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-rw-r--r--src/control/GameLogic.cpp2
-rw-r--r--src/control/PathFind.cpp4
-rw-r--r--src/control/PathFind.h3
-rw-r--r--src/control/Phones.cpp2
4 files changed, 7 insertions, 4 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index c5394e7c..573720be 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -380,7 +380,7 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector
CStats::CheckPointReachedUnsuccessfully();
CWorld::Remove(pPlayerPed);
CWorld::Add(pPlayerPed);
- //CHud::ResetWastedText() // TODO(MIAMI)
+ CHud::ResetWastedText();
CStreaming::StreamZoneModels(pos);
clearWaterDrop = true;
}
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp
index 81d87b05..e85893e6 100644
--- a/src/control/PathFind.cpp
+++ b/src/control/PathFind.cpp
@@ -1872,8 +1872,8 @@ CPathFind::TakeWidthIntoAccountForWandering(CPathNode* nextNode, uint16 random)
void
CPathFind::TakeWidthIntoAccountForCoors(CPathNode* node1, CPathNode* node2, uint16 random, float* x, float* y)
{
- *x += (Min(node1->width, node2->width) * ((random % 16) - 7));
- *y += (Min(node1->width, node2->width) * (((random / 16) % 16) - 7));
+ *x += (Min(node1->width, node2->width) * WIDTH_TO_PED_NODE_WIDTH * ((random % 16) - 7));
+ *y += (Min(node1->width, node2->width) * WIDTH_TO_PED_NODE_WIDTH * (((random / 16) % 16) - 7));
}
CPathNode*
diff --git a/src/control/PathFind.h b/src/control/PathFind.h
index 013d9d31..820d0b86 100644
--- a/src/control/PathFind.h
+++ b/src/control/PathFind.h
@@ -6,6 +6,7 @@ class CVehicle;
class CPtrList;
#define LANE_WIDTH 5.0f
+#define WIDTH_TO_PED_NODE_WIDTH (31.f/(500.f * 8.f))
enum
{
@@ -89,7 +90,7 @@ struct CPathNode
float GetZ(void) { return z/8.0f; }
bool HasDivider(void) { return width != 0; }
float GetDividerWidth(void) { return width/(2*8.0f); }
- float GetPedNodeWidth(void) { return width*(31.f/(500.f * 8.f)); }
+ float GetPedNodeWidth(void) { return width*WIDTH_TO_PED_NODE_WIDTH; }
CPathNode *GetPrev(void);
CPathNode *GetNext(void);
void SetPrev(CPathNode *node);
diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp
index 4f1703f2..7f8677ec 100644
--- a/src/control/Phones.cpp
+++ b/src/control/Phones.cpp
@@ -17,6 +17,8 @@
#include "Replay.h"
#endif
+// --MIAMI: file done
+
CPhoneInfo gPhoneInfo;
bool CPhoneInfo::bDisplayingPhoneMessage; // is phone picked up