diff options
Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/AutoPilot.cpp | 6 | ||||
-rw-r--r-- | src/control/AutoPilot.h | 12 | ||||
-rw-r--r-- | src/control/CarAI.cpp | 4 | ||||
-rw-r--r-- | src/control/CarAI.h | 4 | ||||
-rw-r--r-- | src/control/CarCtrl.cpp | 25 | ||||
-rw-r--r-- | src/control/Garages.cpp | 12 | ||||
-rw-r--r-- | src/control/Garages.h | 26 | ||||
-rw-r--r-- | src/control/Phones.cpp | 2 | ||||
-rw-r--r-- | src/control/Pickups.cpp | 6 | ||||
-rw-r--r-- | src/control/Pickups.h | 4 | ||||
-rw-r--r-- | src/control/Record.h | 2 | ||||
-rw-r--r-- | src/control/Script.cpp | 49 | ||||
-rw-r--r-- | src/control/Script.h | 13 | ||||
-rw-r--r-- | src/control/Script3.cpp | 6 | ||||
-rw-r--r-- | src/control/Script4.cpp | 4 | ||||
-rw-r--r-- | src/control/Script5.cpp | 12 | ||||
-rw-r--r-- | src/control/Script6.cpp | 2 | ||||
-rw-r--r-- | src/control/Script8.cpp | 232 | ||||
-rw-r--r-- | src/control/ScriptCommands.h | 33 | ||||
-rw-r--r-- | src/control/SetPieces.cpp | 2 | ||||
-rw-r--r-- | src/control/SetPieces.h | 4 |
21 files changed, 381 insertions, 79 deletions
diff --git a/src/control/AutoPilot.cpp b/src/control/AutoPilot.cpp index 1b14e3d7..a899518b 100644 --- a/src/control/AutoPilot.cpp +++ b/src/control/AutoPilot.cpp @@ -109,9 +109,9 @@ void CAutoPilot::Load(uint8*& buf) m_nNextDirection = ReadSaveBuf<int8>(buf); m_nCurrentLane = ReadSaveBuf<int8>(buf); m_nNextLane = ReadSaveBuf<int8>(buf); - m_nDrivingStyle = (eCarDrivingStyle)ReadSaveBuf<uint8>(buf); - m_nCarMission = (eCarMission)ReadSaveBuf<uint8>(buf); - m_nTempAction = (eCarTempAction)ReadSaveBuf<uint8>(buf); + m_nDrivingStyle = ReadSaveBuf<uint8>(buf); + m_nCarMission = ReadSaveBuf<uint8>(buf); + m_nTempAction = ReadSaveBuf<uint8>(buf); m_nTimeTempAction = ReadSaveBuf<uint32>(buf); m_fMaxTrafficSpeed = ReadSaveBuf<float>(buf); m_nCruiseSpeed = ReadSaveBuf<uint8>(buf); diff --git a/src/control/AutoPilot.h b/src/control/AutoPilot.h index 25feb72d..aa14ccdd 100644 --- a/src/control/AutoPilot.h +++ b/src/control/AutoPilot.h @@ -4,7 +4,7 @@ class CVehicle; struct CPathNode; -enum eCarMission : uint8 +enum eCarMission { MISSION_NONE, MISSION_CRUISE, @@ -35,7 +35,7 @@ enum eCarMission : uint8 MISSION_BLOCKPLAYER_FORWARDANDBACK }; -enum eCarTempAction : uint8 +enum eCarTempAction { TEMPACT_NONE, TEMPACT_WAIT, @@ -50,7 +50,7 @@ enum eCarTempAction : uint8 TEMPACT_SWERVERIGHT }; -enum eCarDrivingStyle : uint8 +enum eCarDrivingStyle { DRIVINGSTYLE_STOP_FOR_CARS, DRIVINGSTYLE_SLOW_DOWN_FOR_CARS, @@ -76,9 +76,9 @@ public: int8 m_nNextDirection; int8 m_nCurrentLane; int8 m_nNextLane; - eCarDrivingStyle m_nDrivingStyle; - eCarMission m_nCarMission; - eCarTempAction m_nTempAction; + uint8 m_nDrivingStyle; + uint8 m_nCarMission; + uint8 m_nTempAction; uint32 m_nTimeTempAction; float m_fMaxTrafficSpeed; uint8 m_nCruiseSpeed; diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp index a3fcbf9a..e7f3a546 100644 --- a/src/control/CarAI.cpp +++ b/src/control/CarAI.cpp @@ -634,7 +634,7 @@ void CCarAI::TellCarToBlockOtherCar(CVehicle* pVehicle, CVehicle* pTarget) pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed); } -eCarMission CCarAI::FindPoliceCarMissionForWantedLevel() +uint8 CCarAI::FindPoliceCarMissionForWantedLevel() { switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel){ case 0: @@ -648,7 +648,7 @@ eCarMission CCarAI::FindPoliceCarMissionForWantedLevel() } } -eCarMission CCarAI::FindPoliceBoatMissionForWantedLevel() +uint8 CCarAI::FindPoliceBoatMissionForWantedLevel() { switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel) { case 0: diff --git a/src/control/CarAI.h b/src/control/CarAI.h index d4af1806..dcd76d78 100644 --- a/src/control/CarAI.h +++ b/src/control/CarAI.h @@ -22,8 +22,8 @@ public: static void TellOccupantsToFleeCar(CVehicle*); static void TellCarToRamOtherCar(CVehicle*, CVehicle*); static void TellCarToBlockOtherCar(CVehicle*, CVehicle*); - static eCarMission FindPoliceCarMissionForWantedLevel(); - static eCarMission FindPoliceBoatMissionForWantedLevel(); + static uint8 FindPoliceCarMissionForWantedLevel(); + static uint8 FindPoliceBoatMissionForWantedLevel(); static int32 FindPoliceCarSpeedForWantedLevel(CVehicle*); static void MellowOutChaseSpeed(CVehicle*); static void MellowOutChaseSpeedBoat(CVehicle*); diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 19f2c628..3d52a0b0 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -442,6 +442,11 @@ CCarCtrl::GenerateOneRandomCar() pVehicle->GetRight() = CVector(forwardY, -forwardX, 