)0x8F57E0; +int32& CStats::CriminalsCaught = *(int32*)0x8F2518; +int32& CStats::HighestLevelAmbulanceMission = *(int32*)0x8F2A04; +int32& CStats::FiresExtinguished = *(int32*)0x8F5FEC; +int32& CStats::LongestFlightInDodo = *(int32*)0x8F5FE4; +int32& CStats::TimeTakenDefuseMission = *(int32*)0x880E24; +int32& CStats::TotalNumberKillFrenzies = *(int32*)0x8E2884; +int32& CStats::TotalNumberMissions = *(int32*)0x8E2820; +int32(&CStats::FastestTimes)[CStats::TOTAL_FASTEST_TIMES] = *(int32(*)[CStats::TOTAL_FASTEST_TIMES])*(uintptr*)0x6E9128; +int32(&CStats::HighestScores)[CStats::TOTAL_HIGHEST_SCORES] = *(int32(*)[CStats::TOTAL_HIGHEST_SCORES]) * (uintptr*)0x8622B0; -void CStats::AnotherKillFrenzyPassed() +void CStats::RegisterFastestTime(int32 index, int32 time) { - ++NumberKillFrenziesPassed; + assert(index >= 0 && index < TOTAL_FASTEST_TIMES); + if (FastestTimes[index] == 0) + FastestTimes[index] = time; + else + FastestTimes[index] = min(FastestTimes[index], time); +} + +void CStats::RegisterHighestScore(int32 index, int32 score) +{ + assert(index >= 0 && index < TOTAL_HIGHEST_SCORES); + HighestScores[index] = max(HighestScores[index], score); } void CStats::RegisterElBurroTime(int32 time) { ElBurroTime = (ElBurroTime && ElBurroTime < time) ? ElBurroTime : time; } + +void CStats::Register4x4OneTime(int32 time) +{ + Record4x4One = (Record4x4One && Record4x4One < time) ? Record4x4One : time; +} + +void CStats::Register4x4TwoTime(int32 time) +{ + Record4x4Two = (Record4x4Two && Record4x4Two < time) ? Record4x4Two : time; +} + +void CStats::Register4x4ThreeTime(int32 time) +{ + Record4x4Three = (Record4x4Three && Record4x4Three < time) ? Record4x4Three : time; +} + +void CStats::Register4x4MayhemTime(int32 time) +{ + Record4x4Mayhem = (Record4x4Mayhem && Record4x4Mayhem < time) ? Record4x4Mayhem : time; +} + +void CStats::AnotherLifeSavedWithAmbulance() +{ + ++LivesSavedWithAmbulance; +} + +void CStats::AnotherCriminalCaught() +{ + ++CriminalsCaught; +} + +void CStats::RegisterLevelAmbulanceMission(int32 level) +{ + HighestLevelAmbulanceMission = max(HighestLevelAmbulanceMission, level); +} + +void CStats::AnotherFireExtinguished() +{ + ++FiresExtinguished; +} + +void CStats::RegisterLongestFlightInDodo(int32 time) +{ + LongestFlightInDodo = max(LongestFlightInDodo, time); +} + +void CStats::RegisterTimeTakenDefuseMission(int32 time) +{ + TimeTakenDefuseMission = (TimeTakenDefuseMission && TimeTakenDefuseMission < time) ? TimeTakenDefuseMission : time; +} + +void CStats::AnotherKillFrenzyPassed() +{ + ++NumberKillFrenziesPassed; +} + +void CStats::SetTotalNumberKillFrenzies(int32 total) +{ + TotalNumberKillFrenzies = total; +} + +void CStats::SetTotalNumberMissions(int32 total) +{ + TotalNumberMissions = total; +} diff --git a/src/core/Stats.h b/src/core/Stats.h index e1ef3749..4b558c32 100644 --- a/src/core/Stats.h +++ b/src/core/Stats.h @@ -3,6 +3,10 @@ class CStats { public: + enum { + TOTAL_FASTEST_TIMES = 16, + TOTAL_HIGHEST_SCORES = 16 + }; static int32 &DaysPassed; static int32 &HeadsPopped; static bool& CommercialPassed; @@ -35,9 +39,37 @@ public: static char (&LastMissionPassedName)[8]; static int32 &TotalLegitimateKills; static int32 &ElBurroTime; + static int32 &Record4x4One; + static int32 &Record4x4Two; + static int32 &Record4x4Three; + static int32 &Record4x4Mayhem; + static int32 &LivesSavedWithAmbulance; + static int32 &CriminalsCaught; + static int32 &HighestLevelAmbulanceMission; + static int32 &FiresExtinguished; + static int32 &LongestFlightInDodo; + static int32 &TimeTakenDefuseMission; + static int32 &TotalNumberKillFrenzies; + static int32 &TotalNumberMissions; + static int32(&FastestTimes)[TOTAL_FASTEST_TIMES]; + static int32(&HighestScores)[TOTAL_HIGHEST_SCORES]; public: + static void RegisterFastestTime(int32, int32); + static void RegisterHighestScore(int32, int32); static void AnotherKillFrenzyPassed(); + static void AnotherLifeSavedWithAmbulance(); + static void AnotherCriminalCaught(); + static void RegisterLevelAmbulanceMission(int32); + static void AnotherFireExtinguished(); + static void Register4x4OneTime(int32); + static void Register4x4TwoTime(int32); + static void Register4x4ThreeTime(int32); + static