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-rw-r--r--src/control/Script.cpp14
-rw-r--r--src/control/Script.h4
2 files changed, 7 insertions, 11 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 0b0341b4..bc15a695 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -538,22 +538,14 @@ void CRunningScript::Init()
}
#ifdef USE_DEBUG_SCRIPT_LOADER
+int scriptToLoad = 0;
+
#ifdef _WIN32
#include <Windows.h>
#endif
int open_script()
{
- static int scriptToLoad = 0;
-
- // Doesn't work because of CGame::Initialise is blocking
- /*
- if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_G) == GLFW_PRESS)
- scriptToLoad = 0;
- if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_R) == GLFW_PRESS)
- scriptToLoad = 1;
- if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_D) == GLFW_PRESS)
- scriptToLoad = 2;
- */
+ // glfwGetKey doesn't work because of CGame::Initialise is blocking
#ifdef _WIN32
if (GetAsyncKeyState('G') & 0x8000)
scriptToLoad = 0;
diff --git a/src/control/Script.h b/src/control/Script.h
index 743fad99..7964ec6c 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -521,3 +521,7 @@ extern bool doingMissionRetry;
uint32 AddExtraDeathDelay();
void RetryMission(int, int);
#endif
+
+#ifdef USE_DEBUG_SCRIPT_LOADER
+extern int scriptToLoad;
+#endif \ No newline at end of file