diff options
Diffstat (limited to 'src/audio')
-rw-r--r-- | src/audio/AudioLogic.cpp | 4 | ||||
-rw-r--r-- | src/audio/AudioManager.cpp | 2 | ||||
-rw-r--r-- | src/audio/oal/stream.cpp | 10 | ||||
-rw-r--r-- | src/audio/sampman_miles.cpp | 2 | ||||
-rw-r--r-- | src/audio/sampman_oal.cpp | 4 |
5 files changed, 11 insertions, 11 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 8472cda6..fdc7305b 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -1220,7 +1220,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile * CurrentPretendGear = 1; } if (CReplay::IsPlayingBack()) - accelerateState = 255.f * clamp(automobile->m_fGasPedal, 0.0f, 1.0f); + accelerateState = 255.f * Clamp(automobile->m_fGasPedal, 0.0f, 1.0f); else accelerateState = Pads[0].GetAccelerate(); @@ -1229,7 +1229,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CAutomobile * velocityChange = params.m_fVelocityChange; relativeVelocityChange = 2.0f * velocityChange / transmission->fMaxVelocity; - accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f); + accelerationMultipler = Clamp(relativeVelocityChange, 0.0f, 1.0f); gasPedalAudio = accelerationMultipler; currentGear = params.m_pVehicle->m_nCurrentGear; diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index c49ce552..a3bc6a01 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -321,7 +321,7 @@ cAudioManager::Get3DProviderName(uint8 id) const if (!m_bIsInitialised) return nil; #ifdef AUDIO_OAL - id = clamp(id, 0, SampleManager.GetNum3DProvidersAvailable() - 1); + id = Clamp(id, 0, SampleManager.GetNum3DProvidersAvailable() - 1); #else // We don't want that either since it will crash the game, but skipping for now if (id >= SampleManager.GetNum3DProvidersAvailable()) diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp index 44cc1c93..5d3ff08e 100644 --- a/src/audio/oal/stream.cpp +++ b/src/audio/oal/stream.cpp @@ -134,7 +134,7 @@ public: else StepIndex--; - StepIndex = clamp(StepIndex, 0, 88); + StepIndex = Clamp(StepIndex, 0, 88); int delta = step >> 3; if (adpcm & 1) delta += step >> 2; @@ -143,7 +143,7 @@ public: if (adpcm & 8) delta = -delta; int newSample = Sample + delta; - Sample = clamp(newSample, -32768, 32767); + Sample = Clamp(newSample, -32768, 32767); return Sample; } }; @@ -596,7 +596,7 @@ public: static short quantize(double sample) { int a = int(sample + 0.5); - return short(clamp(a, -32768, 32767)); + return short(Clamp(a, -32768, 32767)); } void Decode(void* _inbuf, int16* _outbuf, size_t size) @@ -1086,10 +1086,10 @@ void CStream::SetVolume(uint32 nVol) void CStream::SetPan(uint8 nPan) { - m_nPan = clamp((int8)nPan - 63, 0, 63); + m_nPan = Clamp((int8)nPan - 63, 0, 63); SetPosition(0, (m_nPan - 63) / 64.0f, 0.0f, Sqrt(1.0f - SQR((m_nPan - 63) / 64.0f))); - m_nPan = clamp((int8)nPan + 64, 64, 127); + m_nPan = Clamp((int8)nPan + 64, 64, 127); SetPosition(1, (m_nPan - 63) / 64.0f, 0.0f, Sqrt(1.0f - SQR((m_nPan - 63) / 64.0f))); m_nPan = nPan; diff --git a/src/audio/sampman_miles.cpp b/src/audio/sampman_miles.cpp index ddfaaa5f..362da433 100644 --- a/src/audio/sampman_miles.cpp +++ b/src/audio/sampman_miles.cpp @@ -1624,7 +1624,7 @@ cSampleManager::UpdateReverb(void) } } - fRatio = clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f); + fRatio = Clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f); if ( fRatio == _fPrevEaxRatioDestination ) return FALSE; diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index f2771885..31c27154 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -348,7 +348,7 @@ int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider) { int savedprovider = curprovider; - nProvider = clamp(nProvider, 0, m_nNumberOfProviders - 1); + nProvider = Clamp(nProvider, 0, m_nNumberOfProviders - 1); if ( set_new_provider(nProvider) ) return curprovider; @@ -1424,7 +1424,7 @@ bool8 cSampleManager::UpdateReverb(void) #undef CALCRATIO #undef ZR - fRatio = clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f); + fRatio = Clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f); if ( fRatio == _fPrevEaxRatioDestination ) return FALSE; |