diff options
-rw-r--r-- | src/core/ControllerConfig.cpp | 6 | ||||
-rw-r--r-- | src/peds/Ped.cpp | 1 | ||||
-rw-r--r-- | src/render/Font.cpp | 26 |
3 files changed, 24 insertions, 9 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index e48f2c3f..2a5d20f0 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -437,9 +437,9 @@ void CControllerConfigManager::InitialiseControllerActionNameArray() SETACTIONNAME(PED_CYCLE_TARGET_LEFT); SETACTIONNAME(PED_CYCLE_TARGET_RIGHT); SETACTIONNAME(PED_CENTER_CAMERA_BEHIND_PLAYER); + SETACTIONNAME(VEHICLE_LOOKBEHIND); SETACTIONNAME(PED_DUCK); SETACTIONNAME(PED_ANSWER_PHONE); - SETACTIONNAME(VEHICLE_LOOKBEHIND); SETACTIONNAME(VEHICLE_LOOKLEFT); SETACTIONNAME(VEHICLE_LOOKRIGHT); SETACTIONNAME(VEHICLE_HORN); @@ -462,6 +462,10 @@ void CControllerConfigManager::InitialiseControllerActionNameArray() SETACTIONNAME(GO_RIGHT); SETACTIONNAME(GO_FORWARD); SETACTIONNAME(GO_BACK); + SETACTIONNAME(VEHICLE_TURRETLEFT); + SETACTIONNAME(VEHICLE_TURRETRIGHT); + SETACTIONNAME(VEHICLE_TURRETUP); + SETACTIONNAME(VEHICLE_TURRETDOWN); SETACTIONNAME(NETWORK_TALK); SETACTIONNAME(TOGGLE_DPAD); SETACTIONNAME(SWITCH_DEBUG_CAM_ON); diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index cab14aff..2ad1fffa 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -6955,7 +6955,6 @@ CPed::ExitCar(void) // TODO(Miami): What are those? if (m_vehEnterType == 18 || m_vehEnterType == 8) { ((CBike*)m_pMyVehicle)->KnockOffRider(WEAPONTYPE_UNARMED, 0, this, false); - return; } } else if (m_pMyVehicle->IsCar()) { if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_ROLLOUT_LHS)) { diff --git a/src/render/Font.cpp b/src/render/Font.cpp index ef665fae..42637390 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -936,15 +936,27 @@ CFont::GetStringWidth(wchar *s, bool spaces) } else #endif { - for (; (*s != ' ' || spaces) && *s != '\0'; s++) { - if (*s == '~') { - s++; - while (*s != '~') s++; + for (wchar c = *s; (c != ' ' || spaces) && c != '\0'; c = *(++s)) { + if (c == '~') { + + // This is original code +#if 0 s++; - if (*s == ' ' && !spaces) - break; + while (*s != '~') { + s++; + } +#else + // TODO(Miami): This is my code to prevent fuck up until InsertPlayerControlKeysInString is done + if (*(s + 1) != '~') { + s++; + while (*s != '~') { + s++; + } + } +#endif + } else { + w += GetCharacterSize(c - ' '); } - w += GetCharacterSize(*s - ' '); } } return w; |