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-rw-r--r--src/control/CarAI.cpp8
-rw-r--r--src/control/CarCtrl.cpp165
-rw-r--r--src/control/CarCtrl.h5
-rw-r--r--src/control/PathFind.cpp14
-rw-r--r--src/control/PathFind.h4
-rw-r--r--src/control/Script.cpp6
6 files changed, 164 insertions, 38 deletions
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp
index 0330d80d..c233178f 100644
--- a/src/control/CarAI.cpp
+++ b/src/control/CarAI.cpp
@@ -13,6 +13,7 @@
#include "DMAudio.h"
#include "Fire.h"
#include "Pools.h"
+#include "Population.h"
#include "Timer.h"
#include "TrafficLights.h"
#include "Vehicle.h"
@@ -560,18 +561,15 @@ void CCarAI::AddPoliceCarOccupants(CVehicle* pVehicle)
case MI_PREDATOR:
pVehicle->SetUpDriver();
return;
-//TODO(MIAMI) uncomment this when we have MI_VICECHEE
-/*
case MI_VICECHEE:
{
- pVehicle->SetUpDriver()->bIsMiamiViceCop = true;
- pVehicle->SetUpPassenger(0)->bIsMiamiViceCop = true;
+ pVehicle->SetUpDriver()->bMiamiViceCop = true;
+ pVehicle->SetupPassenger(0)->bMiamiViceCop = true;
CPopulation::NumMiamiViceCops += 2;
CCarCtrl::MiamiViceCycle = (CCarCtrl::MiamiViceCycle + 1) % 4;
CCarCtrl::LastTimeMiamiViceGenerated = CTimer::GetTimeInMilliseconds();
return;
}
-*/
default:
return;
}
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index 66e29b6c..8be39a86 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -20,6 +20,7 @@
#include "Ped.h"
#include "PlayerInfo.h"
#include "PlayerPed.h"
+#include "Population.h"
#include "Wanted.h"
#include "Pools.h"
#include "Renderer.h"
@@ -69,6 +70,10 @@
#define MIN_ANGLE_TO_APPLY_HANDBRAKE 0.7f
#define MIN_SPEED_TO_APPLY_HANDBRAKE 0.3f
+#define PROBABILITY_OF_DEAD_PED_ACCIDENT 0.005f
+#define DISTANCE_BETWEEN_CAR_AND_DEAD_PED 6.0f
+#define PROBABILITY_OF_PASSENGER_IN_VEHICLE 0.125f
+
int CCarCtrl::NumLawEnforcerCars;
int CCarCtrl::NumAmbulancesOnDuty;
int CCarCtrl::NumFiretrucksOnDuty;
@@ -83,6 +88,8 @@ int32 CCarCtrl::MaxNumberOfCarsInUse = 12;
uint32 CCarCtrl::LastTimeLawEnforcerCreated;
uint32 CCarCtrl::LastTimeFireTruckCreated;
uint32 CCarCtrl::LastTimeAmbulanceCreated;
+int32 CCarCtrl::MiamiViceCycle;
+uint32 CCarCtrl::LastTimeMiamiViceGenerated;
int32 CCarCtrl::TotalNumOfCarsOfRating[TOTAL_CUSTOM_CLASSES];
int32 CCarCtrl::CarArrays[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
int32 CCarCtrl::NumRequestsOfCarRating[TOTAL_CUSTOM_CLASSES];
@@ -291,10 +298,19 @@ CCarCtrl::GenerateOneRandomCar()
CStreaming::RequestModel(MI_PREDATOR, STREAMFLAGS_DEPENDENCY);
return;
}
- else {
- return;
- // TODO: normal boats
+ }
+ else {
+ int i;
+ carModel = -1;
+ for (i = 10; i > 0 && (carModel == -1 || !CStreaming::HasModelLoaded(carModel)); i--) {
+ carModel = ChooseBoatModel(ChooseBoatRating(&zone));
}
+ if (i == 0)
+ return;
+ }
+ if (pCurNode->bOnlySmallBoats || pNextNode->bOnlySmallBoats) {
+ if (BoatWithTallMast(carModel))
+ return;
}
}
int16 colliding;
@@ -320,8 +336,8 @@ CCarCtrl::GenerateOneRandomCar()
CVehicle* pVehicle;
if (CModelInfo::IsBoatModel(carModel))
pVehicle = new CBoat(carModel, RANDOM_VEHICLE);
- //else if (CModelInfo::IsBikeModel(carModel))