0.0f); pVehicle->GetUp() = CVector(0.0f, 0.0f, 1.0f); + float currentPathLinkForwardX = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirX(); + float currentPathLinkForwardY = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirY(); + float nextPathLinkForwardX = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirX(); + float nextPathLinkForwardY = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirY(); + #ifdef FIX_BUGS CCarPathLink* pCurrentLink; CCarPathLink* pNextLink; @@ -452,10 +457,6 @@ CCarCtrl::GenerateOneRandomCar() float directionNextLinkX; float directionNextLinkY; if (positionBetweenNodes < 0.5f) { - float currentPathLinkForwardX = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirX(); - float currentPathLinkForwardY = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirY(); - float nextPathLinkForwardX = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirX(); - float nextPathLinkForwardY = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirY(); pCurrentLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo]; pNextLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo]; @@ -486,11 +487,6 @@ CCarCtrl::GenerateOneRandomCar() pVehicle->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() - (uint32)((positionBetweenNodes - 0.5f) * pVehicle->AutoPilot.m_nTimeToSpendOnCurrentCurve); - float currentPathLinkForwardX = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirX(); - float currentPathLinkForwardY = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirY(); - float nextPathLinkForwardX = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirX(); - float nextPathLinkForwardY = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirY(); - pCurrentLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo]; pNextLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo]; positionOnCurrentLinkIncludingLane = CVector( @@ -1907,7 +1903,6 @@ void CCarCtrl::PickNextNodeRandomly(CVehicle* pVehicle) } if (pVehicle->AutoPilot.m_bStayInFastLane) pVehicle->AutoPilot.m_nNextLane = 0; -#ifdef FIX_BUGS CVector positionOnCurrentLinkIncludingLane( pCurLink->GetX() + ((pVehicle->AutoPilot.m_nCurrentLane + pCurLink->OneWayLaneOffset()) * LANE_WIDTH) #ifdef FIX_BUGS @@ -1922,16 +1917,6 @@ void CCarCtrl::PickNextNodeRandomly(CVehicle* pVehicle) #endif ,pNextLink->GetY() - ((pVehicle->AutoPilot.m_nNextLane + pNextLink->OneWayLaneOffset()) * LANE_WIDTH) * nextPathLinkForwardX, 0.0f); -#else - CVector positionOnCurrentLinkIncludingLane( - pCurLink->GetX() + ((pVehicle->AutoPilot.m_nCurrentLane + pCurLink->OneWayLaneOffset()) * LANE_WIDTH), - pCurLink->GetY() - ((pVehicle->AutoPilot.m_nCurrentLane + pCurLink->OneWayLaneOffset()) * LANE_WIDTH) * currentPathLinkForwardX, - 0.0f); - CVector positionOnNextLinkIncludingLane( - pNextLink->GetX() + ((pVehicle->AutoPilot.m_nNextLane + pNextLink->OneWayLaneOffset()) * LANE_WIDTH) * nextPathLinkForwardY, - pNextLink->GetY() - ((pVehicle->AutoPilot.m_nNextLane + pNextLink->OneWayLaneOffset()) * LANE_WIDTH) * nextPathLinkForwardX, - 0.0f); -#endif float directionCurrentLinkX = pCurLink->GetDirX() * pVehicle->AutoPilot.m_nCurrentDirection; float directionCurrentLinkY = pCurLink->GetDirY() * pVehicle->AutoPilot.m_nCurrentDirection; float directionNextLinkX = pNextLink->GetDirX() * pVehicle->AutoPilot.m_nNextDirection; diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index b27b3c20..29fc8db1 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -4,9 +4,7 @@ #include "main.h" #include "Bike.h" -#ifdef FIX_BUGS #include "Boat.h" -#endif #include "DMAudio.h" #include "General.h" #include "Font.h" @@ -192,7 +190,7 @@ void CGarages::Update(void) aGarages[GarageToBeTidied].TidyUpGarage(); } -int16 CGarages::AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, eGarageType type, int32 targetId) +int16 CGarages::AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, uint8 type, int32 targetId) { if (NumGarages >= NUM_GARAGES) { assert(0); @@ -293,7 +291,7 @@ int16 CGarages::AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X return NumGarages++; } -void CGarages::ChangeGarageType(int16 garage, eGarageType type, int32 mi) +void CGarages::ChangeGarageType(int16 garage, uint8 type, int32 mi) { CGarage* pGarage = &aGarages[garage]; pGarage->m_eGarageType = type; @@ -1468,7 +1466,7 @@ static bool DoINeedToRefreshPointer(CEntity * pDoor, bool bIsDummy, uint8 nIndex bool bNeedToFindDoorEntities = false; if (pDoor) { if (bIsDummy) { - if (CPools::GetDummyPool()->IsFreeSlot(CPools::GetDummyPool()->GetJustIndex((CDummy*)pDoor))) + if (CPools::GetDummyPool()->IsFreeSlot(CPools::GetDummyPool()->GetJustIndex_NoFreeAssert((CDummy*)pDoor))) return true; if (nIndex != (CPools::GetDummyPool()->GetIndex((CDummy*)pDoor) & 0x7F)) bNeedToFindDoorEntities = true; @@ -1476,7 +1474,7 @@ static bool DoINeedToRefreshPointer(CEntity * pDoor, bool bIsDummy, uint8 nIndex return true; } else { - if (CPools::GetObjectPool()->IsFreeSlot(CPools::GetObjectPool()->GetJustIndex((CObject*)pDoor))) + if (CPools::GetObjectPool()->IsFreeSlot(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert((CObject*)pDoor))) return true; if (nIndex != (CPools::GetObjectPool()->GetIndex((CObject*)pDoor) & 0x7F)) bNeedToFindDoorEntities = true; @@ -2074,7 +2072,7 @@ void CGarages::CloseHideOutGaragesBeforeSave() } } -int32 CGarages::CountCarsInHideoutGarage(eGarageType type) +int32 CGarages::CountCarsInHideoutGarage(uint8 type) { int32 total = 0; for (int i = 0; i < NUM_GARAGE_STORED_CARS; i++) { diff --git a/src/control/Garages.h b/src/control/Garages.h index 04c01719..26a5ab41 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -7,7 +7,7 @@ class CVehicle; class CCamera; -enum eGarageState : int8 +enum eGarageState { GS_FULLYCLOSED, GS_OPENED, @@ -18,7 +18,7 @@ enum eGarageState : int8 GS_AFTERDROPOFF, }; -enum eGarageType : int8 +enum eGarageType { GARAGE_NONE, GARAGE_MISSION, @@ -93,8 +93,8 @@ VALIDATE_SIZE(CStoredCar, 0x28); class CGarage { - eGarageType m_eGarageType; - eGarageState m_eGarageState; + uint8 m_eGarageType; + uint8 m_eGarageState; uint8 m_nMaxStoredCars; bool field_2; // unused bool m_bClosingWithoutTargetCar; @@ -148,8 +148,8 @@ class CGarage return Abs(TheCamera.GetPosition().x - GetGarageCenterX()) > SWITCH_GARAGE_DISTANCE_CLOSE || Abs(TheCamera.GetPosition().y - GetGarageCenterY()) > SWITCH_GARAGE_DISTANCE_CLOSE; #else - return Abs(TheCamera.GetPosition().x - m_fX1) > SWITCH_GARAGE_DISTANCE_CLOSE || - Abs(TheCamera.GetPosition().y - m_fY1) > SWITCH_GARAGE_DISTANCE_CLOSE; + return Abs(TheCamera.GetPosition().x - m_fInfX) > SWITCH_GARAGE_DISTANCE_CLOSE || + Abs(TheCamera.GetPosition().y - m_fInfY) > SWITCH_GARAGE_DISTANCE_CLOSE; #endif } void TidyUpGarageClose(); @@ -227,8 +227,8 @@ public: #endif static void Update(void); - static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, eGarageType type, int32 targetId); - static void ChangeGarageType(int16, eGarageType, int32); + static int16 AddOne(float X1, float Y1, float Z1, float X2, float Y2, float X3, float Y3, float Z2, uint8 type, int32 targetId); + static void ChangeGarageType(int16, uint8, int32); static void PrintMessages(void); static void TriggerMessage(const char* text, int16, uint16 time, int16); static void SetTargetCarForMissonGarage(int16, CVehicle*); @@ -265,9 +265,9 @@ private: static bool IsCarSprayable(CVehicle*); static float FindDoorHeightForMI(int32); static void CloseHideOutGaragesBeforeSave(void); - static int32 CountCarsInHideoutGarage(eGarageType); - static int32 GetBombTypeForGarageType(eGarageType type) { return type - GARAGE_BOMBSHOP1 + 1; } - static int32 GetCarsCollectedIndexForGarageType(eGarageType type) + static int32 CountCarsInHideoutGarage(uint8); + static int32 GetBombTypeForGarageType(uint8 type) { return type - GARAGE_BOMBSHOP1 + 1; } + static int32 GetCarsCollectedIndexForGarageType(uint8 type) { switch (type) { case GARAGE_COLLECTCARS_1: return 0; @@ -278,7 +278,7 @@ private: } return 0; } - static int32 FindSafeHouseIndexForGarageType(eGarageType type) + static int32 FindSafeHouseIndexForGarageType(uint8 type) { switch (type) { case GARAGE_HIDEOUT_ONE: return 0; @@ -296,7 +296,7 @@ private: } return -1; } - static bool IsThisGarageTypeSafehouse(eGarageType type) { return FindSafeHouseIndexForGarageType(type) >= 0; } + static bool IsThisGarageTypeSafehouse(uint8 type) { return FindSafeHouseIndexForGarageType(type) >= 0; } friend class cAudioManager; friend class CReplay; diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp index 7f8677ec..edbfe6c2 100644 --- a/src/control/Phones.cpp +++ b/src/control/Phones.cpp @@ -308,7 +308,7 @@ INITSAVEBUF // Convert entity pointer to building pool index while saving if (phone->m_pEntity) { - phone->m_pEntity = (CEntity*) (CPools::GetBuildingPool()->GetJustIndex((CBuilding*)phone->m_pEntity) + 1); + phone->m_pEntity = (CEntity*) (CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert((CBuilding*)phone->m_pEntity) + 1); } } VALIDATESAVEBUF(*size) diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 