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-rw-r--r--src/core/Fire.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index 5c777eab..f83ad2c8 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -5,7 +5,6 @@
CFireManager &gFireManager = *(CFireManager*)0x8F31D0;
WRAPPER void CFire::Extinguish(void) { EAXJMP(0x479D40); }
-WRAPPER void CFireManager::StartFire(CEntity* entityOnFire, CEntity* culprit, float, uint32) { EAXJMP(0x479590); }
WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); }
WRAPPER CFire* CFireManager::FindFurthestFire_NeverMindFireMen(CVector coors, float, float) { EAXJMP(0x479430); }
@@ -14,8 +13,6 @@ uint32 CFireManager::GetTotalActiveFires() const
return m_nTotalFires;
}
-WRAPPER void CFireManager::Update(void) { EAXJMP(0x479310); }
-
CFire* CFireManager::FindNearestFire(CVector vecPos, float* pDistance)
{
for (int i = 0; i < MAX_FIREMEN_ATTENDING; i++) {
@@ -52,7 +49,6 @@ CFireManager::ExtinguishPoint(CVector point, float range)
}
}
-WRAPPER CFire *CFireManager::FindFurthestFire_NeverMindFireMen(CVector coors, float, float) { EAXJMP(0x479430); }
WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); }
WRAPPER void CFireManager::StartFire(CVector, float, uint8) { EAXJMP(0x479500); }
WRAPPER int32 CFireManager::StartScriptFire(const CVector& pos, CEntity* culprit, float, uint8) { EAXJMP(0x479E60); }