void Register4x4MayhemTime(int32); + static void RegisterLongestFlightInDodo(int32); + static void RegisterTimeTakenDefuseMission(int32); + static void SetTotalNumberKillFrenzies(int32); + static void SetTotalNumberMissions(int32); static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; }; static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; }; static void RegisterElBurroTime(int32); diff --git a/src/core/World.cpp b/src/core/World.cpp index 70e526e8..c6236f42 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -50,6 +50,7 @@ WRAPPER void CWorld::FindObjectsOfTypeInRange(uint32, CVector&, float, bool, sho WRAPPER void CWorld::FindObjectsOfTypeInRangeSectorList(uint32, CPtrList&, CVector&, float, bool, short*, short, CEntity**) { EAXJMP(0x4B2960); } WRAPPER void CWorld::FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool) { EAXJMP(0x4B3680); } WRAPPER void CWorld::ClearCarsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B50E0); } +WRAPPER void CWorld::ClearPedsFromArea(float, float, float, float, float, float) { EAXJMP(0x4B52B0); } void CWorld::Initialise() diff --git a/src/core/World.h b/src/core/World.h index 68af156c..12582d49 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -116,6 +116,7 @@ public: static void FindObjectsIntersectingAngledCollisionBox(const CColBox &, const CMatrix &, const CVector &, float, float, float, float, int16*, int16, CEntity **, bool, bool, bool, bool, bool); static void FindMissionEntitiesIntersectingCube(const CVector&, const CVector&, int16*, int16, CEntity**, bool, bool, bool); static void ClearCarsFromArea(float, float, float, float, float, float); + static void ClearPedsFromArea(float, float, float, float, float, float); static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); } static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); } diff --git a/src/core/config.h b/src/core/config.h index de96ad1b..770b51e6 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -163,6 +163,8 @@ enum Config { // Script #define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default +#define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script +#define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely // Vehicles #define EXPLODING_AIRTRAIN // can blow up jumbo jet with rocket launcher diff --git a/src/peds/PedType.h b/src/peds/PedType.h index 9d284318..797344ab 100644 --- a/src/peds/PedType.h +++ b/src/peds/PedType.h @@ -85,6 +85,9 @@ public: static uint32 GetFlag(int type) { return ms_apPedType[type]->m_flag; } static uint32 GetAvoid(int type) { return ms_apPedType[type]->m_avoid; } static uint32 GetThreats(int type) { return ms_apPedType[type]->m_threats; } + static void AddThreat(int type, int threat) { ms_apPedType[type]->m_threats |= threat; } + static void RemoveThreat(int type, int threat) { ms_apPedType[type]->m_threats &= ~threat; } + static bool IsThreat(int type, int threat) { return ms_apPedType[type]->m_threats & threat; } }; static_assert(sizeof(CPedType) == 0x20, "CPedType: error"); diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp index f1fd3f09..39b22671 100644 --- a/src/render/SpecialFX.cpp +++ b/src/render/SpecialFX.cpp @@ -11,6 +11,9 @@ #include "Lights.h" #include "VisibilityPlugins.h" #include "World.h" +#include "Particle.h" +#include "General.h" +#include "Camera.h" WRAPPER void CSpecialFX::Render(void) { EAXJMP(0x518DC0); } WRAPPER void CSpecialFX::Update(void) { EAXJMP(0x518D40); } @@ -383,6 +386,77 @@ CMoneyMessages::RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 aMoneyMessages[nIndex].m_fOpacity = fOpacity;
}
+void CSpecialParticleStuff::CreateFoamAroundObject(CMatrix* pMatrix, float innerFw, float innerRg, float innerUp, int32 particles)
+{
+ int attempts = 0;
+ float outerFw = innerFw + 5.0f;
+ float outerRg = innerRg + 5.0f;
+ float outerUp = innerUp + 5.0f;
+ while (particles > 0 && attempts < 1000) {
+ CVector pos;
+ int rnd = CGeneral::GetRandomNumber();
+ pos.x = (int8)(rnd - 128) / 110.0f;
+ pos.y = (int8)((rnd >> 8) - 128) / 110.0f;
+ pos.z = 0.0f;
+ if (DotProduct2D(pos, TheCamera.GetForward()) >= 0)
+ continue;
+ pos += pMatrix->GetPosition();
+ pos.z = 2.0f;
+ // was there any point in adding it here?