1ff4f8f6..8408356d 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -852,7 +852,7 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan if (slot >= NUMPICKUPS) return -1; - aPickUps[slot].m_eType = (ePickupType)type; + aPickUps[slot].m_eType = type; aPickUps[slot].m_bRemoved = false; aPickUps[slot].m_nQuantity = quantity; aPickUps[slot].m_nMoneySpeed = rate; @@ -1458,9 +1458,9 @@ INITSAVEBUF CPickup *buf_pickup = WriteSaveBuf(buf, aPickUps[i]); if (buf_pickup->m_eType != PICKUP_NONE) { if (buf_pickup->m_pObject != nil) - buf_pickup->m_pObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex(buf_pickup->m_pObject) + 1); + buf_pickup->m_pObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(buf_pickup->m_pObject) + 1); if (buf_pickup->m_pExtraObject != nil) - buf_pickup->m_pExtraObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex(buf_pickup->m_pExtraObject) + 1); + buf_pickup->m_pExtraObject = (CObject*)(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(buf_pickup->m_pExtraObject) + 1); } } diff --git a/src/control/Pickups.h b/src/control/Pickups.h index 36179f66..af9503e0 100644 --- a/src/control/Pickups.h +++ b/src/control/Pickups.h @@ -1,7 +1,7 @@ #pragma once #include "Weapon.h" -enum ePickupType : uint8 +enum ePickupType { PICKUP_NONE = 0, PICKUP_IN_SHOP, @@ -43,7 +43,7 @@ public: int16 m_eModelIndex; uint16 m_nIndex; char m_sTextKey[8]; - ePickupType m_eType; + uint8 m_eType; bool m_bRemoved; uint8 m_bWasAmmoCollected:1; uint8 m_bWasControlMessageShown:1; diff --git a/src/control/Record.h b/src/control/Record.h index 8b55b1f4..6a94c408 100644 --- a/src/control/Record.h +++ b/src/control/Record.h @@ -57,9 +57,7 @@ public: static void RestoreInfoForMatrix(CMatrix&, CCarStateEachFrame*); static void RestoreInfoForCar(CAutomobile*, CCarStateEachFrame*, bool); static void ProcessControlCars(void); -#if (defined(GTA_PS2) || defined(FIX_BUGS)) static bool ShouldThisPadBeLeftAlone(uint8 pad); -#endif static void GiveUsACar(int32, CVector, float, CAutomobile**, uint8, uint8); static void StartChaseScene(float); static void CleanUpChaseScene(void); diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 6c4e21d5..ff72d664 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -17,6 +17,9 @@ #include "FileMgr.h" #include "Frontend.h" #include "General.h" +#ifdef MISSION_REPLAY +#include "GenericGameStorage.h" +#endif #include "HandlingMgr.h" #include "Heli.h" #include "Hud.h" @@ -93,6 +96,10 @@ uint32 CTheScripts::LastMissionPassedTime; uint16 CTheScripts::NumberOfExclusiveMissionScripts; bool CTheScripts::bPlayerHasMetDebbieHarry; bool CTheScripts::bPlayerIsInTheStatium; +#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT) +int16 CTheScripts::CardStack[CARDS_IN_DECK * MAX_DECKS]; +int16 CTheScripts::CardStackPosition; +#endif #ifdef MISSION_REPLAY @@ -123,6 +130,9 @@ float oldTargetX; float oldTargetY; int missionRetryScriptIndex; bool doingMissionRetry; +bool gbTryingPorn4Again; +int IsInAmmunation; +int MissionSkipLevel; #endif @@ -1568,6 +1578,39 @@ const tScriptCommandData commands[] = { REGISTER_COMMAND(COMMAND_REGISTER_FIRE_LEVEL, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""), REGISTER_COMMAND(COMMAND_IS_AUSTRALIAN_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""), REGISTER_COMMAND(COMMAND_DISARM_CAR_BOMB, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""), +#if (defined GTAVC_JP_PATCH || defined SUPPORT_JAPANESE_SCRIPT) + REGISTER_COMMAND(COMMAND_IS_JAPANESE_GAME, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""), +#elif (!defined GTA_PS2) + REGISTER_COMMAND(COMMAND_SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""), +#endif +#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT) + REGISTER_COMMAND(COMMAND_SHUFFLE_CARD_DECKS, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_FETCH_NEXT_CARD, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""), + REGISTER_COMMAND(COMMAND_GET_OBJECT_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""), + REGISTER_COMMAND(COMMAND_IS_DEBUG_CAMERA_ON, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), true, -1, ""), + REGISTER_COMMAND(COMMAND_ADD_TO_OBJECT_ROTATION_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_SET_OBJECT_ROTATION_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_IS_OBJECT_STATIC, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), true, -1, ""), + REGISTER_COMMAND(COMMAND_GET_ANGLE_BETWEEN_2D_VECTORS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""), + REGISTER_COMMAND(COMMAND_DO_2D_RECTANGLES_COLLIDE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), true, -1, ""), + REGISTER_COMMAND(COMMAND_GET_OBJECT_ROTATION_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), false, -1, ""), + REGISTER_COMMAND(COMMAND_ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_GET_OBJECT_SPEED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(ARGTYPE_FLOAT, ), false, -1, ""), +#endif +#if (defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT) + REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_START, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_END, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_CUTSCENE_SCROLL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""), +#elif (defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT) + REGISTER_COMMAND(COMMAND_IS_MISSION_SKIP, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""), + REGISTER_COMMAND(COMMAND_SET_IN_AMMUNATION, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_DO_SAVE_GAME, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_IS_RETRY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(ARGTYPE_INT, ), false, -1, ""), + REGISTER_COMMAND(COMMAND_DUMMY, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_START, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_MARK_CUTSCENE_END, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""), + REGISTER_COMMAND(COMMAND_CUTSCENE_SCROLL, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""), +#endif }; #undef REGISTER_COMMAND #undef INPUT_ARGUMENTS @@ -3995,7 +4038,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(car); - car->AutoPilot.m_nDrivingStyle = (eCarDrivingStyle)ScriptParams[1]; + car->AutoPilot.m_nDrivingStyle = (uint8)ScriptParams[1]; return 0; } case COMMAND_SET_CAR_MISSION: @@ -4003,7 +4046,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) CollectParameters(&m_nIp, 2); CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(car); - car->AutoPilot.m_nCarMission = (eCarMission)ScriptParams[1]; + car->AutoPilot.m_nCarMission = (uint8)ScriptParams[1]; car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); car->bEngineOn = true; return 0; @@ -4802,7 +4845,7 @@ void RetryMission(int type, int unk) { if (type == 0) { doingMissionRetry = true; - FrontEndMenuManager.m_nCurrScreen = MENUPAGE_MISSION_RETRY; + FrontEndMenuManager.m_nCurrScreen = 57; // MENUPAGE_MISSION_RETRY FrontEndMenuManager.RequestFrontEndStartUp(); } else if (type == 2) { diff --git a/src/control/Script.h b/src/control/Script.h index f7613d18..983cf6e5 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -306,6 +306,15 @@ class CTheScripts static uint16 ScriptsUpdated; static uint32 LastMissionPassedTime; static uint16 NumberOfExclusiveMissionScripts; +#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT) +#define CARDS_IN_SUIT (13) +#define NUM_SUITS (4) +#define MAX_DECKS (6) +#define CARDS_IN_DECK (CARDS_IN_SUIT * NUM_SUITS) +#define CARDS_IN_STACK (CARDS_IN_DECK * MAX_DECKS) + static int16 CardStack[CARDS_IN_STACK]; + static int16 CardStackPosition; +#endif public: static bool bPlayerIsInTheStatium; static uint8 RiotIntensity; @@ -547,12 +556,16 @@ private: extern int scriptToLoad; #endif #ifdef MISSION_REPLAY +static_assert(false, "Mission replay is not supported"); extern int AllowMissionReplay; extern uint32 WaitForMissionActivate; extern uint32 WaitForSave; extern uint32 MissionStartTime; extern int missionRetryScriptIndex; extern bool doingMissionRetry; +extern bool gbTryingPorn4Again; +extern int IsInAmmunation; +extern int MissionSkipLevel; uint32 AddExtraDeathDelay(); void RetryMission(int, int); diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp index 2bc29eb7..2fe8b41f 100644 --- a/src/control/Script3.cpp +++ b/src/control/Script3.cpp @@ -286,7 +286,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) float supX = *(float*)&ScriptParams[5]; float supY = *(float*)&ScriptParams[6]; float supZ = *(float*)&ScriptParams[7]; - ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], 0); + ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, ScriptParams[8], 0); StoreParameters(&m_nIp, 1); return 0; } @@ -302,7 +302,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) float supX = *(float*)&ScriptParams[5]; float supY = *(float*)&ScriptParams[6]; float supZ = *(float*)&ScriptParams[7]; - ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], ScriptParams[9]); + ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, ScriptParams[8], ScriptParams[9]); StoreParameters(&m_nIp, 