- // pVehicle = new CBike(carModel, RANDOM_VEHICLE);
+ else if (CModelInfo::IsBikeModel(carModel))
+ return; // TODO(MIAMI): spawn bikes
else
pVehicle = new CAutomobile(carModel, RANDOM_VEHICLE);
pVehicle->AutoPilot.m_nPrevRouteNode = 0;
@@ -344,15 +360,15 @@ CCarCtrl::GenerateOneRandomCar()
if (carModel == MI_FBICAR){
pVehicle->m_currentColour1 = 0;
pVehicle->m_currentColour2 = 0;
- /* FBI cars are gray in carcols, but we want them black if they going after player. */
}
- // TODO(MIAMI): check the flag
+ pVehicle->bCreatedAsPoliceVehicle = true;
break;
case COPS_BOAT:
pVehicle->AutoPilot.m_nTempAction = TEMPACT_NONE;
pVehicle->AutoPilot.m_nCruiseSpeed = CGeneral::GetRandomNumberInRange(4.0f, 16.0f);
pVehicle->AutoPilot.m_fMaxTrafficSpeed = pVehicle->AutoPilot.m_nCruiseSpeed;
pVehicle->AutoPilot.m_nCarMission = CCarAI::FindPoliceBoatMissionForWantedLevel();
+ pVehicle->bCreatedAsPoliceVehicle = true;
break;
default:
pVehicle->AutoPilot.m_nCruiseSpeed = CGeneral::GetRandomNumberInRange(9, 14);
@@ -445,6 +461,8 @@ CCarCtrl::GenerateOneRandomCar()
/* Second fix: adding 0.5f is a mistake. It should be between 0 and 1. It was fixed in SA.*/
/* It is also correct in CAutoPilot::ModifySpeed. */
+
+ /* It seems like design decisions in VC were made based on this 0.5f addition. Can't remove it anymore. */
pVehicle->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() -
(uint32)((0.5f + positionBetweenNodes) * pVehicle->AutoPilot.m_nTimeToSpendOnCurrentCurve);
#else
@@ -520,15 +538,21 @@ CCarCtrl::GenerateOneRandomCar()
delete pVehicle;
return;
}
- }else if((vecTargetPos - pVehicle->GetPosition()).Magnitude2D() > TheCamera.GenerationDistMultiplier * (pVehicle->bExtendedRange ? 1.5f : 1.0f) * 120.0f ||
- (vecTargetPos - pVehicle->GetPosition()).Magnitude2D() < TheCamera.GenerationDistMultiplier * 100.0f){
- delete pVehicle;
- return;
- }else if((TheCamera.GetPosition() - pVehicle->GetPosition()).Magnitude2D() < 82.5f * TheCamera.GenerationDistMultiplier || bTopDownCamera ){
- delete pVehicle;
- return;
+ }else{
+ if ((vecTargetPos - pVehicle->GetPosition()).Magnitude2D() > TheCamera.GenerationDistMultiplier * (pVehicle->bExtendedRange ? 1.5f : 1.0f) * 120.0f ||
+ (vecTargetPos - pVehicle->GetPosition()).Magnitude2D() < TheCamera.GenerationDistMultiplier * 100.0f) {
+ delete pVehicle;
+ return;
+ }
+ if ((TheCamera.GetPosition() - pVehicle->GetPosition()).Magnitude2D() < 82.5f * TheCamera.GenerationDistMultiplier || bTopDownCamera) {
+ delete pVehicle;
+ return;
+ }
+ if (pVehicle->GetModelIndex() == MI_MARQUIS) { // so marquis can only spawn if player doesn't see it?
+ delete pVehicle;
+ return;
+ }
}
- // TODO(MIAMI): if MARQUIS then delete
CVehicleModelInfo* pVehicleModel = pVehicle->GetModelInfo();
float radiusToTest = pVehicleModel->GetColModel()->boundingSphere.radius;
if (testForCollision){
@@ -552,17 +576,93 @@ CCarCtrl::GenerateOneRandomCar()
CWorld::Add(pVehicle);
if (carClass == COPS || carClass == COPS_BOAT)
CCarAI::AddPoliceCarOccupants(pVehicle);
- else
- pVehicle->SetUpDriver(); //TODO(MIAMI): FIX!
