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-rw-r--r--src/audio/AudioManager.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 24eaab2a..fd9c7aa7 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -319,7 +319,7 @@ public:
void ClearActiveSamples();
void GenerateIntegerRandomNumberTable(); // inlined on PS2
#ifdef GTA_PS2
- void LoadBankIfNecessary(uint8 bank); // this is used only on PS2 but technically not a platform code
+ bool8 LoadBankIfNecessary(uint8 bank); // this is used only on PS2 but technically not a platform code
#endif
#ifdef EXTERNAL_3D_SOUND // actually must have been && AUDIO_MSS as well