1); return 0; } @@ -1848,7 +1848,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) } case COMMAND_CHANGE_GARAGE_TYPE: CollectParameters(&m_nIp, 2); - CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], 0); + CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], 0); return 0; /* case COMMAND_ACTIVATE_CRUSHER_CRANE: diff --git a/src/control/Script4.cpp b/src/control/Script4.cpp index b2e2aaa5..9b8f854e 100644 --- a/src/control/Script4.cpp +++ b/src/control/Script4.cpp @@ -1513,7 +1513,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); - pVehicle->SetStatus((eEntityStatus)ScriptParams[1]); + pVehicle->SetStatus(ScriptParams[1]); return 0; } case COMMAND_IS_CHAR_MALE: @@ -1537,7 +1537,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL: { CollectParameters(&m_nIp, 3); - CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], ScriptParams[2]); + CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], ScriptParams[2]); return 0; } case COMMAND_FIND_DRUG_PLANE_COORDINATES: diff --git a/src/control/Script5.cpp b/src/control/Script5.cpp index 7efebb73..1f47c9b9 100644 --- a/src/control/Script5.cpp +++ b/src/control/Script5.cpp @@ -1784,10 +1784,10 @@ INITSAVEBUF handle = 0; } else if (pBuilding->GetIsATreadable()) { type = 1; - handle = CPools::GetTreadablePool()->GetJustIndex((CTreadable*)pBuilding) + 1; + handle = CPools::GetTreadablePool()->GetJustIndex_NoFreeAssert((CTreadable*)pBuilding) + 1; } else { type = 2; - handle = CPools::GetBuildingPool()->GetJustIndex(pBuilding) + 1; + handle = CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert(pBuilding) + 1; } WriteSaveBuf(buf, type); WriteSaveBuf(buf, handle); @@ -1805,19 +1805,19 @@ INITSAVEBUF case ENTITY_TYPE_BUILDING: if (((CBuilding*)pEntity)->GetIsATreadable()) { type = 1; - handle = CPools::GetTreadablePool()->GetJustIndex((CTreadable*)pEntity) + 1; + handle = CPools::GetTreadablePool()->GetJustIndex_NoFreeAssert((CTreadable*)pEntity) + 1; } else { type = 2; - handle = CPools::GetBuildingPool()->GetJustIndex((CBuilding*)pEntity) + 1; + handle = CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert((CBuilding*)pEntity) + 1; } break; case ENTITY_TYPE_OBJECT: type = 3; - handle = CPools::GetObjectPool()->GetJustIndex((CObject*)pEntity) + 1; + handle = CPools::GetObjectPool()->GetJustIndex_NoFreeAssert((CObject*)pEntity) + 1; break; case ENTITY_TYPE_DUMMY: type = 4; - handle = CPools::GetDummyPool()->GetJustIndex((CDummy*)pEntity) + 1; + handle = CPools::GetDummyPool()->GetJustIndex_NoFreeAssert((CDummy*)pEntity) + 1; default: break; } } diff --git a/src/control/Script6.cpp b/src/control/Script6.cpp index 53464804..50a7f745 100644 --- a/src/control/Script6.cpp +++ b/src/control/Script6.cpp @@ -1409,7 +1409,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); script_assert(pVehicle); - pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1]; + pVehicle->AutoPilot.m_nTempAction = (uint8)ScriptParams[1]; pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2]; return 0; } diff --git a/src/control/Script8.cpp b/src/control/Script8.cpp index 7af0ac8e..ddeaf64b 100644 --- a/src/control/Script8.cpp +++ b/src/control/Script8.cpp @@ -4,8 +4,18 @@ #include "ScriptCommands.h" #include "DMAudio.h" +#if ((defined GTAVC_JP_PATCH || defined SUPPORT_JAPANESE_SCRIPT) && defined MORE_LANGUAGES) +#include "Frontend.h" +#endif #include "GameLogic.h" #include "Garages.h" +#ifdef MISSION_REPLAY +#include "GenericGameStorage.h" +#endif +#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT) +#include "General.h" +#include "maths.h" +#endif #include "Hud.h" #include "Pad.h" #include "PedAttractor.h" @@ -373,6 +383,228 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) } return 0; } +#if (defined GTAVC_JP_PATCH || defined SUPPORT_JAPANESE_SCRIPT) + case COMMAND_IS_JAPANESE_GAME: +#ifdef MORE_LANGUAGES + UpdateCompareFlag(FrontEndMenuManager.m_PrefsLanguage == LANGUAGE_JAPANESE); +#elif (defined GTAVC_JP_PATCH) + UpdateCompareFlag(true); +#else + UpdateCompareFlag(false); +#endif + return 0; +#elif (!defined GTA_PS2) + case COMMAND_SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED: + script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR); + uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp); + CollectParameters(&m_nIp, 1); + //CUserDisplay::OnscnTimer.SetCounterFlashWhenFirstDisplayed(var, ScriptParams[0]); + break; +#endif +#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT) + case