- if ((CGeneral::GetRandomNumber() & 0x3F) == 0){ /* 1/64 probability */ /* TODO(MIAMI): FIX!*/
+ else {
+ pVehicle->SetUpDriver();
+ int32 passengers = 0;
+ for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++)
+ passengers += (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) < PROBABILITY_OF_PASSENGER_IN_VEHICLE) ? 1 : 0;
+ if (CModelInfo::IsCarModel(carModel) && (CModelInfo::GetModelInfo(carModel)->GetAnimFileIndex() == CAnimManager::GetAnimationBlockIndex("van") && passengers >= 1))
+ passengers = 1;
+ for (int i = 0; i < passengers; i++) {
+ CPed* pPassenger = pVehicle->SetupPassenger(i);
+ if (pPassenger) {
+ ++CPopulation::ms_nTotalCarPassengerPeds;
+ pPassenger->bCarPassenger = true;
+ }
+ }
+ }
+ int nMadDrivers;
+ switch (pVehicle->GetVehicleAppearance()) {
+ case VEHICLE_BIKE:
+ nMadDrivers = 30;
+ break;
+ case VEHICLE_BOAT:
+ nMadDrivers = 40;
+ break;
+ default:
+ nMadDrivers = 6;
+ break;
+ }
+ if ((CGeneral::GetRandomNumber() & 0x7F) < nMadDrivers /* TODO(MIAMI): || mad drivers cheat */) {
pVehicle->SetStatus(STATUS_PHYSICS);
pVehicle->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS;
pVehicle->AutoPilot.m_nCruiseSpeed += 10;
}
if (carClass == COPS)
LastTimeLawEnforcerCreated = CTimer::GetTimeInMilliseconds();
- /* TODO(MIAMI): CADDY, VICECHEE, dead ped code*/
- return;
+ if (pVehicle->GetModelIndex() == MI_CADDY) {
+ pVehicle->SetStatus(STATUS_PHYSICS);
+ pVehicle->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS;
+ }
+ if (carClass == COPS && pVehicle->GetModelIndex() == MI_VICECHEE) {
+ CVehicleModelInfo* pVehicleModel = (CVehicleModelInfo*)CModelInfo::GetModelInfo(MI_VICECHEE);
+ switch (MiamiViceCycle) {
+ case 0:
+ pVehicleModel->SetVehicleColour(53, 77);
+ break;
+ case 1:
+ pVehicleModel->SetVehicleColour(15, 77);
+ break;
+ case 2:
+ pVehicleModel->SetVehicleColour(41, 77);
+ break;
+ case 3:
+ pVehicleModel->SetVehicleColour(61, 77);
+ break;
+ default:
+ break;
+ }
+ }
+ if (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) >= (1 - PROBABILITY_OF_DEAD_PED_ACCIDENT)) {
+ if (CModelInfo::IsCarModel(pVehicle->GetModelIndex()) && !pVehicle->bIsLawEnforcer) {
+ if (CPopulation::AddDeadPedInFrontOfCar(pVehicle->GetPosition() + pVehicle->GetForward() * DISTANCE_BETWEEN_CAR_AND_DEAD_PED, pVehicle)) {
+ pVehicle->AutoPilot.m_nCruiseSpeed = 0;
+ pVehicle->SetMoveSpeed(0.0f, 0.0f, 0.0f);
+ for (int i = 0; i < pVehicle->m_nNumPassengers; i++) {
+ if (pVehicle->pPassengers[i]) {
+ pVehicle->pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle);
+ pVehicle->pPassengers[i]->m_nLastPedState = PED_WANDER_PATH;
+ pVehicle->pPassengers[i]->m_vehicleInAccident = pVehicle;
+ pVehicle->pPassengers[i]->bDeadPedInFrontOfCar = true;
+ pVehicle->RegisterReference((CEntity**)&pVehicle->pPassengers[i]->m_vehicleInAccident);
+ }
+ }
+ if (pVehicle->pDriver) {
+ pVehicle->pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle);
+ pVehicle->pDriver->m_nLastPedState = PED_WANDER_PATH;
+ pVehicle->pDriver->m_vehicleInAccident = pVehicle;
+ pVehicle->pDriver->bDeadPedInFrontOfCar = true;
+ pVehicle->RegisterReference((CEntity**)&pVehicle->pDriver->m_vehicleInAccident);
+ }
+ }
+ }
+ }
+}
+
+bool
+CCarCtrl::BoatWithTallMast(int32 mi)
+{
+ return mi == MI_RIO || mi == MI_TROPIC || mi == MI_MARQUIS;
}
int32
@@ -680,6 +780,31 @@ CCarCtrl::ChooseCarModelToLoad(int rating)
int32
CCarCtrl::ChoosePoliceCarModel(void)
{
+ if (FindPlayerPed()->m_pWanted->AreMiamiViceRequired() &&
+ CTimer::GetTimeInMilliseconds() > LastTimeMiamiViceGenerated + 120000 &&
+ CStreaming::HasModelLoaded(MI_VICECHEE)) {
+ // TODO(MIAMI): setup correct models!
