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-rw-r--r--src/control/Script.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 408771d1..c3c3a154 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -1924,7 +1924,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
boat->m_status = STATUS_ABANDONED;
boat->bIsLocked = true;
boat->AutoPilot.m_nCarMission = MISSION_NONE;
- boat->AutoPilot.m_nAnimationId = TEMPACT_NONE; /* Animation ID? */
+ boat->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */
boat->AutoPilot.m_nCruiseSpeed = boat->AutoPilot.m_fMaxTrafficSpeed = 20.0f;
CWorld::Add(boat);
handle = CPools::GetVehiclePool()->GetIndex(boat);
@@ -1943,10 +1943,10 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command)
car->bIsLocked = true;
CCarCtrl::JoinCarWithRoadSystem(car);
car->AutoPilot.m_nCarMission = MISSION_NONE;
- car->AutoPilot.m_nAnimationId = TEMPACT_NONE; /* Animation ID? */
+ car->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */
car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
- car->AutoPilot.m_nPreviousLane = car->AutoPilot.m_nCurrentLane = 0;
+ car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
car->bEngineOn = false;
car->m_level = CTheZones::GetLevelFromPosition(pos);
car->bHasBeenOwnedByPlayer = true;