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Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 36 |
1 files changed, 7 insertions, 29 deletions
@@ -16,12 +16,6 @@ such that we have a working game at all times. - Since re3 is a DLL that works with original GTA III for now, you need Simple DLL Loader. You can get it [here](https://github.com/aap/simpledllloader). - Build re3 or download it from one of the above links (Debug or Release). - Make sure you included the re3 in `plugins.cfg` or `dlls.cfg`. -- re3 starts the script `main_freeroam.scm` that comes along with it by default, so you should copy it to from `gamefiles/` to your game's `data/` directory. - -![#ffa500](https://placehold.it/15/ffa500/000000?text=+) **Notice** - -If you want to load original script/story, press and hold G while game is loading. -This includes both starting new game and loading save game. ![#ffa500](https://placehold.it/15/ffa500/000000?text=+) **Notice if you will build it** @@ -38,35 +32,19 @@ to reverse at the time, calling the original functions is acceptable. ### Unreversed / incomplete classes (at least the ones we know) ``` -cAudioManager - WIP -CBoat -CBrightLights CBulletInfo -CCrane -CCranes -CCullZone -CCullZones -CExplosion -CFallingGlassPane -CGlass -CMenuManager - WIP -CMotionBlurStreaks -CObject -CPacManPickups CPedPath -CRecordDataForChase -CRoadBlocks -CRubbish -CSceneEdit -CSkidmarks -CSpecialFX -CStats -CTrafficLights CWeapon -CWeather CWorld ``` +The following classes have only unused or practically unused code left: +``` +CCullZone - only mobile stuff +CCullZones - only mobile stuff +CSceneEdit +``` + ### Coding style I started writing in [Plan 9 style](http://man.cat-v.org/plan_9/6/style), |