+ switch (MiamiViceCycle) {
+ case 0:
+ if (CStreaming::HasModelLoaded(MI_COP) && CStreaming::HasModelLoaded(MI_COP))
+ return MI_VICECHEE;
+ break;
+ case 1:
+ if (CStreaming::HasModelLoaded(MI_COP) && CStreaming::HasModelLoaded(MI_COP))
+ return MI_VICECHEE;
+ break;
+ case 2:
+ if (CStreaming::HasModelLoaded(MI_COP) && CStreaming::HasModelLoaded(MI_COP))
+ return MI_VICECHEE;
+ break;
+ case 3:
+ if (CStreaming::HasModelLoaded(MI_COP) && CStreaming::HasModelLoaded(MI_COP))
+ return MI_VICECHEE;
+ break;
+ default:
+ break;
+ }
+ }
if (FindPlayerPed()->m_pWanted->AreSwatRequired() &&
CStreaming::HasModelLoaded(MI_ENFORCER) &&
CStreaming::HasModelLoaded(MI_POLICE))
diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h
index ce25c206..f66b9232 100644
--- a/src/control/CarCtrl.h
+++ b/src/control/CarCtrl.h
@@ -124,7 +124,8 @@ public:
static int32 ChooseCarRating(CZoneInfo* pZoneInfo);
static void AddToLoadedVehicleArray(int32 mi, int32 rating, int32 freq);
static void RemoveFromLoadedVehicleArray(int32 mi, int32 rating);
- static int32 ChooseCarModelToLoad(int rating);
+ static int32 ChooseCarModelToLoad(int32 rating);
+ static bool BoatWithTallMast(int32 mi);
static float GetPositionAlongCurrentCurve(CVehicle* pVehicle)
{
@@ -158,6 +159,8 @@ public:
static int32 TotalNumOfCarsOfRating[TOTAL_CUSTOM_CLASSES];
static int32 CarArrays[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
+ static int32 MiamiViceCycle;
+ static uint32 LastTimeMiamiViceGenerated;
static int32 NumRequestsOfCarRating[TOTAL_CUSTOM_CLASSES];
static int32 NumOfLoadedCarsOfRating[TOTAL_CUSTOM_CLASSES];
static int32 CarFreqArrays[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp
index 20c4aa69..4a948032 100644
--- a/src/control/PathFind.cpp
+++ b/src/control/PathFind.cpp
@@ -322,7 +322,7 @@ CPathFind::StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x,
InfoForTilePeds[i].roadBlock = false;
InfoForTilePeds[i].disabled = false;
InfoForTilePeds[i].waterPath = false;
- InfoForTilePeds[i].flag02 = false;
+ InfoForTilePeds[i].onlySmallBoats = false;
InfoForTilePeds[i].betweenLevels = false;
InfoForTilePeds[i].spawnRate = Min(spawnRate, 15);
@@ -351,7 +351,7 @@ CPathFind::StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x,
InfoForTilePeds[i].roadBlock = false;
InfoForTilePeds[i].disabled = false;
InfoForTilePeds[i].waterPath = false;
- InfoForTilePeds[i].flag02 = false;
+ InfoForTilePeds[i].onlySmallBoats = false;
InfoForTilePeds[i].betweenLevels = false;
InfoForTilePeds[i].spawnRate = Min(spawnRate, 15);
@@ -383,7 +383,7 @@ CPathFind::StoreDetachedNodeInfoPed(int32 node, int8 type, int32 next, float x,
DetachedInfoForTilePeds[i].roadBlock = false;
DetachedInfoForTilePeds[i].disabled = disabled;
DetachedInfoForTilePeds[i].waterPath = false;
- DetachedInfoForTilePeds[i].flag02 = false;
+ DetachedInfoForTilePeds[i].onlySmallBoats = false;
DetachedInfoForTilePeds[i].betweenLevels = betweenLevels;
DetachedInfoForTilePeds[i].spawnRate = Min(spawnRate, 15);
@@ -396,7 +396,7 @@ CPathFind::StoreDetachedNodeInfoPed(int32 node, int8 type, int32 next, float x,
//--MIAMI: done
void
CPathFind::StoreDetachedNodeInfoCar(int32 node, int8 type, int32 next, float x, float y, float z, float width, int8 numLeft, int8 numRight,