COMMAND_SHUFFLE_CARD_DECKS: + { + CollectParameters(&m_nIp, 1); + script_assert(ScriptParams[0] >= 0 && ScriptParams[0] <= 6); + for (int i = 0; i < CARDS_IN_STACK; i++) + CTheScripts::CardStack[i] = 0; + int16 seq[CARDS_IN_STACK]; + for (int i = 0; i < MAX_DECKS * CARDS_IN_DECK; i++) + seq[i] = i; + int cards_left = CARDS_IN_DECK * ScriptParams[0]; + for (int k = 1; k < CARDS_IN_DECK + 1; k++) { + for (int deck = 0; deck < ScriptParams[0]; deck++) { + int index = CGeneral::GetRandomNumberInRange(0, cards_left); + CTheScripts::CardStack[seq[index]] = k; + for (int l = index; l < cards_left; l++) { + if (l + 1 < CARDS_IN_STACK) + seq[l] = seq[l + 1]; + else + seq[l] = 0; + } + --cards_left; + } + } + CTheScripts::CardStackPosition = 0; + return 0; + } + case COMMAND_FETCH_NEXT_CARD: + { + if (CTheScripts::CardStack[CTheScripts::CardStackPosition] == 0) + CTheScripts::CardStackPosition = 0; + ScriptParams[0] = CTheScripts::CardStack[CTheScripts::CardStackPosition++]; + if (CTheScripts::CardStackPosition == CARDS_IN_DECK * MAX_DECKS) + CTheScripts::CardStackPosition = 0; + StoreParameters(&m_nIp, 1); + return 0; + } + case COMMAND_GET_OBJECT_VELOCITY: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + *(CVector*)ScriptParams[0] = GAME_SPEED_TO_METERS_PER_SECOND * pObject->GetMoveSpeed(); + StoreParameters(&m_nIp, 3); + return 0; + } + case COMMAND_IS_DEBUG_CAMERA_ON: + UpdateCompareFlag(TheCamera.WorldViewerBeingUsed); + return 0; + case COMMAND_ADD_TO_OBJECT_ROTATION_VELOCITY: + { + CollectParameters(&m_nIp, 4); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + CVector newSpeed = pObject->GetTurnSpeed() + *(CVector*)ScriptParams[1] / GAME_SPEED_TO_METERS_PER_SECOND; + if (pObject->bIsStatic) { + pObject->SetIsStatic(false); + pObject->AddToMovingList(); + } + pObject->SetTurnSpeed(newSpeed.x, newSpeed.y, newSpeed.z); + return 0; + } + case COMMAND_SET_OBJECT_ROTATION_VELOCITY: + { + CollectParameters(&m_nIp, 4); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + CVector newSpeed = *(CVector*)ScriptParams[1] / GAME_SPEED_TO_METERS_PER_SECOND; + if (pObject->bIsStatic) { + pObject->SetIsStatic(false); + pObject->AddToMovingList(); + } + pObject->SetTurnSpeed(newSpeed.x, newSpeed.y, newSpeed.z); + return 0; + } + case COMMAND_IS_OBJECT_STATIC: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + UpdateCompareFlag(pObject->GetIsStatic()); + return 0; + } + case COMMAND_GET_ANGLE_BETWEEN_2D_VECTORS: + { + CollectParameters(&m_nIp, 4); + CVector2D v1 = *(CVector2D*)ScriptParams[0]; + CVector2D v2 = *(CVector2D*)ScriptParams[2]; + float c = DotProduct2D(v1, v2) / (v1.Magnitude() * v2.Magnitude()); +#ifdef FIX_BUGS // command is a SA leftover where it was fixed to this + *(float*)ScriptParams[0] = RADTODEG(Acos(c)); +#else + *(float*)ScriptParams[0] = Acos(c); +#endif + return 0; + } + case COMMAND_DO_2D_RECTANGLES_COLLIDE: + { + CollectParameters(&m_nIp, 8); + float infX1 = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[2] * 0.5; // NB: not float + float supX1 = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2] * 0.5; + float infX2 = *(float*)&ScriptParams[4] - *(float*)&ScriptParams[6] * 0.5; + float supX2 = *(float*)&ScriptParams[4] + *(float*)&ScriptParams[6] * 0.5; + float infY1 = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[3] * 0.5; + float supY1 = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3] * 0.5; + float infY2 = *(float*)&ScriptParams[5] - *(float*)&ScriptParams[7] * 0.5; + float supY2 = *(float*)&ScriptParams[5] + *(float*)&ScriptParams[7] * 0.5; + bool collide = true; + if (infY2 > supY1) + collide = false; + if (infY1 > supY2) + collide = false; + if (infX2 > supX1) + collide = false; + if (infX1 > supX2) + collide = false; + UpdateCompareFlag(collide); + return 0; + } + case COMMAND_GET_OBJECT_ROTATION_VELOCITY: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + *(CVector*)ScriptParams[0] = pObject->GetTurnSpeed() * GAME_SPEED_TO_METERS_PER_SECOND; + StoreParameters(&m_nIp, 3); + return 0; + } + case COMMAND_ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY: + { + CollectParameters(&m_nIp, 4); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + CVector vecAddition = *(CVector*)&ScriptParams[1] * CTimer::GetTimeStep() / GAME_SPEED_TO_METERS_PER_SECOND; + if (!pObject->bIsStatic) { + CVector vecCurrSpeed = pObject->GetSpeed(); + vecCurrSpeed.Normalise(); + if (vecCurrSpeed.z != 1.0) { // NB: not float! + CVector vx = CrossProduct(vecCurrSpeed, CVector(0.0f, 0.0f, 1.0f)); + vx.Normalise(); + CVector