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-rw-r--r--src/control/Garages.cpp32
1 files changed, 17 insertions, 15 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp
index 55095027..b72931c6 100644
--- a/src/control/Garages.cpp
+++ b/src/control/Garages.cpp
@@ -1461,7 +1461,7 @@ static bool DoINeedToRefreshPointer(CEntity * pDoor, bool bIsDummy, int8 nIndex)
if (bIsDummy) {
if (CPools::GetDummyPool()->IsFreeSlot(CPools::GetDummyPool()->GetJustIndex((CDummy*)pDoor)))
return true;
- if (nIndex != CPools::GetDummyPool()->GetIndex((CDummy*)pDoor))
+ if (nIndex != (CPools::GetDummyPool()->GetIndex((CDummy*)pDoor) & 0x7F))
bNeedToFindDoorEntities = true;
if (!CGarages::IsModelIndexADoor(pDoor->GetModelIndex()))
return true;
@@ -1469,7 +1469,7 @@ static bool DoINeedToRefreshPointer(CEntity * pDoor, bool bIsDummy, int8 nIndex)
else {
if (CPools::GetObjectPool()->IsFreeSlot(CPools::GetObjectPool()->GetJustIndex((CObject*)pDoor)))
return true;
- if (nIndex != CPools::GetObjectPool()->GetIndex((CObject*)pDoor))
+ if (nIndex != (CPools::GetObjectPool()->GetIndex((CObject*)pDoor) & 0x7F))
bNeedToFindDoorEntities = true;
if (!CGarages::IsModelIndexADoor(pDoor->GetModelIndex()))
return true;
@@ -1672,20 +1672,22 @@ void CGarage::FindDoorsEntities()
FindDoorsEntitiesSectorList(s->m_lists[ENTITYLIST_DUMMIES_OVERLAP], true);
}
}
- if (!m_pDoor1 || !m_pDoor2)
- return;
- if (m_pDoor1->GetModelIndex() == MI_CRUSHERBODY || m_pDoor1->GetModelIndex() == MI_CRUSHERLID)
- return;
- CVector2D vecDoor1ToGarage(m_pDoor1->GetPosition().x - GetGarageCenterX(), m_pDoor1->GetPosition().y - GetGarageCenterY());
- CVector2D vecDoor2ToGarage(m_pDoor2->GetPosition().x - GetGarageCenterX(), m_pDoor2->GetPosition().y - GetGarageCenterY());
- if (DotProduct2D(vecDoor1ToGarage, vecDoor2ToGarage) > 0.0f) {
- if (vecDoor1ToGarage.MagnitudeSqr() >= vecDoor2ToGarage.MagnitudeSqr()) {
- m_pDoor1 = m_pDoor2;
- m_bDoor1IsDummy = m_bDoor2IsDummy;
+ if (m_pDoor1 && m_pDoor2) {
+ CVector2D vecDoor1ToGarage(m_pDoor1->GetPosition().x - GetGarageCenterX(), m_pDoor1->GetPosition().y - GetGarageCenterY());
+ CVector2D vecDoor2ToGarage(m_pDoor2->GetPosition().x - GetGarageCenterX(), m_pDoor2->GetPosition().y - GetGarageCenterY());
+ if (DotProduct2D(vecDoor1ToGarage, vecDoor2ToGarage) > 0.0f) {
+ if (vecDoor1ToGarage.MagnitudeSqr() >= vecDoor2ToGarage.MagnitudeSqr()) {
+ m_pDoor1 = m_pDoor2;
+ m_bDoor1IsDummy = m_bDoor2IsDummy;
+ }
+ m_pDoor2 = nil;
+ m_bDoor2IsDummy = false;
}
- m_pDoor2 = nil;
- m_bDoor2IsDummy = false;
}
+ if (m_pDoor1)
+ m_pDoor1->bUsesCollision = true;
+ if (m_pDoor2)
+ m_pDoor2->bUsesCollision = true;
}
void CGarage::FindDoorsEntitiesSectorList(CPtrList& list, bool dummy)
@@ -1734,7 +1736,7 @@ void CGarages::SetGarageDoorToRotate(int16 garage)
aGarages[garage].m_bRotatedDoor = true;
aGarages[garage].m_fDoorHeight /= 2.0f;
aGarages[garage].m_fDoorHeight -= 0.1f;
- aGarages[garage].m_fDoorPos = Max(aGarages[garage].m_fDoorHeight, aGarages[garage].m_fDoorPos);
+ aGarages[garage].m_fDoorPos = Min(aGarages[garage].m_fDoorHeight, aGarages[garage].m_fDoorPos);
aGarages[garage].UpdateDoorsHeight();
}