- bool disabled, bool betweenLevels, uint8 speedLimit, bool roadBlock, bool waterPath, uint8 spawnRate, bool unk)
+ bool disabled, bool betweenLevels, uint8 speedLimit, bool roadBlock, bool waterPath, uint8 spawnRate, bool onlySmallBoats)
{
int i;
@@ -417,7 +417,7 @@ CPathFind::StoreDetachedNodeInfoCar(int32 node, int8 type, int32 next, float x,
DetachedInfoForTileCars[i].roadBlock = roadBlock;
DetachedInfoForTileCars[i].disabled = disabled;
DetachedInfoForTileCars[i].waterPath = waterPath;
- DetachedInfoForTileCars[i].flag02 = unk;
+ DetachedInfoForTileCars[i].onlySmallBoats = onlySmallBoats;
DetachedInfoForTileCars[i].betweenLevels = betweenLevels;
DetachedInfoForTileCars[i].spawnRate = Min(spawnRate, 15);
@@ -655,7 +655,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor
m_pathNodes[m_numPathNodes].bUseInRoadBlock = objectpathinfo[start + j].roadBlock;
m_pathNodes[m_numPathNodes].bDisabled = objectpathinfo[start + j].disabled;
m_pathNodes[m_numPathNodes].bWaterPath = objectpathinfo[start + j].waterPath;
- m_pathNodes[m_numPathNodes].flagB2 = objectpathinfo[start + j].flag02;
+ m_pathNodes[m_numPathNodes].bOnlySmallBoats = objectpathinfo[start + j].onlySmallBoats;
m_pathNodes[m_numPathNodes].bBetweenLevels = objectpathinfo[start + j].betweenLevels;
m_numPathNodes++;
}
@@ -696,7 +696,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor
m_pathNodes[m_numPathNodes].bUseInRoadBlock = detachednodes[start + j].roadBlock;
m_pathNodes[m_numPathNodes].bDisabled = detachednodes[start + j].disabled;
m_pathNodes[m_numPathNodes].bWaterPath = detachednodes[start + j].waterPath;
- m_pathNodes[m_numPathNodes].flagB2 = detachednodes[start + j].flag02;
+ m_pathNodes[m_numPathNodes].bOnlySmallBoats = detachednodes[start + j].onlySmallBoats;
m_pathNodes[m_numPathNodes].bBetweenLevels = detachednodes[start + j].betweenLevels;
m_numPathNodes++;
}else if(detachednodes[start + j].type == NodeTypeExtern){
diff --git a/src/control/PathFind.h b/src/control/PathFind.h
index 51bdbd7f..5f5de3e1 100644
--- a/src/control/PathFind.h
+++ b/src/control/PathFind.h
@@ -69,7 +69,7 @@ struct CPathNode
uint8 bUseInRoadBlock : 1;
uint8 bWaterPath : 1;
- uint8 flagB2 : 1; // flag 2 in node info, always zero
+ uint8 bOnlySmallBoats : 1;
uint8 flagB4 : 1; // where is this set?
uint8 speedLimit : 2;
//uint8 flagB20 : 1;
@@ -145,7 +145,7 @@ struct CPathInfoForObject
int8 width;
uint8 crossing : 1;
- uint8 flag02 : 1; // always zero
+ uint8 onlySmallBoats : 1;
uint8 roadBlock : 1;
uint8 disabled : 1;
uint8 waterPath : 1;
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index dabb0571..b6729486 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -3089,7 +3089,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
case COMMAND_SET_ZONE_CAR_INFO:
{
char label[12];
- int16 gangDensities[NUM_GANGS];
+ int16 gangDensities[NUM_GANGS] = { 0 };
int i;
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
@@ -9849,8 +9849,8 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO:
{
char label[12];
- int16 carDensities[CCarCtrl::NUM_CAR_CLASSES];
- int16 boatDensities[CCarCtrl::NUM_BOAT_CLASSES];
+ int16 carDensities[CCarCtrl::NUM_CAR_CLASSES] = { 0 };
+ int16 boatDensities[CCarCtrl::NUM_BOAT_CLASSES] = { 0 };
int i;
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);