diff options
Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/src/core/config.h b/src/core/config.h index 1e9bf6d2..d26f9546 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -157,6 +157,11 @@ enum Config { #define GTA_VERSION GTA3_PC_11 +// Enable configuration for handheld console ports +#if defined(__SWITCH__) || defined(PSP2) + #define GTA_HANDHELD +#endif + #if defined GTA_PS2 # define GTA_PS2_STUFF # define RANDOMSPLASH @@ -166,7 +171,9 @@ enum Config { # define PS2_MENU #elif defined GTA_PC # define EXTERNAL_3D_SOUND -# define PC_PLAYER_CONTROLS // mouse player/cam mode +# ifndef GTA_HANDHELD +# define PC_PLAYER_CONTROLS // mouse player/cam mode +# endif # define GTA_REPLAY # define GTA_SCENE_EDIT # define PC_MENU @@ -322,7 +329,7 @@ enum Config { #if !defined(RW_GL3) && defined(_WIN32) #define XINPUT #endif -#if defined XINPUT || (defined RW_GL3 && !defined LIBRW_SDL2 && !defined __SWITCH__) +#if defined XINPUT || (defined RW_GL3 && !defined LIBRW_SDL2 && !defined GTA_HANDHELD) #define DETECT_JOYSTICK_MENU // Then we'll expect user to enter Controller->Detect joysticks if his joystick isn't detected at the start. #endif #define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m @@ -348,7 +355,7 @@ enum Config { //# define PS2_MENU_USEALLPAGEICONS #else -# ifdef XINPUT +# if defined(XINPUT) || defined(GTA_HANDHELD) # define GAMEPAD_MENU // Add gamepad menu # endif @@ -467,6 +474,14 @@ enum Config { #undef PEDS_REPORT_CRIMES_ON_PHONE #endif +#ifdef GTA_HANDHELD + #define IGNORE_MOUSE_KEYBOARD // ignore mouse & keyboard input +#endif + +#ifdef __SWITCH__ + #define USE_UNNAMED_SEM // named semaphores are unsupported on the switch +#endif + #endif // VANILLA_DEFINES #if defined(AUDIO_OAL) && !defined(EXTERNAL_3D_SOUND) |