diff options
Diffstat (limited to 'src/control/GameLogic.cpp')
-rw-r--r-- | src/control/GameLogic.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp index ae26dd05..04983e30 100644 --- a/src/control/GameLogic.cpp +++ b/src/control/GameLogic.cpp @@ -127,7 +127,7 @@ CGameLogic::Update() RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat); SortOutStreamingAndMemory(pPlayerInfo.GetPos()); TheCamera.m_fCamShakeForce = 0.0f; - TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); + TheCamera.SetMotionBlur(0, 0, 0, 0, MOTION_BLUR_NONE); CPad::GetPad(0)->StopShaking(0); CReferences::RemoveReferencesToPlayer(); CCarCtrl::CountDownToCarsAtStart = 2; @@ -207,7 +207,7 @@ CGameLogic::Update() pPlayerInfo.m_pPed->ClearWeapons(); SortOutStreamingAndMemory(pPlayerInfo.GetPos()); TheCamera.m_fCamShakeForce = 0.0f; - TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); + TheCamera.SetMotionBlur(0, 0, 0, 0, MOTION_BLUR_NONE); CPad::GetPad(0)->StopShaking(0); CReferences::RemoveReferencesToPlayer(); CCarCtrl::CountDownToCarsAtStart = 2; @@ -254,7 +254,7 @@ CGameLogic::Update() RestorePlayerStuffDuringResurrection(pPlayerInfo.m_pPed, vecRestartPos, fRestartFloat); SortOutStreamingAndMemory(pPlayerInfo.GetPos()); TheCamera.m_fCamShakeForce = 0.0f; - TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); + TheCamera.SetMotionBlur(0, 0, 0, 0, MOTION_BLUR_NONE); CPad::GetPad(0)->StopShaking(0); CReferences::RemoveReferencesToPlayer(); CCarCtrl::CountDownToCarsAtStart = 2; |