+ float fw = DotProduct(pMatrix->GetForward(), pos - pMatrix->GetPosition());
+ if (fw >= outerFw)
+ continue;
+ float rg = DotProduct(pMatrix->GetRight(), pos - pMatrix->GetPosition());
+ if (rg >= outerRg)
+ continue;
+ float up = DotProduct(pMatrix->GetUp(), pos - pMatrix->GetPosition());
+ if (up >= outerUp)
+ continue;
+ if (fw > innerFw || rg > innerRg || up > innerUp) {
+ CParticle::AddParticle(PARTICLE_STEAM2, pos, CVector(0.0f, 0.0f, 0.0f), nil, 4.0f, 1, 0, 0, 0);
+ particles--;
+ }
+ }
+}
+
+void CSpecialParticleStuff::StartBoatFoamAnimation()
+{
+ BoatFromStart = CTimer::GetTimeInMilliseconds();
+}
+
+CRGBA FoamColour(255, 255, 255, 255);
+unsigned int CSpecialParticleStuff::BoatFromStart;
+
+void CSpecialParticleStuff::UpdateBoatFoamAnimation(CMatrix* pMatrix)
+{
+ static int32 FrameInAnimation = 0;
+ static float X, Y, Z, dX, dY, dZ;
+ CreateFoamAroundObject(pMatrix, 107.0f, 24.1f, 30.5f, 2);
+ uint32 prev = CTimer::GetPreviousTimeInMilliseconds();
+ uint32 cur = CTimer::GetTimeInMilliseconds();
+ if (FrameInAnimation != 0) {
+ X += dX;
+ Y += dY;
+ Z += dZ;
+ CVector pos = *pMatrix * CVector(X, Y, Z);
+ CParticle::AddParticle(PARTICLE_STEAM_NY, pos, CVector(0.0f, 0.0f, 0.0f),
+ nil, FrameInAnimation * 0.5f + 2.0f, FoamColour, 1, 0, 0, 0);
+ if (++FrameInAnimation)
+ FrameInAnimation = 0;
+ }
+ if ((cur & 0x3FF) < (prev & 0x3FF)) {
+ FrameInAnimation = 1;
+ int rnd = CGeneral::GetRandomNumber();
+ X = (int8)(rnd - 128) * 0.2f;
+ Y = (int8)((rnd >> 8) - 128) * 0.2f;
+ Z = 10.0f;
+ rnd = CGeneral::GetRandomNumber();
+ dX = (int8)(rnd - 128) * 0.02f;
+ dY = (int8)((rnd >> 8) - 128) * 0.02f;
+ dZ = 2.0f;
+ }
+}
+
STARTPATCHES InjectHook(0x51B070, &C3dMarker::AddMarker, PATCH_JUMP); InjectHook(0x51B170, &C3dMarker::DeleteMarkerObject, PATCH_JUMP); diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h index 10b22a77..7b77280b 100644 --- a/src/render/SpecialFX.h +++ b/src/render/SpecialFX.h @@ -1,5 +1,7 @@ #pragma once +#include "rwplcore.h" + class CSpecialFX { public: @@ -109,4 +111,13 @@ public: static void Init();
static void Render();
static void RegisterOne(CVector vecPos, const char *pText, uint8 bRed, uint8 bGreen, uint8 bBlue, float fSize, float fOpacity);
-};
\ No newline at end of file +};
+
+class CSpecialParticleStuff
+{
+ static uint32 BoatFromStart;
+public:
+ static void CreateFoamAroundObject(CMatrix*, float, float, float, int32);
+ static void StartBoatFoamAnimation();
+ static void UpdateBoatFoamAnimation(CMatrix*);
+};
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