diff options
Diffstat (limited to 'src/control/Replay.cpp')
-rw-r--r-- | src/control/Replay.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 65ee2840..1bd1bf4b 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -1036,7 +1036,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca bAllowLookAroundCam = true; bPlayingBackFromFile = false; OldRadioStation = DMAudio.GetRadioInCar(); - DMAudio.ChangeMusicMode(0); + DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); int current; @@ -1156,7 +1156,7 @@ void CReplay::RestoreStuffFromMem(void) FindPlayerPed()->m_pWanted = new CWanted(PlayerWanted); /* Nice memory leak */ CWorld::Players[0] = PlayerInfo; int i = CPools::GetPedPool()->GetSize(); - while (i--){ + while (--i >= 0) { CPed* ped = CPools::GetPedPool()->GetSlot(i); if (!ped) continue; @@ -1174,7 +1174,7 @@ void CReplay::RestoreStuffFromMem(void) ped->AddWeaponModel(ped->m_wepModelID); } i = CPools::GetVehiclePool()->GetSize(); - while (i--){ + while (--i >= 0) { CVehicle* vehicle = CPools::GetVehiclePool()->GetSlot(i); if (!vehicle) continue; @@ -1233,7 +1233,7 @@ void CReplay::RestoreStuffFromMem(void) } PrintElementsInPtrList(); i = CPools::GetObjectPool()->GetSize(); - while (i--){ + while (--i >= 0) { CObject* object = CPools::GetObjectPool()->GetSlot(i); if (!object) continue; @@ -1248,7 +1248,7 @@ void CReplay::RestoreStuffFromMem(void) object->GetMatrix().AttachRW(RwFrameGetMatrix(RpAtomicGetFrame(object->m_rwObject)), false); } i = CPools::GetDummyPool()->GetSize(); - while (i--){ + while (--i >= 0) { CDummy* dummy = CPools::GetDummyPool()->GetSlot(i); if (!dummy) continue; @@ -1282,9 +1282,9 @@ void CReplay::RestoreStuffFromMem(void) } delete[] pPedAnims; pPedAnims = nil; - DMAudio.ChangeMusicMode(0); + DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.SetRadioInCar(OldRadioStation); - DMAudio.ChangeMusicMode(1); + DMAudio.ChangeMusicMode(MUSICMODE_GAME); } #endif @@ -1294,7 +1294,7 @@ WRAPPER void CReplay::EmptyPedsAndVehiclePools(void) { EAXJMP(0x5970E0); } void CReplay::EmptyPedsAndVehiclePools(void) { int i = CPools::GetVehiclePool()->GetSize(); - while (i--) { + while (--i >= 0) { CVehicle* v = CPools::GetVehiclePool()->GetSlot(i); if (!v) continue; @@ -1302,7 +1302,7 @@ void CReplay::EmptyPedsAndVehiclePools(void) delete v; } i = CPools::GetPedPool()->GetSize(); - while (i--) { + while (--i >= 0) { CPed* p = CPools::GetPedPool()->GetSlot(i); if (!p) continue; @@ -1319,7 +1319,7 @@ void CReplay::EmptyAllPools(void) { EmptyPedsAndVehiclePools(); int i = CPools::GetObjectPool()->GetSize(); - while (i--) { + while (--i >= 0) { CObject* o = CPools::GetObjectPool()->GetSlot(i); if (!o) continue; @@ -1327,7 +1327,7 @@ void CReplay::EmptyAllPools(void) delete o; } i = CPools::GetDummyPool()->GetSize(); - while (i--) { + while (--i >= 0) { CDummy* d = CPools::GetDummyPool()->GetSlot(i); if (!d) continue; @@ -1343,14 +1343,14 @@ WRAPPER void CReplay::MarkEverythingAsNew(void) { EAXJMP(0x597280); } void CReplay::MarkEverythingAsNew(void) { int i = CPools::GetVehiclePool()->GetSize(); - while (i--) { + while (--i >= 0) { CVehicle* v = CPools::GetVehiclePool()->GetSlot(i); if (!v) continue; v->bHasAlreadyBeenRecorded = false; } i = CPools::GetPedPool()->GetSize(); - while (i--) { + while (--i >= 0) { CPed* p = CPools::GetPedPool()->GetSlot(i); if (!p) continue; |