vz = CrossProduct(vx, vecCurrSpeed); + vz.Normalise(); + CVector vecNewSpeed = pObject->GetSpeed() + vecAddition.x * vx + vecAddition.y * vecCurrSpeed + vecAddition.z * vecCurrSpeed; + if (pObject->bIsStatic) { + pObject->SetIsStatic(false); + pObject->AddToMovingList(); + } + pObject->SetMoveSpeed(vecNewSpeed); + } + } + return 0; + } + case COMMAND_GET_OBJECT_SPEED: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + *(float*)ScriptParams[0] = pObject->GetMoveSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND; + StoreParameters(&m_nIp, 1); + return 0; + } +#endif +#if (defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT) + case COMMAND_IS_MISSION_SKIP: +#ifdef MISSION_REPLAY + ScriptParams[0] = MissionSkipLevel; +#else + ScriptParams[0] = 0; +#endif + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_SET_IN_AMMUNATION: + CollectParameters(&m_nIp, 1); +#ifdef MISSION_REPLAY + IsInAmmunation = ScriptParams[0]; +#endif + return 0; + case COMMAND_DO_SAVE_GAME: + CollectParameters(&m_nIp, 1); +#ifdef MISSION_REPLAY + SaveGameForPause(ScriptParams[0]); +#endif + return 0; + case COMMAND_IS_RETRY: +#ifdef MISSION_REPLAY + if (strcmp(m_abScriptName, "porno4") != 0) + ScriptParams[0] = AllowMissionReplay; +#ifdef FIX_BUGS + else + ScriptParams[0] = gbTryingPorn4Again; +#else + else if (gbTryingPorn4Again) + ScriptParams[0] = 1; +#endif +#else + ScriptParams[0] = 0; +#endif + StoreParameters(&m_nIp, 1); + return 0; + case COMMAND_DUMMY: + return 0; +#endif +#if (defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT) + // it is unknown what these commands do but they don't take parameters + case COMMAND_MARK_CUTSCENE_START: + return 0; + case COMMAND_MARK_CUTSCENE_END: + return 0; + case COMMAND_CUTSCENE_SCROLL: + return 0; +#endif default: script_assert(0); } diff --git a/src/control/ScriptCommands.h b/src/control/ScriptCommands.h index 18fc9575..9863e852 100644 --- a/src/control/ScriptCommands.h +++ b/src/control/ScriptCommands.h @@ -1437,6 +1437,39 @@ enum { COMMAND_REGISTER_FIRE_LEVEL, COMMAND_IS_AUSTRALIAN_GAME, COMMAND_DISARM_CAR_BOMB, +#if (defined GTAVC_JP_PATCH || defined SUPPORT_JAPANESE_SCRIPT) + COMMAND_IS_JAPANESE_GAME, +#elif (!defined GTA_PS2) + COMMAND_SET_ONSCREEN_COUNTER_FLASH_WHEN_FIRST_DISPLAYED, +#endif +#if (defined GTA_PC && !defined GTAVC_JP_PATCH || defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT || defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT) + COMMAND_SHUFFLE_CARD_DECKS, + COMMAND_FETCH_NEXT_CARD, + COMMAND_GET_OBJECT_VELOCITY, + COMMAND_IS_DEBUG_CAMERA_ON, + COMMAND_ADD_TO_OBJECT_ROTATION_VELOCITY, + COMMAND_SET_OBJECT_ROTATION_VELOCITY, + COMMAND_IS_OBJECT_STATIC, + COMMAND_GET_ANGLE_BETWEEN_2D_VECTORS, + COMMAND_DO_2D_RECTANGLES_COLLIDE, + COMMAND_GET_OBJECT_ROTATION_VELOCITY, + COMMAND_ADD_VELOCITY_RELATIVE_TO_OBJECT_VELOCITY, + COMMAND_GET_OBJECT_SPEED, +#endif +#if (defined GTA_XBOX || defined SUPPORT_XBOX_SCRIPT) + COMMAND_MARK_CUTSCENE_START, + COMMAND_MARK_CUTSCENE_END, + COMMAND_CUTSCENE_SCROLL, +#elif (defined GTA_MOBILE || defined SUPPORT_MOBILE_SCRIPT) + COMMAND_IS_MISSION_SKIP, + COMMAND_SET_IN_AMMUNATION, + COMMAND_DO_SAVE_GAME, + COMMAND_IS_RETRY, + COMMAND_DUMMY, + COMMAND_MARK_CUTSCENE_START, + COMMAND_MARK_CUTSCENE_END, + COMMAND_CUTSCENE_SCROLL, +#endif #ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT LAST_SCRIPT_COMMAND #endif diff --git a/src/control/SetPieces.cpp b/src/control/SetPieces.cpp index 9b4e0075..c5142a0a 100644 --- a/src/control/SetPieces.cpp +++ b/src/control/SetPieces.cpp @@ -29,7 +29,7 @@ void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup { if (NumSetPieces >= NUM_SETPIECES) return; - aSetPieces[NumSetPieces].m_nType = (eSetPieceType)type; + aSetPieces[NumSetPieces].m_nType = type; aSetPieces[NumSetPieces].m_vTriggerInf.x = Min(vTriggerInf.x, vTriggerSup.x); aSetPieces[NumSetPieces].m_vTriggerInf.y = Min(vTriggerInf.y, vTriggerSup.y); aSetPieces[NumSetPieces].m_vTriggerSup.x = Max(vTriggerInf.x, vTriggerSup.x); diff --git a/src/control/SetPieces.h b/src/control/SetPieces.h index 5776d35a..5c228d4c 100644 --- a/src/control/SetPieces.h +++ b/src/control/SetPieces.h @@ -5,7 +5,7 @@ class CVehicle; class CCopPed; -enum eSetPieceType : uint8 +enum eSetPieceType { SETPIECE_NONE = 0, SETPIECE_TWOCOPCARSINALLEY, @@ -20,7 +20,7 @@ enum eSetPieceType : uint8 class CSetPiece { public: - eSetPieceType m_nType; + uint8 m_nType; uint32 m_nLastTimeCreated; CVector2D m_vTriggerInf; CVector2D m_vTriggerSup; |